x56h34 wrote:
That's some good news, Karlos.
Any more details as to what was impressive and what still needs work?
From what I saw demonstrated, it seemed that only the graphics.library is slowing it down. Specifically gui redraw - not window moving etc, just actual gadget redraw. It is still mostly emulated 68K at this moment, once fully PPC native I expect that to change ;-).
However, you can take it from me that irrespective of that, it seems very responsive indeed. As long as you arent always solid resizing gui windows, its fine. I dunno who mentioned window moving being slow, but it was better than my PC for that :lol:
Apparently the IDE drivers are still unfinished too, but it didn't exactly seem to impact too badly - certianly booted up fast.
Quake 2 was busy showing the new OS4 native warp3d implementation, which was very fluid. Even old quake 1 using software rasterizer was, I am annoyed to confess, much smoother than GLQuakeWOS on my BlizzPPC/BVision in the same resolution.
All in all, a nice foreataste :-)