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Author Topic: Ben Hermans - Hyperion Entertainment Interviewed  (Read 25159 times)

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Offline System

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Re: Ben Hermans - Hyperion Entertainment Interviewed
« Reply #44 from previous page: May 20, 2003, 10:45:52 PM »
Quote
oooh. Touchè . Hopefully, in a month or two, I'll have a good comeback, like ("...and approximately 1000 units"). In the meantime, I'll settle for "...and 200MHz and an Altivec".  (and don't try telling me the G3 Pegasos is faster anyway)


:lol:

I am in no way a Pegasos fanboy, or an A1 fanboy.  I just want to purchase the most cost effective solution for me.  At the moment that is a Pegasos..
 

Offline System

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Re: Ben Hermans - Hyperion Entertainment Interviewed
« Reply #45 on: May 20, 2003, 10:49:38 PM »
Quote
edited by admin : inappropriate conversation regarding piracy of OS4


Wayne,

Why was my comment innapropriate?  I was merely pointing out that people will use a cracked copy of OS4 on the Pegasos.  Wouldn't it be better to release it in a box with manuals for people to buy, rather than have people pirate it?  I for one will buy OS4 as soon as it comes out.  If I have to 'patch' it myself to run on a Pegasos I will.  There's nothing illegal about that. Well, not in the UK anyway.
 

Offline z5

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Re: Ben Hermans - Hyperion Entertainment Interviewed
« Reply #46 on: May 20, 2003, 10:58:59 PM »
Nice interwiew, nice work Amiga.Org.

Sadly spoiled by some pretty sad comments, but as they always come from the same persons, it's quite easy to spot and just skip...
A.miga D.emoscene A.rchive: Relive the dreams...
 

Offline Bandaren

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Re: Ben Hermans - Hyperion Entertainment Interviewed
« Reply #47 on: May 20, 2003, 11:11:36 PM »
Perhaps some clarification about if the BlizzardPPC version of OS4 still is a "go" could be made?

There's been some information now for some time about things working on the CyberstormPPC.

Dan A
 

Offline MarkTime

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Re: Ben Hermans - Hyperion Entertaintment Interviewed
« Reply #48 on: May 20, 2003, 11:52:25 PM »
Thanks Ben for visiting the site and taking the time to answer the questions.  There are a lot of officials who wouldn't take the time..

Though I don't agree that a person is foolish for waiting for verification before jumping to conclusions.... it is nevertheless now clear, that it is not appropriate in the comments section of an interview, to issue commentary on the interview.

I have been chagrined.
 

Offline jeffimix

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Re: Ben Hermans - Hyperion Entertaintment Interviewed
« Reply #49 on: May 21, 2003, 12:11:04 AM »
I thinks its very nice they answered the questions. I don't think Amiga Incorporated is going broke either. I think they Currently have an 'unstable' cashflow. My dad worked for a company like that before, bit of a race to the bank on the paycheck days. Not that they went out of business though. A Inc. I hope is honorable enough to pay back their employees as soon as they have the cash which will be generated in the original style, game market stuff.
\\"The only benchmarks that matter is my impression of the system while using the apps I use. Everything else is opinion.\\" - FooGoo
 

Offline Hammer

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Re: Ben Hermans - Hyperion Entertaintment Interviewed
« Reply #50 on: May 21, 2003, 12:28:57 AM »
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Remember, Amiga Inc wants OS5 to be ported to x86

Not quite x86, i.e. on top of Tao’s virtual processor (If I recall correctly).  IF we have HAL for certain hardware (e.g. GPU, DSP and 'etc'), why not the CPU?

PS; Bernie has the AmigaOS (~3.x) license for x86. I do recall Hyperion has the intentions to filter some of their AOS4 modules to Bernie’s AmigaOS x86 project.

I wonder IF Cloanto’s product will update their AmigaOS distribution with some AOS 4.0’s modules(after the release of AOS4).
Amiga 1200 PiStorm32-Emu68-RPI 4B 4GB.
Ryzen 9 7900X, DDR5-6000 64 GB, RTX 4080 16 GB PC.
 

Offline Hammer

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Re: Ben Hermans - Hyperion Entertainment Interviewed
« Reply #51 on: May 21, 2003, 01:02:02 AM »
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You see, it's difficult to predict, especially when it comes to the future

Not quite with Windows**... e.g. Longhorn, Anvil, Windows 2003, Visual Studio dotNET 2003 and 'etc' .

**X86 Editions.
Amiga 1200 PiStorm32-Emu68-RPI 4B 4GB.
Ryzen 9 7900X, DDR5-6000 64 GB, RTX 4080 16 GB PC.
 

Offline Damion

Re: Ben Hermans - Hyperion Entertainment Interviewed
« Reply #52 on: May 21, 2003, 01:08:33 AM »
Certainly a nice interview and I hope to see more like it.
Hopefully OS4 will become a purchasable commodity for
the Peg, but if not that's OK. I'm sure MOS will suit my needs
just fine. :)

Hmetal wrote:

>Just a correction.. I didn't "dodge" any such question...
>Maybe you were thinking of Fleecy and got us confused?

No confusion, at least I recall perfectly as I reiterated
the desire for a response to the question after Warface
had asked. I wasn't too shocked, as you have indeed
either "dodged" or didn't notice a few questions that I
have posted regarding different issues (such as clarifying
the CEO circus - show).
 

Offline MarkTime

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Re: Ben Hermans - Hyperion Entertaintment Interviewed
« Reply #53 on: May 21, 2003, 01:22:10 AM »
oh yes, one other thing...I was edited for making a personal attack.  I am unaware to which individual person that directed an 'attack' on.  In fact I think its accurate to say I did not make a personal attack, but I will nevertheless apologize for what I did do, which is suggest that there exist gullible people.
 

Offline redfox

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Re: Ben Hermans - Hyperion Entertainment Interviewed
« Reply #54 on: May 21, 2003, 02:53:42 AM »
nOMAAM and Ben

Nice interview.  Thanks, Ben, for taking time to answer our questions.

-------------
redfox
 

Offline Targhan

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Re: Ben Hermans - Hyperion Entertainment Interviewed
« Reply #55 on: May 21, 2003, 04:06:49 AM »
@Ben

Thanks, Ben, for taking the time to answer some questions for the community.
Regards,
Targhan
 

Offline WarPiper

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Re: Ben Hermans - Hyperion Entertainment Interviewed
« Reply #56 on: May 21, 2003, 08:16:44 AM »
still no comment of software companies that will be developing types of software for the amiga, but its nice to know it can be used as a kiosk
There was a time I can remember computers were fun...I miss my A1200.
 

Offline Warface

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Re: Ben Hermans - Hyperion Entertainment Interviewed
« Reply #57 on: May 21, 2003, 09:11:08 AM »
@HMetal

Quote
Poster: HMetal Date: 2003/5/20 22:58:00

@Warface

Just a correction.. I didn't "dodge" any such question and don't even recall being asked. However, please realize that I would have flat out told you that I would not answer a question relating to release timing. ETA estimates are up to those working on the project (or at least the project manager) to address.

Maybe you were thinking of Fleecy and got us confused?


I don't want to spoil the thread, so I withstand from continuing the issue, but here is the url for the thread, where you exactly did that.

Sorry to all those who felt offended by the partly offtopic issue
 

Offline Jupp3

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Re: Ben Hermans - Hyperion Entertainment Interviewed
« Reply #58 on: May 21, 2003, 10:14:48 AM »
Quote

Moreover, Hyperion has a reputation of releasing quality products.

I see no reason to doubt why it would be different with OS 4.0.


I've been fearing, that quality of OS4 would be on par with previous game ports by Hyperion, which, by experience, were proven VERY buggy...

Shogo seemed to be "the least unstabile", usually after 2nd install, it installed almost whole game (missing only few textures) and the game itself seemed to be more stabile than the rest - I think, I've managed to play it 1-2hours before crash!

Freespace, on the other hand, seems the worst: Crashes a lot, of course, mostly during mission :-(

That's really a shame, becouse if you ask me, Freespace is the best game Hyperion has ported, if considering only the "quality of the game", not (un)stability...
 

Offline Warface

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Re: Ben Hermans - Hyperion Entertainment Interviewed
« Reply #59 on: May 21, 2003, 10:27:20 AM »
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I've been fearing, that quality of OS4 would be on par with previous game ports by Hyperion, which, by experience, were proven VERY buggy...


On Hyperion's defence and to remain balanced, you can only make a perfect/stable/never crashing port if the original is perfect/stable/never crashing.

That's not always the case, and when the original is buggy too you can help little on that. I have no insider knowledge however what percentage of bugs are from the original or are the results from the porting process, just added a note.