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Author Topic: Quake2 AmigaOS-port finally released  (Read 11951 times)

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Offline HyperionMP

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Re: Quake2 AmigaOS-port finally released
« Reply #59 from previous page: September 09, 2002, 09:11:05 PM »
>It was a great dream, spoilt not by AmigaOS4 and the >AmigaOne, but by the collapse of funding for technology >companies.

Finally somebody with a clear grasp of the situation.

AmigaOS 4 and the AmigaOne project do not soak up any  significant amount of resources from Amiga.

I also find Wayne's contention that the "silent majority" was hoping for the AmigaDE rather than OS 4 to be quite off the mark.

Maybe in the US where nearly all Amiga users have another x86 based box (like Wayne himself) but certainly not in Europe where a number of people still use their Amiga's as their main machine.

And let's face reality: the Amiga market is a European affaire.
 

Offline System

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Re: Quake2 AmigaOS-port finally released
« Reply #60 on: September 10, 2002, 12:13:10 AM »
Nice.

@memory usage: It depends on what the memory is used for. It is impossible to store so much texture, geometry and sound data in less memory - therefor thats perfectly ok. However it must be possible for an OS to use less than 100mb ram right after boot up.
 

Offline System

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Re: Quake2 AmigaOS-port finally released
« Reply #61 on: September 10, 2002, 12:32:22 AM »
Around here in Germany Im not aware of a single person using solely an Amiga. Otoh i know a few dozen people who did have one (or still have one for an occasional round of speedball2) but use a windows pc now.

I dont know what the silent majority wants, or even what the silent majority *is*. Those still having an Amiga? Those still activley searching for news? Or those that have left in the meantime but would happily return to "the good old days"?

Personally I hope for AmigaDE - in a few years - it will take time to grow and that should have been known.

Meanwhile AmigaOS 4 is the best that could happen for the active Amigans.

Amithlon will in turn target those that have left and cant/wont spend a serious amount of money - and can additionally raise interest outside the group of people who know Amiga.

Also I dont think OS4 development has detracted from DE. The time it did cost one person to "manage" can come in later as a big help when all works out.
 

Offline ptek

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Re: Quake2 AmigaOS-port finally released
« Reply #62 on: October 07, 2002, 04:39:38 AM »
Yes I agree that 128MB is too much, but I believe that Hyperion guys used this "technic" to overcome some lack of CPU power (which Mhz does it need ?)

And remenber that Quake2 was made for selling PC harware ;)
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