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Author Topic: QuarkTex - Warp3D for WinUAE  (Read 4117 times)

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Offline RoKoTopic starter

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QuarkTex - Warp3D for WinUAE
« on: June 21, 2003, 03:25:19 PM »
I released a Warp3D wrapper for WinUAE.
Have a look

 

Offline KennyR

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Re: QuarkTex - Warp3D for WinUAE
« Reply #1 on: June 21, 2003, 03:37:21 PM »
Ingenious! And what a lot of UAE users wanted. :pint:
 

Offline System

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Re: QuarkTex - Warp3D for WinUAE
« Reply #2 on: June 21, 2003, 05:34:08 PM »
Fantastic, well done! :-D  :pint:  :pint:  :pint:  :pint:  :pint:
 

Offline AxE

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Re: QuarkTex - Warp3D for WinUAE
« Reply #3 on: June 21, 2003, 05:42:33 PM »
great! i can see Payback in all its glory :)
\\"You cannot kill what
doesnt die\\" - Anthrax
 

Offline olegil

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Re: QuarkTex - Warp3D for WinUAE
« Reply #4 on: June 21, 2003, 06:18:58 PM »
This sucks, I'm not using Windows!!!!!!!!!!!
 

Offline RoKoTopic starter

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Re: QuarkTex - Warp3D for WinUAE
« Reply #5 on: June 21, 2003, 07:15:56 PM »
Then implement WinUAE's native interface in the UAE port of your OS.
Easy.
 

Offline Mad-Matt

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Re: QuarkTex - Warp3D for WinUAE
« Reply #6 on: June 21, 2003, 08:13:46 PM »
this is so damn great who needs real amigas now. forget buying overpriced ppc amiga emus, just get a cheap x86 box and ya laughing .
 

Offline redrumloa

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Re: QuarkTex - Warp3D for WinUAE
« Reply #7 on: June 21, 2003, 08:33:50 PM »
Quote
forget buying overpriced ppc amiga emus


While I agree this wrapper is VERY cool, i wouldn't go so far to make this statement:-) Pegasos are reasonably priced and extremely fast. Elumation can only take you so far.
Someone has to state the obvious and that someone is me!
 

Offline KennyR

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Re: QuarkTex - Warp3D for WinUAE
« Reply #8 on: June 21, 2003, 08:40:59 PM »
Quote
this is so damn great who needs real amigas now. forget buying overpriced ppc amiga emus, just get a cheap x86 box and ya laughing


Lets not get carried away. Payback is the only real use for this, until UAE actually gets WarpUP emulation. Most w3d apps are PPC. If it ever does get WOS, it's not going to get it for a long, long time, and let's just say its not going to be much use on a 2GHz PC. It might actually be cheaper just to get a Pegasos than a high-end PC. :-D
 

Offline System

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Re: QuarkTex - Warp3D for WinUAE
« Reply #9 on: June 21, 2003, 10:58:06 PM »
@KennyR

Quote
and let's just say its not going to be much use on a 2GHz PC. It might actually be cheaper just to get a Pegasos than a high-end PC.


I dunno mate, JIT emulation of PPC instructions on a 3Ghz PIV or Athlon would probably be faster than a 600Mhz G3, lets face it there ain't that many instructions to translate. ;-)

Shame there isn't even a usable PPC interpreter let alone recompiler! :-(
 

Offline samo79

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Re: QuarkTex - Warp3D for WinUAE
« Reply #10 on: June 22, 2003, 03:43:05 AM »
Great work.... :-D  :-D
 

Offline Hammer

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Re: QuarkTex - Warp3D for WinUAE
« Reply #11 on: June 22, 2003, 09:45:28 AM »
@RoKo
Nice…
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Offline olegil

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Re: QuarkTex - Warp3D for WinUAE
« Reply #12 on: June 22, 2003, 01:12:41 PM »
Interesting how there is lots of x86 emulators for the powerpc, but still NO powerpc for x86. Might it be that it ISN'T that simple? ;-)
 

Offline Karlos

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Re: QuarkTex - Warp3D for WinUAE
« Reply #13 on: June 22, 2003, 02:13:38 PM »
Heh, this is a pretty cool development :-)

Since Warp3D is a rasterizer only (no T&L pipeline), I wonder how various amiga os OpenGL implementations (eg Mesa, MiniGL) run.
Think about that for a moment - OpenGL running atop Warp3D which itself sits on top of OpenGL :-)
int p; // A
 

Offline Hammer

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Re: QuarkTex - Warp3D for WinUAE
« Reply #14 on: June 22, 2003, 02:23:15 PM »
Quote
Interesting how there is lots of x86 emulators for the powerpc, but still NO powerpc for x86. Might it be that it ISN'T that simple?

There are commercial PPC simulators for X86 (mainly use for embedded development) …

IS there a large desktop need for the X86 world to adopt PPC’s ISA?
Amiga 1200 PiStorm32-Emu68-RPI 4B 4GB.
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