ha ha. That neatly paraphrases what I've been saying: Pro-Amiga: "Amiga can do x better".
But as was shown in the case of joystick polling, it couldn't.
pro-PC: "i don't use or need x, i don't care, it therefore doesn't matter. PC wins".
With a landscape as diverse as the PC, going from nano-itx through to quadcore desktops and ending with rackmounted blade servers and everything in between. With all the different operating systems that run within that ecosystem, comparasons of a technical nature are for the most part pointless, especially when what you're comparing it to was starting to look outdated compared to those same PCs by the time AGA was comming out. Hell even addon cards for the Amiga
at the time could outperform AGA in every respect, graphics, sound, I/O - the works.
It's not about being pro anything, indeed to even start to think in those terms is a gross misunderstanding of the situation. This was about pure technical points. Nothing more. It is you and your chum amigaski that have attempted to turn it into a "Pro-PC, Pro-Amiga" debate, no one else.
Well Win 7's scheduler works differently and gives higher priority to user-initiated commands, and Linux offers entire kernels with different schedulers, so clearly schedulers do matter to users out there, if not to yourself. And it would be a nice if PC gave you a choice, and a simple way of making that choice. But they don't.
Linux is used in different roles. As you yourself pointed out in an earlier comment - Linux schedulers (at least at the time) were better suited for servers. Now you have branches more specialised toward desktop usage. Different requirements require different solutions. I would imagine that the Windows server systems have no end of tweeks that make them perform better in a server role then its desktop counterpart.
Choice in this case only makes sense if you understand the consiquences of that choice. Chances are, if you know what a scheduler is and how differences in what it does effects a system, chances are you know enough about the system to be able to change it anyway. If building computers has taught me one thing, it is that the user, for the most part doesn't particularly care about choice, so long as it does what they expect, when they expect it. If you put in a preference system that allowed the user to access and alter every single option from the get go, they would almost certainly be overloaded (at best) and complain, or worse, start fiddling and then complain when it broke.