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Author Topic: d3GNOP - a new MiniGL game  (Read 8544 times)

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Offline Lu0maTopic starter

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d3GNOP - a new MiniGL game
« on: May 26, 2004, 06:08:29 PM »
A new original Amiga title, d3GNOP is out!


Features:

- Stunning 3d gfx (Warp3D/MiniGL)
- 16bit stereo sound with speech (AHI)
- Versions for 68k and WarpOS
- 1 or 2 player game
- 10 different bonuses (multiple balls, obstacles etc.)
- 100 levels
- 10 different 3d backgrounds
- Automatic savegame
- Selectable detail of gfx
- Joystick support
- And it's freeware!

Screenshots and download:
http://www.nic.fi/~varsa/d3gnop/index.html
 

Offline that_punk_guy

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Re: d3GNOP - a new MiniGL game
« Reply #1 on: May 26, 2004, 09:18:49 PM »
Um... catchy name. ;-)
 

Offline Acill

Re: d3GNOP - a new MiniGL game
« Reply #2 on: May 26, 2004, 10:09:34 PM »
I just love their games! I just wish the Morph team would release the 3D drivers for Radeon cards!
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Offline odin

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Re: d3GNOP - a new MiniGL game
« Reply #3 on: May 26, 2004, 10:23:57 PM »
Hmmm...#80000003

Offline HopperJF

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Re: d3GNOP - a new MiniGL game
« Reply #4 on: May 26, 2004, 10:25:43 PM »
very innovative  :-)
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Offline lempkee

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Re: d3GNOP - a new MiniGL game
« Reply #5 on: May 27, 2004, 06:15:51 AM »
cant innit joystick is what i get ...
get that on alybox etc aswell , had this prob for a while, anyone know why?.

ps:i havent tried the -nojoy command yet as i was told right before i went to bed...
Whats up with all the hate!
 

Offline sdesros

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Re: d3GNOP - a new MiniGL game
« Reply #6 on: May 27, 2004, 01:53:35 PM »
Ooo... Works with MOS + Voodoo here. ;)  (I'm glad I switched. :P)

What version is the lucyplay.library included with this game?  Is it 68000?  Just wondering if I'd be better off using any of the other versions of lucyplay?
Steph
 

Offline GadgetMaster

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Re: d3GNOP - a new MiniGL game
« Reply #7 on: May 27, 2004, 02:35:09 PM »
Quote
Um... catchy name.


I think Pong 3D Wouldn't have have quite the same effect  :-P
 

Offline Rogue

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Re: d3GNOP - a new MiniGL game
« Reply #8 on: May 28, 2004, 03:43:16 PM »
Quote
Works with MOS + Voodoo here. ;) (I'm glad I switched. :P)


Using MiniGL on anything but official AmigaOS violates the MiniGL license.

Not that anyone would care about such details, though.
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Offline sdesros

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Re: d3GNOP - a new MiniGL game
« Reply #9 on: May 28, 2004, 04:40:26 PM »
> Works with MOS + Voodoo here. ;) (I'm glad I
> switched. :P)

^^ Meant I'm glad I switched from a Radeon to a Voodoo (for the moment). :P

@Rogue:
> Using MiniGL on anything but official AmigaOS
> violates the MiniGL license.

Interesting... Is MiniGL a statically linked library?  I wonder if the license is included in the readme file?  The author also just compiled for 68k and WOS, not MOS native so I guess the author isn't in violation of the license.  But if the license hasn't been brought to the user's attention then how are they supposed to know... :P
Steph
 

Offline lempkee

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Re: d3GNOP - a new MiniGL game
« Reply #10 on: May 28, 2004, 05:28:37 PM »
yet another example of how everyone gives a {bleep} as long as it suits them self .... ohwell


have fun

and thanx to the author for giving us this AWESOME amiga game!!!
Whats up with all the hate!
 

Offline tokai

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Re: d3GNOP - a new MiniGL game
« Reply #11 on: May 28, 2004, 07:26:28 PM »
@rouge:

lol :-D
 

Offline itix

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Re: d3GNOP - a new MiniGL game
« Reply #12 on: May 28, 2004, 07:34:39 PM »
Quote
Using MiniGL on anything but official AmigaOS violates the MiniGL license

What is MiniGL license?
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Offline Cass

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Re: d3GNOP - a new MiniGL game
« Reply #13 on: May 29, 2004, 03:03:50 PM »
I like it!

A couple of questions on Warp3D (I have a CV3D -virge- ):

-I get false colours :-( (I read that is a virge limitation on th 16/24 bit screenmodes). Is this only on CV3D?

-I get a "No ZBuffer: Memory shortage" error message when I open a full screen mode. Checking the free mem left, is about 37 MB. :-?
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« Last Edit: March 18, 2011, 11:00:40 PM by Cass »
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Offline lempkee

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Re: d3GNOP - a new MiniGL game
« Reply #14 on: May 30, 2004, 06:31:25 AM »
cass:the memory problem (zbuffer) is gfx memory! and not fast memory , so free up some gfx memory by turning off or down yer wb settings/patterns etc.

luckily i have a mediator with 16mb gfx mem so it wont dry out as fast as a cvision or a bvision BUT! there still is some issues though but not with this game :)

anyway i like trhe game alot and im on level 19 atm, nice feature that it saves level 1 by one ..

cheers
Whats up with all the hate!