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Author Topic: MUIBuilder development to resume?  (Read 2284 times)

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Offline SamuraiCrowTopic starter

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MUIBuilder development to resume?
« on: January 01, 2011, 07:30:03 PM »
MUIBuilder, the famous GUI design program is now on its new SourceForge project page.  Mazze of the AROS team has been picking through the source to try to make it work on all Amiga-like OSs.  The code generation library is expected to be added on Monday, January 3, pending the original author being able to find a computer with a floppy drive.
 

Offline yakumo9275

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Re: MUIBuilder development to resume?
« Reply #1 on: January 01, 2011, 10:07:15 PM »
sweet. can't believe it took so long to get something like this up and going.
--/\\-[ Stu ]-/\\--
Commodore 128DCR, JiffyDOS, Ultimate 1541 II, uIEC/SD, CBM 1902A  Monitor
 

Offline Mazze

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Re: MUIBuilder development to resume?
« Reply #2 on: January 01, 2011, 10:20:45 PM »
Heh. I searched for Eric Totel and the 1st result was the right one:
http://www.rennes.supelec.fr/ren/perso/etotel/welcome.html

My next goal is to make the C generator runnable under AROS. That's why I need the source for muibuilder.library.
« Last Edit: January 01, 2011, 10:23:34 PM by Mazze »
 

Offline Mazze

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Re: MUIBuilder development to resume?
« Reply #3 on: January 07, 2011, 02:17:17 PM »
I need help.

I have managed to build MUBuilder, GenCodeC and muibuilder.library for AROS.

I have the problem that MUIBuilder creates for some *.MUIB files corrupt temporary files which let GenCodeC crash. (Because the code section references variables which don't exist.)
I'm curious if this happens on AmigaOS3/4, MorphOS, too.

GenCodeC and muibuilder.library work fine with temporary files which I have created with the old 68k port of MUIBuilder.

The source code is here:
http://muibuilder.svn.sourceforge.net/viewvc/muibuilder/v2/trunk/

So please port it, load DviPrint.MUIB, press "code" and send me the temporary files (T:MUIBuilder1.tmp ... T:MUIBuilder4.tmp). Then I can find out if the problem is AROS specific or not.

Thanks in advance :)

Offline Mazze

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Re: MUIBuilder development to resume?
« Reply #4 on: January 16, 2011, 06:53:21 PM »
New versions of MUIBuilder 2.3 for AROS and AmigaOS3 are on the way to Aminet and archives.aros-exec.org. In the meantime they can be downloaded from here:
https://sourceforge.net/projects/muibuilder/files/2.3/

Please, use the Sourceforge project page:
https://sourceforge.net/projects/muibuilder/
for bug reports, feature requests etc.

Changes:
- source cleanup
- AROS port
- OS3 port
- made output of GenCodeC portable for all Amiga-like OSs
- fixes for 2 segfaults

Kas1e is working on an AmigaOS4 port, would be nice if someone ports it to MorphOS.
« Last Edit: January 16, 2011, 06:56:01 PM by Mazze »
 

Offline Mazze

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Re: MUIBuilder development to resume?
« Reply #5 on: January 23, 2011, 04:30:26 PM »
Important hint. I have crashes under OS3 because of a too small stack. Raise it to at least 20,000 bytes or preview of e.g. MUIB-Demo.MUIB will crash.

Offline SamuraiCrowTopic starter

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Re: MUIBuilder development to resume?
« Reply #6 on: January 24, 2011, 01:27:35 AM »
Quote from: Mazze;608465
Important hint. I have crashes under OS3 because of a too small stack. Raise it to at least 20,000 bytes or preview of e.g. MUIB-Demo.MUIB will crash.


Thanks for the tip.  I've got it at 32768 now and it works fine!
 

Offline itix

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Re: MUIBuilder development to resume?
« Reply #7 on: January 24, 2011, 01:32:08 AM »
8 kB is enough for MUI programs. Anything else is just waste of ram.
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Offline krashan

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Re: MUIBuilder development to resume?
« Reply #8 on: January 24, 2011, 06:55:46 AM »
Quote from: itix;608562
8 kB is enough for MUI programs. Anything else is just waste of ram.


For simple MUI programs. For DigiBooster3 I had to raise it to 12 kB for m68k version and add a stack check.