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Author Topic: Half-Life porting for Amiga and Linux  (Read 7858 times)

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Offline XDelusion

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Re: Half-Life porting for Amiga and Linux
« Reply #14 on: September 05, 2003, 03:04:32 AM »
A port of Half-Life 2 would be more worth while. I am sure that sooner or later Half-Life will go open source in which case someone can port it for free.

Speaking Of Which, why hasn't anyone taken an interest in the Aliens VS Predator sources?!?! :(
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline Kronos

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Re: Half-Life porting for Amiga and Linux
« Reply #15 on: September 05, 2003, 03:23:43 AM »
Half-Life opensource ? Or a licence for sale ?

When was the last time Sierra did anything like that ?

Yeah, right , NEVER !!!


And than, why YABFPS-game when Sierra has such great titles as Grand-Prix-Legends
or Empire-Earth  :-o

But, I would say, just ports are boring, and I would very much prefer something atleast
a bit orginal, even if it is just a "shoot all the lemmings"-mod for Quatsch2  :-D
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else
 

Offline mikeymike

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Re: Half-Life porting for Amiga and Linux
« Reply #16 on: September 05, 2003, 11:03:52 AM »
Also, why does it have to be opensource?  It can be closed source on Linux and the world doesn't end :-)
 

Offline Ni72ous

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Re: Half-Life porting for Amiga and Linux
« Reply #17 on: September 05, 2003, 11:07:01 AM »
Not worth it for 2 reasons.

1) they wont port it unless you pay them

2) IMO the game is totally crap
Ni72ous
 

Offline Warface

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Re: Half-Life porting for Amiga and Linux
« Reply #18 on: September 05, 2003, 11:11:19 AM »
Quote
Whether or not the AOS4/AmigaOne combo will be able to handle a game like HL (or more importantly, HL2) is unknown to me. Can someone tell me if it can?


AFAIK HalfLife is based on the Quake2 engine, not? Which runs almost flawlessly on a 604e/Voodoo, not to mention the G3/G4 speeds.

Quote
HL mods don't need recompiling.... i think.


I dunno myself, but as Quake2 mods require recompiling... Anyone knowing about that?
 

Offline odin

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Re: Half-Life porting for Amiga and Linux
« Reply #19 on: September 05, 2003, 01:50:01 PM »
@warface:

Actually the HL-engine is a heavily modified Q1-engine.

And my guess is HL-mods would need recompiling.

Offline mikeymike

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Re: Half-Life porting for Amiga and Linux
« Reply #20 on: September 05, 2003, 05:20:54 PM »
@ NitrousB
Quote
2) IMO the game is totally crap


And so everyone else must think that too.
 

Offline Lando

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Re: Half-Life porting for Amiga and Linux
« Reply #21 on: September 05, 2003, 06:20:09 PM »
Quote
Speaking Of Which, why hasn't anyone taken an interest in the Aliens VS Predator sources?!?! :(


I looked at them, with a view to porting to MorphOS.  But I decided it would take more time effort to port than I have available.  It really needs a lot of work (more than a single-man could do in their spare time unless they gave up their lives).
 

Offline Lando

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Re: Half-Life porting for Amiga and Linux
« Reply #22 on: September 05, 2003, 06:22:22 PM »
Quote
I'm not an expert in these matters, but would I be right in thinking that if HL requires a P166 and 64MB, it would be possible to run it on a G3/G4 under emulation, if such an emulation solution exists of course...;)


I suppose it might work in software rendering under Virtual PC if you run Mac OS X on top of Mac-On-Linux under Debian on your A1 / Peg.  

Frame rates would not be anything to speak of though...
 

Offline Ni72ous

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Re: Half-Life porting for Amiga and Linux
« Reply #23 on: September 05, 2003, 07:19:13 PM »
@mikeymike
Quote

And so everyone else must think that too.

People can like/play what they want, i have no control of what others like/play nor would i want to dictate what others like/play, Just stating my own opinion of the game, IMO it would be better to have new games made specificly for amiga, yeah port some games but newer ones, old games will not help make the miggy more popular, most people have a pc anyway so play it on that, usually the original is better anyway.
Ni72ous
 

Offline legion

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Re: Half-Life porting for Amiga and Linux
« Reply #24 on: September 05, 2003, 07:42:16 PM »
Its a waste of time for 2 reasons:

1) There would be no market.  THe linux community likes their software free, and there isn't enough of an amiga marketshare to make it worthwhile, even if the source was simply licensed to hyperion and they were solely responsible to recoup costs.

2)  the Amiga graphics subsystem won't be re-worked until 4.1.  An AmigaOne + Radeon 8500 would run it quite well, but the OS isn't ready for the 3-D engine yet.  

Ah, but to dream.... :-(
Have you hugged your KennyR or Paul Gadd today?
 

Offline n-ary

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Re: Half-Life porting for Amiga and Linux
« Reply #25 on: September 06, 2003, 03:15:46 AM »
Whats this?

For now, I'm 'happy *cough* to use a M$ platform for gaming (what it is best suited for).
..yet hoping to see an AOS/Morphy system capable of taking over the real computing needs of an average geek.

Games will not be "the thing" for NG amigalike platforms, no way - its a minor issue for most of the potential buyers.

I mean, gamingwise, usable PC systems today cost  0$ (relatively speaking). Why not use such a thingy aside of an AOS/MOS system, through the crossover period?

It's not the 80's anymore.
 

Offline ottomobiehl

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Re: Half-Life porting for Amiga and Linux
« Reply #26 on: September 06, 2003, 04:35:51 AM »
It used to be the killer games were made on the Amiga and the dos/windows crowd clamoured to get them ported to their system.
That is what needs to happen now instead of trying to get the scraps from the windows crowd to the Amiga.

Just my 2 cents
 

Offline Warface

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Re: Half-Life porting for Amiga and Linux
« Reply #27 on: September 06, 2003, 11:29:19 AM »
Quote
It used to be the killer games were made on the Amiga and the dos/windows crowd clamoured to get them ported to their system.
That is what needs to happen now instead of trying to get the scraps from the windows crowd to the Amiga.

Just my 2 cents


Look how they started and where they are now :-) So going for ports as start is a good move to make I think :-)
 

Offline mikeymike

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Re: Half-Life porting for Amiga and Linux
« Reply #28 on: September 06, 2003, 12:23:34 PM »
@ NitrousB
Quote
Just stating my own opinion of the game


But what was the point?  The comment was neither useful to anyone else or constructive.
 

Offline Ni72ous

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Re: Half-Life porting for Amiga and Linux
« Reply #29 from previous page: September 07, 2003, 03:39:35 AM »
@Mikeymike
Quote

But what was the point? The comment was neither useful to anyone else or constructive.

niether is this thread, no matter how many people sign the petition it wont get ported.
Ni72ous