A/NES is a Nintendo Entertainment System emulator for AmigaOS.
Release Notes:
A/NES v1.1 is finally released! I'm pretty proud of this one since there are quite a few interesting changes. All of them are listed shortly in the included documentation but for those who are interested, I'll mention them more in detail here below.
Some changes (especially concerning sprites) may affect performance in a negative way on low-end systems (<=68030 CPU's). I highly recommend running A/NES on systems with atleast a 68040 or preferable a 68060 CPU.
# Anyway, here's the changelist: Audio improved - some parts of the audio engine has been rewritten and it should work better than previously. Especially "frequency sweeps" (Mario entering a pipe in SuperMarioBros) should sound pretty ok now.
# 8x16 sprites bugfixed - Well nothing much to mention here really. 8x16 spritecode was earlier full of bugs and it should now work ok. An obvious example is Castlevania that looked terrible before and now looks alot better.
# Mid-screen spritepattern-change supported. Some ROMs (Duck tales for example) using a different set of sprites depending on where the sprite is located on the screen. For example, the statusbar (In Ducktales) uses one spriteset and the playscreen is using another one. This didn't work earlier, now it does.
# Minor graphicscode optimizations - well, a few fixes has been made.
# Minor CPU-bugfixes
# Improved CPU-timing - The 6502 emulator should now be even more accurate.
Download it at
www.anes.se.