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Author Topic: MiniMig with AGA  (Read 290860 times)

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Offline trip6

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Re: MiniMig with AGA
« Reply #824 from previous page: November 22, 2010, 01:58:10 AM »
Great... When doing this please keep in mind game compatability and testing with various side scrolling and overhead scrolling games.

Quote from: mikej;593448
For composite/VHS outputs you get real NTSC/PAL exactly like the original machine which will drive 15K linescan monitors. In the same way,the RGB analog out of the DVI can be connected to RGB monitors or SCART connectors.

You can cable the DVI output to HDMI (50/60Hz Progressive or Interlaced) and modern TVs will be fine with this.

For "computer" monitors the best way is for the cores to support higher resolution (1280x720) resolution for example. I'm looking at various frame buffer options, but they will add a frame of latency. This may be fine. T

/Mike
 

Offline Darrin

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Re: MiniMig with AGA
« Reply #825 on: November 23, 2010, 01:49:49 AM »
Quote from: Darrin;593280
Mike,

Could you give us a quick summary of what cores should be available to run on this board when it is tested and ready for bulk production and what others are under development?


any cores at all?
A2000, A3000, 2 x A1200T, A1200, A4000Tower & Mediator, CD32, VIC-20, C64, C128, C128D, PET 8032, Minimig & ARM, C-One, FPGA Arcade... and AmigaOne X1000.
 

Offline freqmax

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Re: MiniMig with AGA
« Reply #826 on: November 23, 2010, 11:18:32 AM »
Proberbly only one: m68k/32 + AGA
 

Offline Linde

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Re: MiniMig with AGA
« Reply #827 on: November 23, 2010, 12:26:25 PM »
I bet some of the other cores from fpgaarcade.com have been ported over - VIC-20, Atari ST, and also a lot of other open source FPGA game console/computer cores.

He's probably going to surprise us with a big list once everything is running 100% correctly.
 

Offline freqmax

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Re: MiniMig with AGA
« Reply #828 on: November 23, 2010, 01:54:08 PM »
In any case, "missing" cores can be designed at will.. Like 386SX, CGA and Beep in stereo! :P
 

Offline yakumo9275

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Re: MiniMig with AGA
« Reply #829 on: November 23, 2010, 01:59:22 PM »
I'm interested in the coco3 fpga port and c64 ports ;)
--/\\-[ Stu ]-/\\--
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Offline Richard42

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Re: MiniMig with AGA
« Reply #830 on: November 23, 2010, 03:32:04 PM »
Quote from: yakumo9275;593825
I'm interested in the coco3 fpga port and c64 ports ;)

I would also love to see Coco2/Coco3 cores.
 

Offline Phipscube

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Re: MiniMig with AGA
« Reply #831 on: November 23, 2010, 07:03:25 PM »
I'm really looking forward to this being released, and I must admit i've been holding off buying a Minimig purely on wanting the AGA version. But when I was over at R3play the other weekend with a group of the guys over on Amibay, I saw Skilgannon's Minimig in the flesh and its such a sexy little thing. And as he said "why wait, just buy them both!" :)

Offline mikej

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Re: MiniMig with AGA
« Reply #832 on: November 23, 2010, 08:21:15 PM »
Sorry for the delay, I've been a bit busy.
Board is up and running, no problems as yet.

There will be quite diverse core support, a fair number of people are interested in supporting it.

All the system on fpgaarcade have been ported (including VIC20)
I am working on Star Wars, BBC B and Atari ST.

We also have C64, spectrum, zx81, apple 1, cray 1(!) and lots of home games consoles being worked on.

I'm involved with the visual6502 project who are doing die scans of original chips and I'm converting these into VHDL - so we will get even more accuracy going forward for these retro systems.

Best,
Mike
 

Offline fishy_fiz

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Re: MiniMig with AGA
« Reply #833 on: November 23, 2010, 08:33:37 PM »
Quote from: yakumo9275;593825
I'm interested in the coco3 fpga port and c64 ports ;)


Hell yeah, bring on the coco3  :)
Coco1 was my 1st ever computer. My brothers friend had a Coco3 and I used to love it whenever he'd stay the night and bring his coco3. Gantlet2 (no typo, the coco had many games that were clones to the point of more or less being conversions (always wondered how they got away with it)) was very cool. More or less on par with the Atari ST and Amiga versions that were released sometime later.
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline joemango

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Re: MiniMig with AGA
« Reply #834 on: November 23, 2010, 08:58:48 PM »
Mike,

Kudos for all your work.  I've been a MAME hound since the days of Dave's Arcade Classics and an Amigan since the Power Stick.  (never could find the coleco version of that one...)

What are the prospects of a daughterboard adapter that would interface the Replay with the new AmigaOne Xorro slot or a PCI-e slot for yummy super transputer goodness?  I'm not sure if the spartan3e and the xena are similar in spec, but the C++-to-vhdl angle is cool.
A3000D 030/30  8MB fast, 500MB SCSI, HD floppy.  Sits in a box.
Waiting patiently for my FPGA Replay.
 

Offline xyzzy

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Re: MiniMig with AGA
« Reply #835 on: November 23, 2010, 09:02:19 PM »
Hopefully we'll see an Amstrad CPC (+) core too :)
 

Offline joemango

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Re: MiniMig with AGA
« Reply #836 on: November 23, 2010, 09:50:55 PM »
One thing I'd love to see is a hardware implementation of MAME as a whole.  It seems that it would be fairly straightforward to use the MAME framework and swap IC modules around to create the proper mix of hardware for a certain range of machines, no?  I accept that it will (may?) never run all the arcade stuff from 1992 or so forward, but one can dream.

This board is SO much more than an Amiga.  My teeth are sweating at the prospect of finally getting one.  Please add me to your email list, mike.  joemangoatgmaildotcom.
A3000D 030/30  8MB fast, 500MB SCSI, HD floppy.  Sits in a box.
Waiting patiently for my FPGA Replay.
 

Offline mikej

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Re: MiniMig with AGA
« Reply #837 on: November 23, 2010, 10:09:20 PM »
Quote from: xyzzy;593930
Hopefully we'll see an Amstrad CPC (+) core too :)


Somebody is working on that as well.
/Mike
 

Offline Darrin

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Re: MiniMig with AGA
« Reply #838 on: November 23, 2010, 11:37:53 PM »
Quote from: mikej;593923
Sorry for the delay, I've been a bit busy.
Board is up and running, no problems as yet.

There will be quite diverse core support, a fair number of people are interested in supporting it.

All the system on fpgaarcade have been ported (including VIC20)
I am working on Star Wars, BBC B and Atari ST.

We also have C64, spectrum, zx81, apple 1, cray 1(!) and lots of home games consoles being worked on.

I'm involved with the visual6502 project who are doing die scans of original chips and I'm converting these into VHDL - so we will get even more accuracy going forward for these retro systems.

Best,
Mike


Thanks Mike.  Great news.

So that gives us:

Amiga AGA
Videopac/Odyssey2
Adventure Vision console
ColecoVision console
Commodore VIC-20
Bally Professional Astrocade
Scramble
Frogger
Asteroids Deluxe
Pacman
Lady Bug
Space Invaders
Galaxian

With the following under development:
Star Wars
BBC B
Atari ST
Commodore 64
Spectrum
ZX81
Apple 1
Cray 1
Amstrad CPC
various home games consoles.
A2000, A3000, 2 x A1200T, A1200, A4000Tower & Mediator, CD32, VIC-20, C64, C128, C128D, PET 8032, Minimig & ARM, C-One, FPGA Arcade... and AmigaOne X1000.
 

Offline freqmax

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Re: MiniMig with AGA
« Reply #839 on: November 24, 2010, 12:54:48 AM »
I hope the effort is concentrated on getting the boards free of bugs out the door ;)

Core:s, especially 8-bit ones shouldn't even be a challenge.

Maybe the visual6502 projekt takes a look at the m68k die. It certainly could be nice to have decoded.