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Author Topic: How long before GeoHot has 'a fatal accident'?  (Read 3519 times)

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Offline TensionTopic starter

How long before GeoHot has 'a fatal accident'?
« on: January 20, 2011, 03:12:26 PM »
Apple, but mostly Sony will lose fortunes cos of this guy.

I reckon he'll have a 'car crash' this year some time.

Offline TheBilgeRat

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Re: How long before GeoHot has 'a fatal accident'?
« Reply #1 on: January 20, 2011, 03:37:57 PM »
Meh.  This is Sonys way of seeming like they are against piracy.  I'm sure when they see the bottom line of consoles sold sweep past Xbox they'll be laughing all the way to the bank.
 

Offline TensionTopic starter

Re: How long before GeoHot has 'a fatal accident'?
« Reply #2 on: January 20, 2011, 03:43:20 PM »
Quote from: TheBilgeRat;607893
Meh.  This is Sonys way of seeming like they are against piracy.  I'm sure when they see the bottom line of consoles sold sweep past Xbox they'll be laughing all the way to the bank.


Only if they are making a profit from selling the hardware...

They were selling it at a loss and recouping the money from games at the start.  Don't know if they have cost-reduced the machine enough yet to be making money off it.

Offline KThunder

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Re: How long before GeoHot has 'a fatal accident'?
« Reply #3 on: January 20, 2011, 04:43:33 PM »
Quote from: TheBilgeRat;607893
Meh.  This is Sonys way of seeming like they are against piracy.  I'm sure when they see the bottom line of consoles sold sweep past Xbox they'll be laughing all the way to the bank.


When I saw your post I had to check when it was datedto see if this was a fanboy post from a couple years ago...it wasn't. Ps3 has been out for well over 3 years and is nowhere near "sweeping past the xbox". The xbox according to several websites (summed up nicely by wikopedia) has sold over 10 million units more than the ps3.  

Until recently sony was making more money on the ps2 than the ps3. I think the only ones "laughing all the way to the bank" is nintendo with over 76 million wii sold and actually making a profit on each one.

as for geohot I think he, and others are making a mistake unlocking stuff. This will only lead to more restrictions, and less functionality for all of us. If noone ever copied software (idealic dream admittedly) companies would have no reason to protect their investments in such restrictive ways.

since sony is losing money on ps3s to earn money on software, and someone cracks any of the protection on thier investment, what do think sonys response will be, or should be.

gee thanks geohot, you freaking retard.
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Offline TensionTopic starter

Re: How long before GeoHot has 'a fatal accident'?
« Reply #4 on: January 20, 2011, 06:36:20 PM »
Quote from: KThunder;607912
If noone ever copied software (idealic dream admittedly) companies would have no reason to protect their investments in such restrictive ways.

since sony is losing money on ps3s to earn money on software, and someone cracks any of the protection on thier investment, what do think sonys response will be, or should be.

gee thanks geohot, you freaking retard.


Come on, do you really think that games would be cheaper if nobody copied them??

I think games are more EXPENSIVE because nobody can copy them!! If there are loads of cheap copies available on the black market, then games companies will have to reduce their prices to tempt people from buying pirate copies.

Same with the music industry, and it is all good.

Offline KThunder

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Re: How long before GeoHot has 'a fatal accident'?
« Reply #5 on: January 20, 2011, 07:12:32 PM »
Quote from: Tension;607926
Come on, do you really think that games would be cheaper if nobody copied them??

I think games are more EXPENSIVE because nobody can copy them!! If there are loads of cheap copies available on the black market, then games companies will have to reduce their prices to tempt people from buying pirate copies.

Same with the music industry, and it is all good.


I never said games would be cheaper, it costs a lot of money to develop, test, distribute, and promote a game. And many of the games we have are very good, and well worth the money. If there are loads of cheap copies on the black market and companies can't make a profit many will cease to exist, stop developing games, or come up with highly annoying and restrictive drm controls.

It takes a lot of money to make a console and games, that money comes from us, period. If they don't make the money, or at least have a reasonable expectation of making money, they won't make the games. Our current system, including prices only works because companies can make enough money to cover production costs.
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Offline TensionTopic starter

Re: How long before GeoHot has 'a fatal accident'?
« Reply #6 on: January 20, 2011, 09:38:37 PM »
Quote from: KThunder;607935
I never said games would be cheaper, it costs a lot of money to develop, test, distribute, and promote a game. And many of the games we have are very good, and well worth the money. If there are loads of cheap copies on the black market and companies can't make a profit many will cease to exist, stop developing games, or come up with highly annoying and restrictive drm controls.

It takes a lot of money to make a console and games, that money comes from us, period. If they don't make the money, or at least have a reasonable expectation of making money, they won't make the games. Our current system, including prices only works because companies can make enough money to cover production costs.


All they need to do is take some money from product placements, and put some ads in the games.  Then sell them for £10 and see how many people flock to buy the console due to the low prices of games.

If you sell things cheaper, you sell more of them. Commodore never realised that, even after the success of the C64.

Offline TheBilgeRat

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Re: How long before GeoHot has 'a fatal accident'?
« Reply #7 on: January 20, 2011, 09:45:16 PM »
Quote from: KThunder;607912
When I saw your post I had to check when it was datedto see if this was a fanboy post from a couple years ago...it wasn't. Ps3 has been out for well over 3 years and is nowhere near "sweeping past the xbox". The xbox according to several websites (summed up nicely by wikopedia) has sold over 10 million units more than the ps3.  

Until recently sony was making more money on the ps2 than the ps3. I think the only ones "laughing all the way to the bank" is nintendo with over 76 million wii sold and actually making a profit on each one.

as for geohot I think he, and others are making a mistake unlocking stuff. This will only lead to more restrictions, and less functionality for all of us. If noone ever copied software (idealic dream admittedly) companies would have no reason to protect their investments in such restrictive ways.

since sony is losing money on ps3s to earn money on software, and someone cracks any of the protection on thier investment, what do think sonys response will be, or should be.

gee thanks geohot, you freaking retard.


No, I'm not really a fanboy-I went MS because I was an xbox user first, so it felt natural to go to the 360 (plus I was already an xbox live gold member).  I am just indifferent to the argument that hacking is bad.  The argument that standing up to proprietary goons just makes more proprietary goons is nonsense to me.  Standing up to these people causes them to innovate or die.  I could care less if sony fails or succeeds-- they provide an ENTERTAINMENT SERVICE, not my daily drinking water or food.  Pirates didnt kill the miggy - bad business decisions did.  Just like pirates won't kill Sony -- Sony refusing to innovate will kill Sony.  I think this has much less to do with piracy of games than it does with outside pressure from the MPAAs of the world who are freaked out that first HDMI was cracked and now the Blu-Ray encryption.  Blaming the nerds is a copout.
 

Offline KThunder

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Re: How long before GeoHot has 'a fatal accident'?
« Reply #8 on: January 21, 2011, 02:55:05 AM »
Quote from: TheBilgeRat;607968
No, I'm not really a fanboy-I went MS because I was an xbox user first, so it felt natural to go to the 360 (plus I was already an xbox live gold member).  I am just indifferent to the argument that hacking is bad.  The argument that standing up to proprietary goons just makes more proprietary goons is nonsense to me.  Standing up to these people causes them to innovate or die.  I could care less if sony fails or succeeds-- they provide an ENTERTAINMENT SERVICE, not my daily drinking water or food.  Pirates didnt kill the miggy - bad business decisions did.  Just like pirates won't kill Sony -- Sony refusing to innovate will kill Sony.  I think this has much less to do with piracy of games than it does with outside pressure from the MPAAs of the world who are freaked out that first HDMI was cracked and now the Blu-Ray encryption.  Blaming the nerds is a copout.


 "they provide an ENTERTAINMENT SERVICE, not my daily drinking water or food." That is probably the most sensible statement about gaming, hacking, and business that I have heard in a long time. Unfortunately for most people it isn't like that. For sony and it's employees it is their jobs, for many people, gaming is so important how dare sony put any type of copy protection or encryption at all. They seem to think they have some unalienable right to the games.

That is really what I am against. I have seen far more good done by petitions and industry pressure than hacking and backdoor stuff. Take Bioshock for instance. When it was released it had an extremely strict DRM, and it wasn't hacking that got it loosened. It was legitimate customers and reviewers voicing their concerns.

When something is too far, and over the line like sonys securerom it is normal users and legal experts that will do more to get things rectified. Hackers will only get the company to tighten things down even further. Sure companies could realize that it is useless, but so far that hasn't happened. There is a differnce between standing up to goons and antagonizing them.

BTW hacking didn't kill the miggy, but it was one of the reasons many of the developers left, and many stated as much.
« Last Edit: January 21, 2011, 02:58:45 AM by KThunder »
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Offline Iggy

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Re: How long before GeoHot has 'a fatal accident'?
« Reply #9 on: January 21, 2011, 05:07:27 AM »
Quote from: KThunder;608015
"they provide an ENTERTAINMENT SERVICE, not my daily drinking water or food." That is probably the most sensible statement about gaming, hacking, and business that I have heard in a long time. Unfortunately for most people it isn't like that. For sony and it's employees it is their jobs, for many people, gaming is so important how dare sony put any type of copy protection or encryption at all. They seem to think they have some unalienable right to the games.

That is really what I am against. I have seen far more good done by petitions and industry pressure than hacking and backdoor stuff. Take Bioshock for instance. When it was released it had an extremely strict DRM, and it wasn't hacking that got it loosened. It was legitimate customers and reviewers voicing their concerns.

When something is too far, and over the line like sonys securerom it is normal users and legal experts that will do more to get things rectified. Hackers will only get the company to tighten things down even further. Sure companies could realize that it is useless, but so far that hasn't happened. There is a differnce between standing up to goons and antagonizing them.

BTW hacking didn't kill the miggy, but it was one of the reasons many of the developers left, and many stated as much.

While I'm against piracy, I am on NO WAY against hacking. And I am offended by the Digital Millennium Copyright Act. If I purchase something I own it. If you want to dictate how I get to usr it don't sell it because once you have I OWN IT.
That does mean I have the right to copy it or distribute it, but I'm going to use it as I see fit.
And I'm all for seeing Sony take a hit, those a-holes installed rootkit software on my PC via their BMG/Sony music CDs illegally.
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Offline whabang

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Re: How long before GeoHot has 'a fatal accident'?
« Reply #10 on: January 21, 2011, 06:28:43 AM »
It'd be too obvious. Ain't going to happen.

Anyway, it's no coincidence, that the first Nintendo console that is easy to play pirated games on is still going strong. The wii-mote will only take you that far, and the original Playstation proved how much demand there is for a console which is easy to pirate for. I dunno about PS3, but if Sony actually profits from selling them, then hacking will be a good thing for them.

The game producers on the other hand...
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Offline TheBilgeRat

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Re: How long before GeoHot has 'a fatal accident'?
« Reply #11 on: January 22, 2011, 01:07:31 AM »
Granted, I am definitely not in the "Whoohoo!  Free games!" camp (unless its EA :madashell:)  but I am enamored of the idea that once I buy my hardware that I can do with it what I will.  Hacking = OK.  Piracy = douchebaggery.  I have a few hacked items (PSP, Wii) and 100% of the reason I did so was to add functionality not present or disabled because of attempted railroading into paying for such functionality.
 

Offline ErrethAkbe

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Re: How long before GeoHot has 'a fatal accident'?
« Reply #12 on: January 22, 2011, 02:50:49 AM »
This will be just like Bill Hader's portrayal of Julian Assange on Saturday Night Live: "Remember! No matter how I die, IT WAS MURDER!" ;-)
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Offline nicholas

Re: How long before GeoHot has 'a fatal accident'?
« Reply #13 on: January 22, 2011, 06:45:50 PM »
Quote from: TheBilgeRat;608222
Granted, I am definitely not in the "Whoohoo!  Free games!" camp (unless its EA :madashell:)  but I am enamored of the idea that once I buy my hardware that I can do with it what I will.  Hacking = OK.  Piracy = douchebaggery.  I have a few hacked items (PSP, Wii) and 100% of the reason I did so was to add functionality not present or disabled because of attempted railroading into paying for such functionality.


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