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Author Topic: BOH updated and ported to MacOS X  (Read 1976 times)

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Offline saimoTopic starter

BOH updated and ported to MacOS X
« on: May 04, 2009, 12:43:04 PM »
Campobasso, Italy - May 4th, 2009

BOH just got better and now it even runs natively on MacOS X!

Specifically, this update:
 * makes the game run natively on MacOS X Tiger/Leopard machines;
 * adds zooming to full screen modes;
 * allows the choice of the screen mode among those notified by the system;
 * replaces zooming routines with more optimized ones (especially 3x and 4x);
 * adds the possibility of disabling interpolation (for slow computers);
 * adds the possibility of disabling the rendering of barriers;
 * improves a bit the original themes;
 * enriches slightly the Evil Masters AI;
 * adds timer ticking during time-limited missions;
 * adds map zooming;
 * adds the option of sorting missions by difficulty;
 * allows the use of joypads/joysticks with just 1 button;
 * fixes the following bugs: bad joypad handling (detection was inhibited by a '2' in place of a '1'; sometimes up/down movement could stick); [PAGE UP/DOWN] handling (repeat delay handling was missing); a bad optimization of ray-tracing routine (which had no practical effects thanks to the way maps and themes were made);
 * improves and extends the user's manual;
 * links the AmigaOS 4 version to libSDL 1.2.13;
 * applies some other minor changes.

BOH owners can enjoy the update by downloading it for free from the DOWNLOADS page of the official website at www.bohthegame.com.

Simone Bevilacqua
RETREAM - retro dreams for Amiga, Commodore 64 and PC