Anyway, it was nice to describe your original posting of "at the time" since "at the time" the PCEngine didnt exist in 1982, and "at the time" the MSX didnt exist either.
Right, and neither did the shooting genre as we know it, because that all happened thanks to Japan. If round-eye shooters became the standard, good lord would shooters be a joke. They are generally a mess gameplay wise.
Anyway, its all fairly similar hardware really. The video chips and developers are the big differences. Japanese games have very distinct qualities that Western games don't. The CPU itself is mostly irrelevant, and the video chip is what matters in the end. Noone stares at the cpu instructions and machine language while playing the game, do they? :hammer:
If the c64 had a z80, the average game player wouldn't know any better.
It's just a shame the VIC-II has such an ass-ugly palette. Its drab. Washed out. Gooney. Some later games managed to overcome that debacle, but a ton of games, R-Type included, are a muddy disaster.
Heres games worth comparing to if were comparing "of the time" hardware:
http://www.youtube.com/watch?v=dihQ8iAQsiY Gall Force
http://www.youtube.com/watch?v=-esZGz8PEhw Salamander
http://www.youtube.com/watch?v=EEZ42uqtkkk Star Soldier <<< \o/
http://www.youtube.com/watch?v=DkeWijrZGKg Gulkave
http://www.youtube.com/watch?v=iTrvmjmy1jQ Laydock
There are tons more.
Now if we're going to assume the MSX2 can be mentioned, this is where shit gets real.
http://www.youtube.com/watch?v=JRjPfucz5G0http://www.youtube.com/watch?v=7cITedbFqpUhttp://www.youtube.com/watch?v=OugPDO9sp9shttp://www.youtube.com/watch?v=_fnAl4dH5-Ahttp://www.youtube.com/watch?v=a6Gy5PTe4-MI'm not even going to post any PC Engine shooters because it will make everything else mentioned looked like total crap.
Oh, screw it:
http://www.youtube.com/watch?v=opjCapt4N64http://www.youtube.com/watch?v=s5t-MEhino8http://www.youtube.com/watch?v=dTym3-Qvadwhttp://www.youtube.com/watch?v=Otz8kIUqN38http://www.youtube.com/watch?v=P_W_NhGTN9gI think the "cool shooters" thing just got beat to the ground.
Though, Parallax is still an awesome game...
http://www.youtube.com/watch?v=IfiFDYuxGuYit really is the coolest shooter on the C64.
I dont remember TGX16 ever coming to Australia, I never saw one up close until much later on when I was in England. Since TGX16 was designed to be nothing but a _games console_, one would hope its shooters would be better quality than something designed 5 years prior as a computer, with its 1 button joystick designed to be compatible with old atari 2600 sticks, whose joystick interface was designed in 1977... maybe in 1977 they didnt think you needed more than 1 button on a stick...
Unfortunately you guys never got the PCE/TG, and that really sucks. It is the defacto standard for shmups. You haven't lived until you've played Sapphire, Lords of Thunder, Gate of Thunder, and the Soldier series.
C64 shooters couldnt have been too bad, afterall it sold 30million units, while TGX16 sold only 10 million..
Well when you factor in that it was also just a home computer/used in schools/businesses, ... the extra 20 million may not have been due to the shooter library....especially since alot of the sales were most likely before the shooter genre took off anyways.
The RPG library is pretty boss. I think Temple of Apshai Trilogy on the C64 is better than the Amiga one even.