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Author Topic: ChocolateCastle 0.6 for MorphOS  (Read 3621 times)

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Offline krashanTopic starter

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ChocolateCastle 0.6 for MorphOS
« on: September 03, 2010, 08:56:48 PM »
ChocolateCastle is a template source code generator for MUI and Reggae classes. Current version generates C sources for internal classes, linked with the main program. The class skeleton code is customized with nice, MUI based graphical interface. Generating Reggae classes is a new feature of version 0.6. The program is distributed with source code and may be downloaded from MorphOS Files.

Offline Cammy

Re: ChocolateCastle 0.6 for MorphOS
« Reply #1 on: September 03, 2010, 11:46:34 PM »
This program sounds really interesting, it's something I'll definitely try when I can finally afford a computer to run MorphOS on, I'm a big fan of MUI and this would help make the programs I want to make faster.

I was wondering, could someone with MorphOS take a screenshot of ChocolateCastle running? I'd love to see how it looks, and you know screenshots always help make people want the product more.
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Offline SamuraiCrow

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Re: ChocolateCastle 0.6 for MorphOS
« Reply #2 on: September 04, 2010, 03:01:47 AM »

This is a picture of the experimental AROS port that Mazze is working on.  I hope he gets it working.  Maybe it could even be used with AfaOS on the Classics now that AROS Zune has been backported to that platform.
« Last Edit: September 04, 2010, 03:02:15 AM by SamuraiCrow »
 

Offline Mazze

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Re: ChocolateCastle 0.6 for MorphOS
« Reply #3 on: September 04, 2010, 04:03:52 AM »
Quote from: SamuraiCrow;577651
This is a picture of the experimental AROS port that Mazze is working on.  I hope he gets it working.  Maybe it could even be used with AfaOS on the Classics now that AROS Zune has been backported to that platform.

:afro:

Here is a port of the older version 0.5 to AROS:
http://archives.aros-exec.org/?function=showfile&file=development/guitool/chocolatecastle.i386-aros.tar.bz2

It's very portable because it uses the SDI macros for both ChocolateCastle and the generated source code.

Offline krashanTopic starter

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Re: ChocolateCastle 0.6 for MorphOS
« Reply #4 on: September 04, 2010, 08:17:05 AM »
Quote from: Cammy;577628
I was wondering, could someone with MorphOS take a screenshot of ChocolateCastle running?

While those with AROS were faster ;-), here is a screenshot of ChocolateCastle 0.6 for MorphOS, running on my trusty Efika. In the future I plan to add generatoin of external (library based) MUI and Reggae classes and add GUI for more details, so generated code is more complete.

« Last Edit: September 04, 2010, 10:11:11 AM by Krashan »
 

Offline Cammy

Re: ChocolateCastle 0.6 for MorphOS
« Reply #5 on: September 04, 2010, 05:05:42 PM »
Wow, that looks great, thanks for the screenshots you guys! I didn't know it's on Aros too, that's really handy. :)
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CD32 020@14Mhz/2MB+8MB/RTC/KS3.1/IDE-CF+4GB
A600 030@30Mhz/2MB+64MB/RTC/IDE-CF+4GB/Subway USB/S-Video/PCMCIA NIC/USB Numeric Keypad+Hub+Mouse+Control Pad
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