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Author Topic: Shapeshifter on WinUAE?  (Read 3620 times)

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Offline mingleTopic starter

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Shapeshifter on WinUAE?
« on: January 19, 2010, 04:47:13 AM »
Hi,

Has anyone had any luck getting Shapeshifter to run in WinUAE, using the UAEGFX RTG screen modes?

I'm having trouble using anything but native Amiga modes.

Any help or suggestions would be appreciated.

Cheers,

Mike.
 

Offline mingleTopic starter

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Re: Shapeshifter on WinUAE?
« Reply #1 on: January 19, 2010, 05:13:08 AM »
Oops!

Just figured it out!
 

Offline ElPolloDiabl

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Re: Shapeshifter on WinUAE?
« Reply #2 on: January 19, 2010, 10:22:08 AM »
How so? I had it running a few years ago and would like to do it again. I still have a few 68k Mac games I like to play.
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Offline Karlos

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Re: Shapeshifter on WinUAE?
« Reply #3 on: January 19, 2010, 10:28:06 AM »
As I recall, there was support for RTG in the display emulation but if you can't get that working, I would imagine the best bet would be to use the P96 EVD (external video driver) under UAE. There was a version that supported P96 Picture-In-Picture (overlay) mode, IIRC.
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Offline Crumb

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Re: Shapeshifter on WinUAE?
« Reply #4 on: January 19, 2010, 01:18:12 PM »
Quote from: mingle;539044
Hi,

Has anyone had any luck getting Shapeshifter to run in WinUAE, using the UAEGFX RTG screen modes?

I'm having trouble using anything but native Amiga modes.

Any help or suggestions would be appreciated.

Cheers,

Mike.


I ran it years ago before WinUAE got JIT. When no JIT was available Fusion PC was faster (it's free right now although it requires MSDOS and old hardware)
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Offline Hell Labs

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Re: Shapeshifter on WinUAE?
« Reply #5 on: January 19, 2010, 01:41:15 PM »
Why not just use Basilisk II? It's many, many times faster to emulate it directly on windows than WinUAE. And if you use the SheepShaver version you can have PPC support (not even slow).
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Offline mingleTopic starter

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Re: Shapeshifter on WinUAE?
« Reply #6 on: January 19, 2010, 01:47:45 PM »
Hi,

Thanks for the replies!

I had a quick go of Basilisk II for AmigaOS (via WinUAE), but had no luck getting it to recognise the ROM file.

I've never actually considered running it directly on my (WinXP) PC, but might look into it now...

Cheers,

Mike.
 

Offline Karlos

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Re: Shapeshifter on WinUAE?
« Reply #7 on: January 19, 2010, 01:51:24 PM »
Quote from: Hell Labs;539100
Why not just use Basilisk II? It's many, many times faster to emulate it directly on windows than WinUAE. And if you use the SheepShaver version you can have PPC support (not even slow).

Maybe, maybe not. For m68k mac emulation it would probably come down to the performance of the PC version of Basilisk's m68k emulation versus UAE's since m68k Mac CPU emulation in Shapeshifter isn't an emulation at all, but more like virtualisation.

UAE's JIT has been pretty fine-tuned on x86.
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Offline Golem!dk

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Re: Shapeshifter on WinUAE?
« Reply #8 on: January 19, 2010, 02:16:56 PM »
Quote from: Karlos;539103
Maybe, maybe not. For m68k mac emulation it would probably come down to the performance of the PC version of Basilisk's m68k emulation versus UAE's since m68k Mac CPU emulation in Shapeshifter isn't an emulation at all, but more like virtualisation.

UAE's JIT has been pretty fine-tuned on x86.


Isn't Basilisk using the same JIT? just without custom chip emulation holding it back?
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Offline Karlos

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Re: Shapeshifter on WinUAE?
« Reply #9 on: January 19, 2010, 02:36:15 PM »
Quote from: Golem!dk;539108
Isn't Basilisk using the same JIT? just without custom chip emulation holding it back?


Dunno, is it? The custom chip emulation in UAE is hardly a problem when using an RTG screen, to be honest.
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