No, what you would have is a problem for 2 or three years down the road building up. The thing that killed the amiga was the fact that it could not keep up.
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I already answered this. VGA went through an evolution where it kept backward compatibility at the hardware level.
>Anyone writing software tied to specific hardware in this day and age would be fired on the spot in any large software firm. And with good reason.
Might does not make right. So big companies are following some API standard that does not mean it's the most efficient method.
>Do you have even the slightest concept of how much things have advanced in the last twenty years in terms of audio and video? You have API's there to abstract these changes and to be fair, DirectX is a pretty damn efficient way of doing things. It's unlikely that you could learn the hardware of a modern GPU these days well enough to improve over what is already available in a reasonable timeframe. To be clear, even mid range GPUs are more complex then every chip on any Amiga ever created in their totality.
Take any software using those APIs, and I can write a more efficient software going directly to the hardware.
>LULWUT?! You're comparing 2d VESA to a modern capable 3D GPU? ROTFLMAO!!!
You just don't understand the point.
>Hitting the metal, given the complexity of modern systems isn't just retarded, it is a complete waste of resources.
It's the same resources you use as with API.
>Come back when you get a clue.
You have no clue that it's better to have hardware level compatibility as well as APIs.
>Err, Microsofts tools are among the best on any platform bar none. You want to learn how to produce modern games, you use their tools. It's actually one of the few things they really did get right.
I prefer the simpler digital joysticks over analog joysticks w/various interfaces and 10+ buttons. As I have experienced and seen many others, people have a harder time dealing with the complexities of extra buttons and analogicity for every game. Wasn't it Microsoft that implemented a GUI and mouse to make things SIMPLER. How about a mouse with 10+ buttons. Actually, I saw one of these and it's terrible trying to even move the mouse around without pressing some button accidently and having something weird happen.