badly gallium exists only for more recent cards
so it is not a solution for older cards.....
Alain Thellier - Wazp3D author
I think it take so long that the Radeon drivers > 9200 for OS4/MOS need so long time or other drivers(for mac) need so long times because its closed source.so they cant just copy and paste a driver and it must develop from 0 and the Users of course must pay this additional effort.
but as can see there are drivers for Linux here, so i dont see a big problem wy a copy and paste not work.
also for 68k there are good low level debuggers here(winuae debugger, hrtmon), so a function during interrupt or layerlock can single step and look how it work.
I think a 2d GFX driver source have always this functions as can see on the P96 driver API
open a display with a resolution and depth and return a bitmap address
close the display
alloc mem on gfx card
freemem on gfx card
set a Hardware pointer image on GFX Card
move the Hardware cursor
blit a rectangle
rectfill a rectangle.
Thats the most important things that need on hardware for 2D.
But because i miss lots of programs and features on all AOS, i better add this to 68k AOS, because its the easiest way to get features because of the good debuggers here that help to find every Problem, i dont have the time and fun to spend on low Level stuff.because with a new display driver i cant use more programs.
but i think a opensource Driver API is a big step to make driver that exist on Linux easy working on 68k too, so change a old Linux driver that it can work in Gallium is maybe not the biggest work, but there need somebody who want do that.