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Offline SystemTopic starter

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Quake II Update released
« on: May 20, 2010, 11:30:49 AM »
Brussels, Belgium - May 20th, 2010

Hyperion Entertainment is pleased to announce the immediate  availability for download of a substantially reworked AmigaOS 4.x  version of Quake II (tm) courtesy of Peter Gordon. The file is available in our download section. Note that you must have registered Quake II in order to download the file.



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Offline jj

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Re: Quake II Update released
« Reply #1 on: May 20, 2010, 02:50:24 PM »
Quake II.  Brilliant expect the whol of the amiga os4 comuunity been waiting with baited breath for an update to Quake II.  My bloody phone plays quake 2
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Offline xeron

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Re: Quake II Update released
« Reply #2 on: May 20, 2010, 02:52:06 PM »
I don't understand your point. Has Quake II stopped being a fun game because your phone can play it?
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Offline jj

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Re: Quake II Update released
« Reply #3 on: May 20, 2010, 03:03:01 PM »
My point is, im in a bad mood so I am going to lash out at everything :)
 
My point is Quake II was never a fun game :)
 
My point is Quake II update hardly the development of the century is.  We are all dooooomed
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Offline xeron

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Re: Quake II Update released
« Reply #4 on: May 20, 2010, 03:29:51 PM »
Quote from: JJ;559729
My point is Quake II was never a fun game :)

Well, thats your opinion. Its my favourite of the Quake games.

OK, so you don't care, but the people who bought Quake II with the Amiga CD and were disappointed that it didn't work very well under OS4.1 might care, no?
 
Quote
My point is Quake II update hardly the development of the century is.

Sooo... the only news items posted to amiga.org have to be "the development of the century"? Anything less is not worthy? Most of the amiga.org news items need to be deleted, then ...

Quote
We are all dooooomed

Errr... ok?
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Offline jj

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Re: Quake II Update released
« Reply #5 on: May 20, 2010, 04:44:05 PM »
See my first point for an explanation to my total lack of reasoning :)
“We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw

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Offline mpiva

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Re: Quake II Update released
« Reply #6 on: May 20, 2010, 07:58:27 PM »
Quote from: JJ;559729
My point is Quake II update hardly the development of the century is.  We are all dooooomed


It's not like the Thread was titled:

"Hyperion's true MAP released!"

Or should Hyperion keep all their updates secret unless they're going to revolutionize the whole computer industry?
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Offline Methuselas

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Re: Quake II Update released
« Reply #7 on: May 20, 2010, 08:24:39 PM »
JJ, has a point. How about instead of Quake II, they ported, I don't know maybe Quake III or IV (assuming ID has open sourced Quake IV by now)?
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Offline Karlos

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Re: Quake II Update released
« Reply #8 on: May 20, 2010, 08:59:32 PM »
Quote from: Methuselas;559789
JJ, has a point. How about instead of Quake II, they ported, I don't know maybe Quake III or IV (assuming ID has open sourced Quake IV by now)?

Firstly, id Tech 4 is due to go GPL sometime this year but AFAIK it hasn't yet. Quake 4 isn't really id's to open up since it was mostly that Raven developed it, using id's engine and expertise. It also requires OpenGL supporting pixel shaders.

Secondly, who is "they", exactly? It isn't as if Hyperion themselves have taken time out of their schedule working on OS4.x/MAP/whatever, this is Pete's handiwork. I don't really understand the negativity here.

@xeron

Cheers :drink:
« Last Edit: May 20, 2010, 09:01:42 PM by Karlos »
int p; // A
 

Offline Pete_Noir

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Re: Quake II Update released
« Reply #9 on: May 20, 2010, 10:32:39 PM »
Waaaa! Somebody updated a game I don't like, how *dare* they! They should only be allowed to port things I like! (Edit: SARCASM, because it obviously wasn't clear enough.)

Seriously, any updates or software porting is a good thing. Be grateful that people actually bother to do stuff for OS4 at all. If I had an OS4 machine, I'd be very happy, Q2 is one of my favorite games and it still has a big online following.
« Last Edit: May 22, 2010, 06:31:24 PM by Pete_Noir »
 

Offline Methuselas

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Re: Quake II Update released
« Reply #10 on: May 21, 2010, 01:26:13 AM »
Quote from: Pete_Noir;559800
Waaaa! Somebody updated a game I don't like, how *dare* they! They should only be allowed to port things I like!

Seriously, any updates or software porting is a good thing. Be grateful that people actually bother to do stuff for OS4 at all. If I had an OS4 machine, I'd be very happy, Q2 is one of my favorite games and it still has a big online following.


Everyone is missing the entire point I'm making. I understand that some*ONE* updated Quake II and optimized it for OS4.1 What I am saying is the game is 13 years old. I seriously doubt that the optimization of the Quake II game is going to do anything to bring in the masses.


@ Pete

Your sarcasm is lost on me. Oh wait, it wasn't sarcasm, it was ignorance. I wasn't "whining", I was making a valid argument. 13+ year old games, whether ported by an individual, or a company are not what brings in money. Hyperion don't have time to port games, as they're too busy updating an operating system that by modern terms is a POS in comparison to any of the other big Three.

And put your money where your mouth is. Why don't you do a port of the game I'm providing graphics and sound for. There's a link on my blog here. Currently it runs on Windows and Linux.

Oh wait..... you don't *like* it. How dare I think you would port something that you don't like.


*rolls eyes*

When you're working on *ANY* sort of valid game, then you can come and talk to me.
\'Using no way as way. Having no limitation as limitation.\' - Bruce Lee

\'No, sorry. I don\'t get my tits out. They\'re not actually real, you know? Just two halves of a grapefruit...\' - Miki Berenyi

\'Evil will always triumph because good is dumb.\' - Dark Helmet :roflmao:

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Offline Britelite

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Re: Quake II Update released
« Reply #11 on: May 21, 2010, 08:27:06 AM »
Quote from: Methuselas;559820
I seriously doubt that the optimization of the Quake II game is going to do anything to bring in the masses.


And why should it have to do that?

Quote
And put your money where your mouth is. Why don't you do a port of the game I'm providing graphics and sound for. There's a link on my blog here. Currently it runs on Windows and Linux.


Weren't you just talking about games that would bring in the masses?

Quote
When you're working on *ANY* sort of valid game, then you can come and talk to me.


How about you do the same ;)
 

Offline ddniUK

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Re: Quake II Update released
« Reply #12 on: May 21, 2010, 08:58:57 AM »
Any idea if this update applies to OS4.0 classic? Or has this OS iteration died on the vine?
 

Offline jj

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Re: Quake II Update released
« Reply #13 on: May 21, 2010, 10:09:43 AM »
I love a good argument me :)
 
Sorry people was having a bad day was being negative about lots of things, and not just on here.
 
Its great that people still supporting games om the Amiga, no matter how old.
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Offline Methuselas

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Re: Quake II Update released
« Reply #14 on: May 21, 2010, 12:47:01 PM »
Quote from: Britelite;559871
Weren't you just talking about games that would bring in the masses?

I'm working on an open sourced implementation of the Bard's Tale Construction Set. The Bard's Tale series was one of my favorite games as a child. I chose to work on it, providing graphics and (now) sound to an open sourced game.  Never once did I imply that this game would ever "bring in the masses", especially to the Amiga, which has no port.

Quote
How about you do the same ;)
Perhaps you should look on this site, where I informed everyone of said game and asked if anyone was willing to port the game to the Amiga to help me with *MY* development in the game. I am no coder, which is why I asked if anyone would be interested in such a game. *NOBODY* responded and I dropped the issue.

I'd also like to point out that if you go to the history of the BTBuilder engine, more code was added during the first year I joined the project than the previous years. In addition, a majority of the work was done, before there was even a windows port for me to test my own graphics in. Testing was done, by me sending the developer graphics and him showing me graphical bugs and glitches, via screen shots. I had to eyeball it and hope for the best.

So yeah, I'll "do the same", because it's not like I was doing this for free, or of my own volition. It's not like I could just use the game, right out of the box. Sure, it was a game that was originally designed for Linux, but when I offered up graphics to the developer, when he had none, continuing to do so, even when I could not even use the Construction Set, coming to the "Amiga Community"  to ask for help in the form of a port that I could test graphics in UAE with and still being denied, Dennis was kind enough to *CHANGE* his code, to accommodate me and my use of Windows.

I offered up a work-in-progress game to the Amiga Community. Had I the knowledge and experience to do so, I would have ported it, myself, but I don't. Instead, I provide what I can, which is graphics and music to the original developer, who has  *NO* Amiga, nor does he have a *REASON* to develop for any platform other than Linux, as he doesn't use any other operating system.

Yet, he chose to.

He chose to, because I was kind enough to offer him something that he couldn't provide himself and in doing so, reinvigorated his wanting to finish coding his work.

Maybe you should ask JJ about how I tried to mediate a solution between Amiga Inc. and Hyperion, five years ago when all the lawsuits started? How I tried to heal the wounds between, the Blue, Red and Aros Camps? How I wrote up a business plan that would have worked, but because of the parasitic nature of *BOTH* parties and their need to say "It's the others fault for all this", it feel to pieces within moments. Maybe you should look up my plea to all Camps, posted on *EVERY* major Amiga site on how we needed to look to the future, combine our efforts and keep the Amiga alive?

And maybe, just maybe, you should talk to Cammy, who started the contest for the "Amiga X-Mas Game", which was a morale booster for the community and ask her about the simple prize certificates I designed for her to give out to the winners of the contest.

I was merely making a point. OS4 (which in my eyes is the NEXT-GEN AmigaOS, as it's officially sanctioned) doesn't have any apps or games that can draw it attention. While I applaud Hyperion for their port of Timberwolf, we're still *LIGHT YEARS* away from Linux and even more so with Windows and OSX. I've asked, time and time again, for what *I* would like in the next Amiga system, but it falls on deaf years. I've done a lot for this community and I'm constantly shit on.

Yet, I'm still here.......

PS - I guess since I care so little for the "Amiga Community", it's pointless for me to continue working on the series of Aladdin4D tutorials I've been working on, huh? See, I'm a CGI/Special Effects artist by trade and while my knuckles got bloody on Lightwave, Sculpt3D and Cinema4D on the Amiga, I've since migrated to the PC platform, using Maya and Studio Max.

Pyromania made a mention once about new features and the new manual for Aladdin4D. I merely asked about what it could provide me that my current application, Maya, couldn't. Not only was he honest in saying that it was below what I was used to using, he *GAVE* me a copy, for free. When I expressed my gratitude for such a kindness, I asked him if there was anything I could do to to show it.

He asked me, *IF* (I want to reiterate how important this *IF* is) I had the time, to write up some tutorials on the features of Aladdin and how to use them. They didn't have a lot of tutorials and could use as many and all the help they could get.

So yeah, Britelite, I'll "do the same".

[NOTE] - To Karlos, Red, MikeyMike, Wayne, Pyromania, Bloodline (you're not a moderator, but I always gave you the respect of one), MagicM, TJLazer (ditto to Bloodline) and anyone else I've known on this site for the past 12 years or so, I'm sorry for going off, but this guy has *NO* validation to jump on me, when I've been around here more than most, never once been disruptive, rude or condescending to anyone. He wants to flame me for "whatever", when I've gone above and beyond the call of duty for the Amiga Community and never once asked for anything, other than the friendships that I have acquired here over the years.

If I get banned for this, I understand if I was considered out of line and I'm more than willing to accept my punishment.

- Methuselas

AKA Madin Tolifen
« Last Edit: May 21, 2010, 12:58:30 PM by Methuselas »
\'Using no way as way. Having no limitation as limitation.\' - Bruce Lee

\'No, sorry. I don\'t get my tits out. They\'re not actually real, you know? Just two halves of a grapefruit...\' - Miki Berenyi

\'Evil will always triumph because good is dumb.\' - Dark Helmet :roflmao:

\'And for future reference, it might be polite to ask someone if you can  quote them in your signature, rather than just citing them to make a  sales pitch.\' - Karlos. :rtf