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Author Topic: Blitz2 or AMOS  (Read 7487 times)

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Offline rednova

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Re: Blitz2 or AMOS
« Reply #14 on: March 18, 2011, 01:17:52 AM »
I always loved amos pro and still use it.
Amos pro is very easy to learn and use, and it can make
great quality games like 'valhalla' vulcan software.
I used blitz too, but it was very hard to learn and use.
Amos Pro is so easy you can learn to code a game
with little effort, and still get commercial quality games.
I would go for amos pro.

Rednova
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Offline XDelusionTopic starter

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Re: Blitz2 or AMOS
« Reply #15 on: March 18, 2011, 01:26:28 AM »
I'd be curious to see some AMOS tutorials.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline smerf

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Re: Blitz2 or AMOS
« Reply #16 on: March 18, 2011, 03:03:23 AM »
Quote from: bloodline;622403
Anyone would be crazy to use AMOS now. Blitz is faster, better hardware support, better debugging, better operating system support, has proper data structures, inline assembler, and yes it has plenty of 3rd party libraries including mod and med players... :)


Hi,

I totally agree.

and besides that I likes the name

smerf
I have no idea what your talking about, so here is a doggy with a small pancake on his head.

MorphOS is a MAC done a little better
 

Offline fishy_fiz

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Re: Blitz2 or AMOS
« Reply #17 on: March 18, 2011, 06:04:09 AM »
Blitz = Skidmarks series, Gloom series, etc.
AMOS = Vallhalla series

'nuff said  :P

Blitz is faster, system friendly, AGA compatible, rtg compativle, ahi compatible, etc., etc.
AMOS is,... err,..... fun  :)
Blitz is limited only by the hardware its running on. AMOS itself limits what a person can do.
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline bloodline

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Re: Blitz2 or AMOS
« Reply #18 on: March 18, 2011, 07:59:31 AM »
I thought that total wormage (the Worms prototype) was also written in Blitz... Or am I having FMS?

Offline ChaosLord

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Re: Blitz2 or AMOS
« Reply #19 on: March 18, 2011, 08:12:29 AM »
Can one use any editor they like with Blitz or does it force one to use the builtin Blitz editor?
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline fishy_fiz

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Re: Blitz2 or AMOS
« Reply #20 on: March 18, 2011, 08:20:46 AM »
Technically you can use any editor with either Blitz or AMOS.
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline ChaosLord

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Re: Blitz2 or AMOS
« Reply #21 on: March 18, 2011, 08:23:20 AM »
Then why is it that when my friend sends me Blitz source code, its all a bunch of gobbledygook.  Like its all been tokenized or compressed.  I can't edit his Blitz source in my CED. :(
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline fishy_fiz

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Re: Blitz2 or AMOS
« Reply #22 on: March 18, 2011, 08:30:33 AM »
Well, I say technically 'cos you have to save as ascii and then import that into blitz (same with AMOS)  :)
I believe TuiTed is an exception here.
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline bloodline

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Re: Blitz2 or AMOS
« Reply #23 on: March 18, 2011, 08:34:09 AM »
Quote from: fishy_fiz;622724
Technically you can use any editor with either Blitz or AMOS.
Both, by default, save out in a tokenised format... Which has its advantages... But both also import ASCII files just fine.

I seem a bit harsh on AMOS in this thread, so I want to add that I personally spent a lot of time with AMOS (read my blog), and owe it my entire basis of computer programming understanding.

Blitz on the other hand I only got hold of after I was already quite competent in ASM, and while I didn't spend much time using it, it is clearly the more powerful of the two languages. :)

Offline Daedalus

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Re: Blitz2 or AMOS
« Reply #24 on: March 18, 2011, 08:45:02 AM »
I'll echo what others have said here - Blitz is far more flexible and advanced, and has so many advantages against AMOS that it's almost a non-brainer. If you ever want to do anything system-friendly, AMOS gets tricky quite fast. Blitz is still developed now, and there is a rather excellent set of includes now bundled with it which cover things like MP3 handling, AHI etc. If you're good with assembly it supports that (you can even include PPC assembly for PPC-equipped machines).

To answer your question, yes, Blitz supports CD32 and 2-button controllers, and the 4-player adaptor for the parallel port IIRC. And with the bundled includes it has most of the OS constants and scructs, so you can use OS calls relatively easily.

Check out HD-Rec for an example of system-legal Blitz software.
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Offline fishy_fiz

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Re: Blitz2 or AMOS
« Reply #25 on: March 18, 2011, 09:01:39 AM »
Quote from: bloodline;622719
I thought that total wormage (the Worms prototype) was also written in Blitz... Or am I having FMS?


Ah, of course. I forgot about that one. Worms was born as Total Wormage as an entry into a competition Amiga Format had in which people had to create a game with the cover disc mounted version of Blitz Basic2.
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline Amiga_Nut

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Re: Blitz2 or AMOS
« Reply #26 on: March 18, 2011, 09:45:14 AM »
Does anyone know where I can download the Blitz 2.1 manual? I have the original but it has about 12 pages missing...the pages to do with blitter and screen manipulation of all things *face palm*
 

Offline bloodline

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Re: Blitz2 or AMOS
« Reply #27 on: March 18, 2011, 10:27:08 AM »
Quote from: Amiga_Nut;622739
Does anyone know where I can download the Blitz 2.1 manual? I have the original but it has about 12 pages missing...the pages to do with blitter and screen manipulation of all things *face palm*


IIRC Blitz came with a brilliant set of examples and Demos... I was able to pick up the syntax and commands quickly from them, and the F1 help ;)

Offline Amiga_Nut

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Re: Blitz2 or AMOS
« Reply #28 on: March 18, 2011, 10:43:44 AM »
When I write a game I do it in algorithms and so I need to know basic abilities up front using traditional manual pages :)
 

Offline rockersuke

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Re: Blitz2 or AMOS
« Reply #29 from previous page: March 18, 2011, 11:08:21 AM »
There's a Blitz 2 manual at the Amiga Manuals Website (section "Aplications") but I'm not sure if it's 2.1 specific.

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