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Author Topic: Top 3 best ideas in amiga history?  (Read 10289 times)

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Offline Boot_WB

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Re: Top 3 best ideas in amiga history?
« Reply #29 on: February 10, 2010, 10:42:41 PM »
Quote from: Karlos;542555
It also means I can create versioned snapshots of my OS, since at any time I wish I can simply archive RAD to a file on the HD and use that snapshot at any time in the future.

Also, at cold start up I can choose from one of a number of such OS images to be extracted into the RAD, though I rarely use a different version.

Nice! Similar in principle to suspend-to-disk, but with a lot more potential (and of course, no need to do messy things like mount/unmount journalling filesystems etc).
« Last Edit: February 10, 2010, 10:53:42 PM by Boot_WB »
Mac Mini G4 (1.5GHz, 64MB VRam, 1GB Ram): MorphOS 3.6
Powerbook 5.8 (15", 1.67GHz, 128MB VRam, 1GB Ram): MorphOS 3.8.

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Offline stefcep2

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Re: Top 3 best ideas in amiga history?
« Reply #30 on: February 10, 2010, 11:02:42 PM »
Hate to say this the OS, the hardware, the software were not what made the Amiga so popular initially.  Having games on floppy disk as opposed to cartridge is what sold more A500's than anything else and made the Amiga the games platform of choice.  Cartridge-based consoles were very difficult to pirate at the time, and that meant lots of school boys ended up getting an Amiga 500 where they could get lots of games for free, and swap with their mates at school.
 

Offline Drummerboy

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Re: Top 3 best ideas in amiga history?
« Reply #31 on: February 10, 2010, 11:12:40 PM »
In Hardware:

-Buit in Monitor Speakers
-RCA Audio outputs
-DB9 Mouse and Joystick Conectors
-RGB - And Video Composer Outputs
-Plug & Play Hardware expansions

I cant put only 3!

Software:

-RAM: (the use like other storage unit!) ( -- Its Amazing!!!
-Real Multitasking
-Drags Windows
-Librarys
-Estable OS
-MUI
-uses of resources without spending more
-And many more .

I cant put only 3
« Last Edit: February 10, 2010, 11:18:01 PM by Drummerboy »
Amiga 1000, 500, 600, 2000, 1200, 4000...

C= VIC 20 / 64 /SX64/ 128

Atari 600XL (SIC Cartdridge)
Atari 800XL (SIO2SD unit)

Jay Miner`s Atari 2600 - Wood front -

\\"Amiga, this Computer have a Own Live\\"--\\"Silence When the Drums are Talking\\".... DrummerBoy
 

Offline Boot_WB

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Re: Top 3 best ideas in amiga history?
« Reply #32 on: February 10, 2010, 11:59:33 PM »
Quote from: stefcep2;542568
Hate to say this the OS, the hardware, the software were not what made the Amiga so popular initially.  Having games on floppy disk as opposed to cartridge is what sold more A500's than anything else and made the Amiga the games platform of choice.  Cartridge-based consoles were very difficult to pirate at the time, and that meant lots of school boys ended up getting an Amiga 500 where they could get lots of games for free, and swap with their mates at school.

X-copy 2 (bonggggg!)
Hey, I was 14 and earned £4 a week on my paper round, and It's not like I had rich parents who could afford £50-a-game...

My top 3 would be:

1) ARexx (already said, but what a powerful tool.)

2) Unlike the PC of that era, which would become unbootable if you even thought about playing with the boot configuration files, the Amiga almost invited you to.

3) For me, back in ~1990, showing it to my Dad for the first time doing graphics, audio and Word Processing (Kindwords) and seeing him realise that it kicked the pants off the £2000+ PC he'd got for work - although that did have Aldus Pagemaker, which was pretty cool.
« Last Edit: February 11, 2010, 12:31:48 AM by Boot_WB »
Mac Mini G4 (1.5GHz, 64MB VRam, 1GB Ram): MorphOS 3.6
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Offline NorthWay

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Re: Top 3 best ideas in amiga history?
« Reply #33 on: February 11, 2010, 12:25:46 AM »
Datatypes. Didn't design it for streams though...

Library version handling. You gotta hate unix version xxx.yyy.zzz forced exact version matches to use this or that program. Too bad the implementation of the libraries interface wasn't all that good.

Copper. So simple and yet so perfect. And then they omit making blitterlists... (the copper should never had access to the blitter - that should have been the job of a blitterlist processor)
 

Offline Karlos

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Re: Top 3 best ideas in amiga history?
« Reply #34 on: February 11, 2010, 12:31:10 AM »
Quote from: tone007;542559
That's, ahem, HELLA RAD!


Works though :)
int p; // A
 

Offline Tension

Re: Top 3 best ideas in amiga history?
« Reply #35 on: February 11, 2010, 01:07:18 AM »
Quote from: stefcep2;542568
Hate to say this the OS, the hardware, the software were not what made the Amiga so popular initially.  Having games on floppy disk as opposed to cartridge is what sold more A500's than anything else and made the Amiga the games platform of choice.  Cartridge-based consoles were very difficult to pirate at the time, and that meant lots of school boys ended up getting an Amiga 500 where they could get lots of games for free, and swap with their mates at school.


It`s a fact that piracy drove Amiga sales.  Some people have trouble admitting it though.

Everyone I knew that had an Amiga, also bought their games through an infamous man in Belfast who sold every Amiga game known to man for £2 plus 50p per extra disk.  I used to spend 10 quid a month on Amiga games from him when I was a kid.

Plus everyone used to copy games for each other.

It may have been bad for software publishers, but it was good for hardware sales.

Without piracy, there definitely would not have been as many Amiga users.

Offline redrumloa

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Re: Top 3 best ideas in amiga history?
« Reply #36 on: February 11, 2010, 01:14:32 AM »
Quote from: Tension;542598
It`s a fact that piracy drove Amiga sales.  Some people have trouble admitting it though.

Everyone I knew that had an Amiga, also bought their games through an infamous man in Belfast who sold every Amiga game known to man for £2 plus 50p per extra disk.  I used to spend 10 quid a month on Amiga games from him when I was a kid.

Plus everyone used to copy games for each other.

It may have been bad for software publishers, but it was good for hardware sales.

Without piracy, there definitely would not have been as many Amiga users.

At least in the 80's piracy was very common and casual. Did it help hardware sales? Depends how you look at it. Piracy alone won't push sales, I'd suspect even the Tandy Coco had piracy.
Someone has to state the obvious and that someone is me!
 

Offline Opus

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Re: Top 3 best ideas in amiga history?
« Reply #37 on: February 11, 2010, 01:43:47 AM »
most all have been listed, but the one that STILL can't be touched by windoze.....wait for it....shut down procedure!
 

Offline tone007

Re: Top 3 best ideas in amiga history?
« Reply #38 on: February 11, 2010, 01:56:47 AM »
Quote from: Opus;542602
most all have been listed, but the one that STILL can't be touched by windoze.....wait for it....shut down procedure!


Windows shutdown procedure is actually safer than Amiga's.  If your Amiga happens to be writing to disk when you hit the power (stupid, yes, but possible,) bye bye data.  Windows PC (or any other modern system) just hit the power button and walk away, the OS will clean up and shut down the system.  To the end user, it's the same, press a button.
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Offline save2600

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Re: Top 3 best ideas in amiga history?
« Reply #39 on: February 11, 2010, 02:01:46 AM »
I've known a lot of Mac's and PC's that do NOT shut down after they're done doing 'whatever' with themselves for all those seconds or minutes. lol  In fact, my iMac has a bug wherein, *sometimes* if I leave an SD Card in my card reader, the machine will act as if it is going to turn itself off, but never does. Just sits there with the background up (all icons gone though). Can't tell you how many times that's happened after I've gone to bed, only to find in the next room over I can still hear and see the computer!!  :(
 

Offline Tenacious

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Re: Top 3 best ideas in amiga history?
« Reply #40 on: February 11, 2010, 02:38:49 AM »
Yep, I left some out.

No user, resource, icon, application, history (registry or desktop file) tracking super file required!  If it doesn't exist, it can't be corrupted or used as a tool to spy on the user.

Also, no swap file required.  I view this as a great advantage, but it appears not everyone agrees.
« Last Edit: February 11, 2010, 02:42:31 AM by Tenacious »
 

Offline gertsy

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Re: Top 3 best ideas in amiga history?
« Reply #41 on: February 11, 2010, 02:49:28 AM »
1. Jay Miner's
2. Hardware: Separate Video Processing for a personal computer. Stereo Digital Sound.
3. Bringing it out at the right time for me and making it affordable (just)

Gertsy
 

Offline stefcep2

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Re: Top 3 best ideas in amiga history?
« Reply #42 on: February 11, 2010, 03:53:23 AM »
Quote from: tone007;542603
Windows shutdown procedure is actually safer than Amiga's.  If your Amiga happens to be writing to disk when you hit the power (stupid, yes, but possible,) bye bye data.  Windows PC (or any other modern system) just hit the power button and walk away, the OS will clean up and shut down the system.  To the end user, it's the same, press a button.



And then you come home 10 hours later and you see a dialog box telling you some stupid little task is running, do you wanna nuke it...
 

Offline gertsy

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Re: Top 3 best ideas in amiga history?
« Reply #43 on: February 13, 2010, 02:04:07 PM »
funny how this thread died, but the negative one just keeps running......
 

Offline ElPolloDiabl

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Re: Top 3 best ideas in amiga history?
« Reply #44 from previous page: February 13, 2010, 02:48:38 PM »
cont:
4. Multitasking... You got that modern OS feeling loong before the competition.
5. 32 bit
6. intuition. A super lean gui.
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