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Offline NorwayTopic starter

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Homeworld
« on: June 20, 2009, 07:21:12 PM »
How about porting Homeworld for the Os4..? i think some people need a "new" game to justify the expence of buying a new sam. anyone agree?
 

Offline ElPolloDiabl

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Re: Homeworld
« Reply #1 on: June 20, 2009, 07:27:53 PM »
1 game for how x versions of OS 4, with how many consumers?

Check your math. Get them to pay the Coder team up front and its doable.
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Offline NorwayTopic starter

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Re: Homeworld
« Reply #2 on: June 20, 2009, 07:38:44 PM »
it was made available for mos
 

Offline Golem!dk

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Re: Homeworld
« Reply #3 on: June 20, 2009, 07:45:35 PM »
@Norway

Sure, you should do that.
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Offline Gebrochen

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Re: Homeworld
« Reply #4 on: June 23, 2009, 02:32:55 PM »
well, personally, it would be nice to see homeworld on AOS, and perhaps AROS, but the thing is, couldnt the people who bought it to MOS, just recompile it for the other two platforms?
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Offline Fab

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Re: Homeworld
« Reply #5 on: June 23, 2009, 03:06:05 PM »
Quote from: Gebrochen;513054
well, personally, it would be nice to see homeworld on AOS, and perhaps AROS, but the thing is, couldnt the people who bought it to MOS, just recompile it for the other two platforms?

No, because developer who ported it to MorphOS doesn't have access to OS4 and anyway, it's also questionable if MiniGL implements enough of OpenGL to run homeworld (so it would be better if it was done by someone who also develops MiniGL).
As for AROS, there's no accelerated GL implementation at all, so it's kinda pointless to port it there.