While I admire all the efforts to bring past popular PC titles to the Amiga, I just can't help but think... Where the hell are all the original ideas that the Amiga community used to come up with game wise.
Now, before you start in on me about, well what have you done or what are you doing about it! It just so happens that a friend and myself have been working on an original title using the v12 engine(used in Tribes 2) to create an original title. And I an pleased to say that I have reworked the engine source to be quite protable for C and C++ compilers. :-D
So, this very well could be compiled for OS4, should it ever be completed, if everything goes according to plan. Once we are further along we will post screens and a brief story line for all to flame/comment on. I will say that it is going/is a very open ended persistant online RPG. The engine is completely database driven now which affords us great expandability.
Blitter