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Author Topic: How much pirated Amiga software did you have?  (Read 27943 times)

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Offline Einstein

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Re: How much pirated Amiga software did you have?
« Reply #134 from previous page: May 14, 2010, 04:01:49 AM »
Interviewer: Hi Ms Bit. How would you describe yourself ?
Bit: I'm a cheap prost{bleep}!
Interviewer: Don't you think about how this affects your parents ?
Bit: I love them, but this is *my* life!

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« Last Edit: May 14, 2010, 04:26:41 AM by Einstein »
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Offline smerf

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Re: How much pirated Amiga software did you have?
« Reply #135 on: May 14, 2010, 05:11:46 AM »
Hi,

@Stefcep2

"this thread confirms what I've suspected: the vast majority of Amigans were pirates, and if you think that didn't play a major part in the platforming failing, you're kidding yourself."

What killed Amiga was the copy protection that was put on these disks, a little thing called a hard drive came out, and people couldn't put the software that was copy protected on the hard drive. This led to  boxes upon boxes of games that you had to root through to play the game. Once again I will say it "if the software was copy protected I broke it, or copied it with cracking software, if the software was copy protection free then I bought it and installed it on my hard drive. If you look at my collection copy protected software was pirated, bascally it was fun on my part to break it and put it out on the BBS boards. Another thing you will notice is that most people who broke software were software developers themselves.

Sorry copy protection and not piracy condemned the Amiga to failure (plus the way that Commode sold it).

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Offline runequester

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Re: How much pirated Amiga software did you have?
« Reply #136 on: May 14, 2010, 05:36:07 AM »
Quote from: pkivolowitz;558300
I can offer two real-world factual data points made without judgment:

1. Concerning the argument about people not being able to afford software as a reason for piracy:

In Profound Effects piracy from Russia and China was so rampant that I publicized an offer of "If you are purchasing from any email address from .cn or .ru you can have the product for $1."

Not a single sale was made.

2. Concerning the argument about piracy not having a real effect on companies.

Profound Effects is no longer in business.


were the product one that was marketed extensively in the chinese and russian markets and relying on those sources?


Its obvious that piracy has an effect on sales, whether software, movies or music. However, its not all that obvious what this effect is.

If people stealing it are guilty of bringing down businesses, how can things survive that are given away on a donation basis?


There's more than a few webcomics f.x. that create art on a daily basis.. and had enough donations come in to make it a living, despite not selling a single thing.

The humble indie bundle of games has made 1.2 million so far, and still counting.

Radioheads "pay what you want" album reached 3 million sales despite being basically given away for whatever people wanted to pay.
 

Offline pkivolowitz

Re: How much pirated Amiga software did you have?
« Reply #137 on: May 14, 2010, 05:54:22 AM »
Quote from: runequester;558423
were the product one that was marketed extensively in the chinese and russian markets and relying on those sources?


Marketing was not necessary. The value of the products was well established and the tens of thousands of downloads from .ru and .cn were each accompanied by the offer to sell the software for a dollar.

Quote from: runequester;558423

Its obvious that piracy has an effect on sales, whether software, movies or music. However, its not all that obvious what this effect is.

If people stealing it are guilty of bringing down businesses, how can things survive that are given away on a donation basis?


No comparison can be made and no knowledge gained from such a comparison if made can be worthwhile.

Quote from: runequester;558423

There's more than a few webcomics f.x. that create art on a daily basis.. and had enough donations come in to make it a living, despite not selling a single thing.

The humble indie bundle of games has made 1.2 million so far, and still counting.

Radioheads "pay what you want" album reached 3 million sales despite being basically given away for whatever people wanted to pay.


See above. All of these examples are independent and non-comparable.

Success or failure of one has no value as an indicator of success of another. Different products. Different markets. Different value propositions. In the details, none of these are alike.

All I can factually say is:
  • Profound's products are well regarded and well reviewed.
  • We know a large number of professionals around the world made their living using Profound's products which they did not pay for.
  • Profound  did not earn enough income to be viable.


I acknowledge that the causality cannot be conclusively drawn.
 

Offline kzin

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Re: How much pirated Amiga software did you have?
« Reply #138 on: May 14, 2010, 08:47:45 AM »
When I had an A500 I was still at school, none of my pear group had money, but Xcopy was the Number 1 App. in fact probably the only App some had. having come from the C64 where a double tape deck was the number 1 App.

hence we had no original games. But when I got a 4000 I actually payed for MakeCD. i think my 2x CDwriter died from over use.
 

Offline Buzzfuzz

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Re: How much pirated Amiga software did you have?
« Reply #139 on: May 14, 2010, 09:43:41 AM »
Quote from: smerf;558420
Hi,
Sorry copy protection and not piracy condemned the Amiga to failure (plus the way that Commode sold it).

Yep, how annoying was that, plus the endless look in the manual games, like Frontier.
That's the only original game I have on the Amiga, and than that cop comes again and again line this word that, letter whatever :uzi:
So annoying for the game play!
The delight of just pressing a specific key was just a whole lot better, makes you wanna get another :drink:and play on :)
 
The PC did it for a while too in the early days, I remember a lot of games having a No-CD hack.
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Offline gertsy

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Re: How much pirated Amiga software did you have?
« Reply #140 on: May 14, 2010, 02:29:42 PM »
Quote from: Nostalgic_Amigan;558273
Like I mentioned before people can justify it in many convincing ways. It doesnt change the key facts does it? A software developer makes a piece of software a price is decided and that software is sold. It is illegal (for want of a better word) to pirate that software! That is the way it works. I agree with what you say but that doesnt change that fact does it? Thats why I don't justify it! I do what I do and that is that! I to could use the same arguements as you but I dont.
 
When I said "The fact is people do it because they can, plain and simple." I ment in general, obviously every individual has their own story, point of view.
 
As for allowing you a future career thats awsome but software developers dont owe the youth of today anything, and surely you could have gained the same skills in say college/university. Please dont see that as a attack im just saying its never going to be right to pirate because there are laws in place against it and trying to justify it is pointless becasue it will never be "ok".
 
If you dont agree with a law you campain to change it, you dont just break it surely?


Agree Amigan.  There's no need to try to justify copying product. It's wrong and we were all (and some still are) stealing.  Having your own reason for it does't change the fact or dilute the crime.  If it were food and you were dieing maybe. But software ? Accept that you stole something and deal with it.   ..  (o:
 

Offline runequester

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Re: How much pirated Amiga software did you have?
« Reply #141 on: May 14, 2010, 08:45:21 PM »
with the internet nowadays, there's not really much of an excuse either. There's a wealth of great open source software out there, whether OS, games or apps. as well as "closed but free" stuff
 

Offline SysAdmin

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Re: How much pirated Amiga software did you have?
« Reply #142 on: May 19, 2010, 07:44:32 AM »
@ral-clan

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Offline jj

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Re: How much pirated Amiga software did you have?
« Reply #143 on: May 19, 2010, 08:31:20 AM »
So bringing into the argument, because I think its waning a bit, what about downloading roms for no longer available cartridges. Or so called abadonware.
 
Technically unless the copyright holder has given his permission, there is no such thing as abadonware.
 
However most people who are  agaianst piracy don't think downloading software that is no longer available is  wrong.
 
Going back to oter peoples comments. Wouldn't that be the same as stealing parts for your car that are no longer manufactured.
 
I do not condone piracy. But I am willing to bet the most moralistic people in this discussion have pirated at least 1 thing. Ex-pirates , they are like ex-smokers and born again christians :)
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Offline Amiga_Nut

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Re: How much pirated Amiga software did you have?
« Reply #144 on: May 20, 2010, 07:45:39 AM »
It's all illegal, and so was recording music onto audio tapes from radio or video tape from TV in the 80s. Technically it is the same downloading a TV show as it was recording it on video tape and lending it to your friend who missed that show, doesn't have that channel. The difference is technology now enables larger scale piracy AND draconian civil liberties infringing laws.

Downloading any ROM or disk/tape image on any emulator, even for a TI99/4A, is illegal unless the copyright holder has specifically released it into the public domain. Abandonware is not recognised as a legal term, it's a made up term from all the rom sites.

The point is if you take something like Hollywood's output, if a film was crap and I bought it then it goes straight back to the shop for a refund under the "duplicate gift" policy. I don't suffer full price drivel gladly. But the key here is no sale either through torrent or shop refund, and rightly so as crap is crap. Personally the biggest moaner especially, the music industry, produces 99.99999999% crap from talentless me-too puppets, so the figures about billions lost in sales are for clueless idiots lapping up their vitriol and is far from the truth. The reality is for some movies/albums the sales are pretty much all they would get in reality. There is a lot of rubbish in the mainstream that can't support a full price release fact.

It's sour grapes on both sides. What's illegal here is legal in another country, and in the 80s when cassette games for 8bit micros were 10 bucks, in Spain they were sold legally for 3 bucks. So why was it not 3 bucks here in the UK?

Piracy moans are like politics, when some media mogul is up on the stand ranting and raving remember to engage brain and common sense for maximum benefit. At the same time, The Pirate Bay are not your soulmates, they do it for the money....and the site creators have plenty of money from advertising revenue.

For very small companies however piracy would be crippling I agree, but small companies generally don't make crap, that's the difference. I bought Super Stardust AGA, I checked out Turbo Outrun on pirate (and wiped it within 2 minutes of play for pathetic coding)

And where do you draw the line? I own some TV shows on DVD but also have the same shows I own as downloaded DVD/TV rips. This is purely for convenience....I could legally rip every DVD I own that is my right, but why would I spend months doing that when someone else has done this already for me anyway? Seems like a dumb thing not to have my legally owned DVDs stored on my 2TB hard drive to cure boredom and is far more convenient than hunting for a disc in the bookshelves.

Never mind all the horseshit about 'would you download a car' if you paid a painter to paint your walls and he did a terrible job would you let him keep the money or demand a refund? Same thing with a film, if it is not entertaining it goes back to the shop for refund. Torrents just cut out the refund from shop and burning of petrol stage of the same outcome 9/10. And I've not heard a single musical production in the last 3 years I would want to own, so clearly the record industry needs to sort their stock out before complaining about thieves in the wharehouse. It's a bit like leaving the keys in a rubbish car hopping it will get stolen with some of the albums being pimped for 10 bucks in the shops these days,
 

Offline ElPolloDiablTopic starter

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Re: How much pirated Amiga software did you have?
« Reply #145 on: May 20, 2010, 08:14:56 AM »
Quote
It's a bit like leaving the keys in a rubbish car hopping it will get stolen with some of the albums being pimped for 10 bucks in the shops these days,


haha lol
Make a crappy album. Wait till people download it and then sue them for huge profits.

You can get 2 disc best of's for 10 bucks that beats any download price and what's the deal with mp3 downloads that are only available to some countries?
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Offline recidivist

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Re: How much pirated Amiga software did you have?
« Reply #146 on: May 21, 2010, 04:24:31 AM »
My view  has consistently been  that the U.S. Congress and others in the pay of major studios ,extended the length of copyright protection in excess of the original intents and well in excess of custom or logic.

The U.S. laws used to recognize the right of an individual to copy many inventions,etc. as long as only one copy was made for the person's own private,non-commercial use. use,none sold or even given away.Here is where computer piracy in the workplace and at club swaps  violates even the long-accepted previous understanding.Copyright and patent protection also depended on the inventor or holder pursuing action against persons or companies making unlicensed products.


Warning!!!

Long post follows ,but I couldn't think how to cover the points shorter.

I still believe 14 or so  years is long enough for a person to profit from exclusitivity,and then ideas should become public domain.However that is not the current law.

Personally I think if  a person or company no longer makes the product available ,it should automatically become public domain.

I have electronic hardware for which the company exists but cannot provide repair or operation info,yet current law says no one can sell or copy .

Piracy in the form of copying products  currently available for purchase surely hurts companies and the people who work for them;but copying products  that are abandoned,while illegal,seems to me not so big a deal morally.

I would draw a parallel with items discarded into the trash by the previous owner in that if someone else can make use of those items that is not otherwise criminal in itself,then it is no wrong.

 Traditional public or private libraries lending of material meant that only one person could use the item at any given time,so one copy of a book might be read by a hundred people in a few years,only a few of which might have bought the book .But if the library had made copies of that one  book so that all users  got a permanent copy free,then that would have meant no one else  need purchase a copy.
  IF computer club libraries  had been able to function on that model,more software would have been  purchased.Without all software being absolutely locked down into requiring the master disk present in a drive or other physical key present,software copying is common.Some business software today still requires secure keys in USB or port "dongle" form( of course a big chunk of program code is devoted to  key or licenses verification and itself hidden ).I wonder how many lines of Windows code is used to monitor the license status?
 

Offline TheBilgeRat

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Re: How much pirated Amiga software did you have?
« Reply #147 on: May 21, 2010, 05:28:17 AM »
And the industry is adapting.  Soon all software will be hosted and for a sliding fee per month it will grant you access to use productivity software remotely.  Google Docs proves this.  Steam is not far off from this model either.  Ownership of software locally stored will be gone.  As for amigas...Back in the late 80's, I can't think of a single game played on my friends 500 that wasn't a fairlight or whatever production, and he wasn't the one calling the BB.  we used xcopy a lot to make backups of our games because of the abuse the floppies would take sometimes.  This issue always falls into the same camps-sanctimonious goody-two shoes with the "Law is Law! WHARRGARBL!" argument, and then various shades of "well if I didn't download roms I woudln't even be able to enjoy my ancient miggy/intellivision/etc".  Meh.  Don't pirate the latest teeny bopper bullshit music or the latest and greatest software.  For mostly everything in the original Amiga catalog, it's a moot stupid argument, because I guarantee that the rights of the software are most likely not held by the individual who created it anymore.  Do I think EA needs some money for my DPaint copy?!  Hell no.  Piracy did not kill the amiga- if that were the case the PC would be Loooong dead by now.  The sad reality is that all of us amiga people are really bastions of quickly evaporating knowledge about early computing.  Its less about revenus and profit stream as it is about archival preservation.
 

Offline stefcep2

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Re: How much pirated Amiga software did you have?
« Reply #148 on: May 21, 2010, 07:19:23 AM »
Quote from: recidivist;559842

Long post follows ,but I couldn't think how to cover the points shorter.

I still believe 14 or so  years is long enough for a person to profit from exclusitivity,and then ideas should become public domain.However that is not the current law.

Personally I think if  a person or company no longer makes the product available ,it should automatically become public domain.

I have electronic hardware for which the company exists but cannot provide repair or operation info,yet current law says no one can sell or copy .



What happens if that product/technology or parts thereof are then used in some hitherto unknown technology that ends making billions?
 

Offline Ilwrath

Re: How much pirated Amiga software did you have?
« Reply #149 on: May 21, 2010, 05:52:26 PM »
Quote
What happens if that product/technology or parts thereof are then used in some hitherto unknown technology that ends making billions?


That's basically what Disney has done.  They've taken stories from the public domain, and made animated films out of them, creating bazillions in revenue by scavenging others' work and adapting it to a new medium.

So, traditionally, that was quite acceptable.  The intent and purpose of copyright is to encourage development, not ensure perpetual profit.  This point has been completely perverted by the big media companies that enjoy making perpetual profits.