Welcome, Guest. Please login or register.

Author Topic: WHDLoad SDK  (Read 2212 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline bloodlineTopic starter

  • Master Sock Abuser
  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 12114
    • Show only replies by bloodline
    • http://www.troubled-mind.com
WHDLoad SDK
« on: November 06, 2003, 04:40:53 PM »
Hi there, does anyone know how WHDload works, It's really clever, It can load custom loader games and even patch them in the process, BRILIANT!!!

Is there an SDK that shows how to build patches for WHDLoad to load games with?

Offline that_punk_guy

  • Hero Member
  • *****
  • Join Date: Aug 2002
  • Posts: 4526
    • Show only replies by that_punk_guy
Re: WHDLoad SDK
« Reply #1 on: November 06, 2003, 04:47:03 PM »
 

Offline bloodlineTopic starter

  • Master Sock Abuser
  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 12114
    • Show only replies by bloodline
    • http://www.troubled-mind.com
Re: WHDLoad SDK
« Reply #2 on: November 06, 2003, 04:48:33 PM »
Quote

that_punk_guy wrote:
WHDLoad_dev.lha ?
:-)


Sometimes, I think I'm just sitting in a small room staring at a wall, and every now and then someone opens the door and shouts something interesting at me...  :-P  :lol:

Offline that_punk_guy

  • Hero Member
  • *****
  • Join Date: Aug 2002
  • Posts: 4526
    • Show only replies by that_punk_guy
Re: WHDLoad SDK
« Reply #3 on: November 06, 2003, 04:52:05 PM »
Mmmm... poetic ;-) I like it...
 

Offline Cass

  • Hero Member
  • *****
  • Join Date: Apr 2003
  • Posts: 826
  • Country: 00
    • Show only replies by Cass
Re: WHDLoad SDK
« Reply #4 on: November 06, 2003, 05:17:41 PM »
@ Matt

Welcome to the WHDLoad world! As we getting older we learn more and more... :-)

Have a look here for a quick refernece on "Programming WHDLoad". There are also links etc...
________
TIGERBLOOD
« Last Edit: March 18, 2011, 09:43:46 PM by Cass »
"If we don't got it, you don't want it!"
 

Offline lempkee

  • Hero Member
  • *****
  • Join Date: Apr 2002
  • Posts: 2860
    • Show only replies by lempkee
    • http://www.amigaguru.com
Re: WHDLoad SDK
« Reply #5 on: November 06, 2003, 06:09:10 PM »
heh, i have been telling people about whdload since 1998, and now people notice it...weird:)

oh well.... enjoy it....

cheers

bloodline:there is always needs for new patchers so feel free to contact me or any of the main patchers for some info or whatever :)
Whats up with all the hate!
 

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16882
  • Country: gb
  • Thanked: 6 times
    • Show only replies by Karlos
Re: WHDLoad SDK
« Reply #6 on: November 06, 2003, 11:14:23 PM »
Ok, some feindishly clever asm guy, write an installer patch that allows the RTG version of AB3D2 to work for more than 15 seconds :-)

@bloodline

:lol:, nice description...
int p; // A
 

Offline Mad-Matt

  • Full Member
  • ***
  • Join Date: Mar 2002
  • Posts: 242
    • Show only replies by Mad-Matt
    • http://www.madmatt.cjb.net
Re: WHDLoad SDK
« Reply #7 on: November 07, 2003, 01:00:57 AM »
Some experience is  game hacking/cracking/patching is especially helpful inorder to get games to at least run as is knowledge of asm.  If you are used to jumping in mem with ya ole action replay or similar and knowing what your seeing/changing, shouldhave a nice time writting patches/installs ;)