Welcome, Guest. Please login or register.

Author Topic: MiniMig with AGA  (Read 317413 times)

Description:

0 Members and 28 Guests are viewing this topic.

Offline mongo

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 964
    • Show only replies by mongo
Re: MiniMig with AGA
« Reply #509 on: July 06, 2010, 07:43:25 PM »
Quote from: TheGoose;569238
Still on track, great!

Sooo, the Spartan 3 FPGA are discontinued I see. Did that make them cheaper? There will be a limited quantity? Would it be easy to move on to a newer kit board if need be?

Oh I'm sucha a worry wart...:lol:


Only the XC3S50 is discontinued.
 

Offline Crom00

Re: MiniMig with AGA
« Reply #510 on: July 06, 2010, 07:51:40 PM »
Quote from: mongo;569259
Only the XC3S50 is discontinued.


For those that were interested inthe CRAIG monitor:
15.6 inch Model # clc501
dc 12.v 3a power supply max36w power consumption

It's a NTSC HDTV tv too... requires aerial ant.
 

Offline RMK305

  • Hero Member
  • *****
  • Join Date: Sep 2005
  • Posts: 506
    • Show only replies by RMK305
Re: MiniMig with AGA
« Reply #511 on: July 06, 2010, 08:18:40 PM »
I would be currious to know what the majority of these FPGA Arcade systems will be used for. I'm starting to wonder if the Amiga comunity will be purchasing the majority of them.
Amiga 4000, Warp Engine 040/40MHz, CV643D with scan doubler module, Tocatta soundcard, Deneb, 72Meg fast ram, 18 gig scsi hard drive.

3xA500, 1xA1200, 1xCD32
 

Offline kolla

Re: MiniMig with AGA
« Reply #512 on: July 06, 2010, 11:02:29 PM »
Quote from: RMK305;569263
I'm starting to wonder if the Amiga comunity will be purchasing the majority of them.


Hardly a problem though, is it? :lol:
B5D6A1D019D5D45BCC56F4782AC220D8B3E2A6CC
---
A3000/060CSPPC+CVPPC/128MB + 256MB BigRAM/Deneb USB
A4000/CS060/Mediator4000Di/Voodoo5/128MB
A1200/Blz1260/IndyAGA/192MB
A1200/Blz1260/64MB
A1200/Blz1230III/32MB
A1200/ACA1221
A600/V600v2/Subway USB
A600/Apollo630/32MB
A600/A6095
CD32/SX32/32MB/Plipbox
CD32/TF328
A500/V500v2
A500/MTec520
CDTV
MiSTer, MiST, FleaFPGAs and original Minimig
Peg1, SAM440 and Mac minis with MorphOS
 

Offline JimS

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 1155
    • Show only replies by JimS
Re: MiniMig with AGA
« Reply #513 on: July 06, 2010, 11:35:40 PM »
Quote from: RMK305;569263
I would be currious to know what the majority of these FPGA Arcade systems will be used for. I'm starting to wonder if the Amiga comunity will be purchasing the majority of them.


I've been wanting to learn FPGA programming... at least to the "goofing around with it" level. The FPGA arcade board seems to me a good choice, being optimized to be an Amiga as well as other systems from that era.
Obsolescence is futile. You will be emulated. - Amigus of Borg
 

Offline NovaCoder

Re: MiniMig with AGA
« Reply #514 on: July 07, 2010, 12:41:15 AM »
Quote from: Crom00;569257
Where are these guides?


[off-topic]
guide
[/off-topic]

Can't wait to see this thing in Action, I hope it will grow to eventually replace the need for real hardware and offer a nice alternative to emulation.
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline freqmax

  • Hero Member
  • *****
  • Join Date: Mar 2006
  • Posts: 2179
    • Show only replies by freqmax
Re: MiniMig with AGA
« Reply #515 on: July 07, 2010, 02:23:59 AM »
Regarding A1200 keyboard use. It's likely easy to replicate the A1200-MPU-input interface in FPGA, or in a MCU like ATtiny..
 

Offline mikej

  • Hero Member
  • *****
  • Join Date: Dec 2005
  • Posts: 822
    • Show only replies by mikej
    • http://www.fpgaarcade.com
Re: MiniMig with AGA
« Reply #516 on: July 07, 2010, 10:04:42 AM »
The FPGA is a Spartan3E - these are still available.
Connecting a A1200 keyboard would no problem.

Most interest in the board is actually from the arcade game community where it is used as a multigame JAMMA card - or with the vector output board as a multi-vector game which hasn't been done before, to my knowledge.
/Mike
 

Offline freqmax

  • Hero Member
  • *****
  • Join Date: Mar 2006
  • Posts: 2179
    • Show only replies by freqmax
Re: MiniMig with AGA
« Reply #517 on: July 07, 2010, 10:45:19 AM »
How is the longterm availability of the Spartan-3E PQ208 chips..?
Any suitable replacement in terms of price/capacity and non-BGA  package?

What is the pinout of A1200 keyboard before going into that MPU?
 

Offline mikej

  • Hero Member
  • *****
  • Join Date: Dec 2005
  • Posts: 822
    • Show only replies by mikej
    • http://www.fpgaarcade.com
Re: MiniMig with AGA
« Reply #518 on: July 07, 2010, 12:31:35 PM »
BGA packages are far better electrically, and they are actually easier to assemble than fine pitch QFPs. The next generation board, if I do one, will be Spartan6 and DDR2/3.

I haven't got the Amiga data with me, but if I remember correctly the keyboard is 5V, gnd and serial clock/data - so you can probably wire it up to the PS2 connector and modify the interface block which handles mouse/kb to also handle the Amiga protocol.
/Mike
 

Offline tasmanian guy

  • Lifetime Member
  • Sr. Member
  • ****
  • Join Date: Aug 2009
  • Posts: 281
    • Show only replies by tasmanian guy
    • http://www.amigaformat.com
Re: MiniMig with AGA
« Reply #519 on: July 07, 2010, 01:34:25 PM »
Even though my Amiga 1200 with 68030 (with 64 meg ram) in a rack is going great, just wondering what speed this system is going to be running at?
 
eg would it be as fast as a 68030 50mhz or even faster?
Amiga 1200 1U Rack project
 

Offline yaqube

  • Full Member
  • ***
  • Join Date: Feb 2008
  • Posts: 197
    • Show only replies by yaqube
Re: MiniMig with AGA
« Reply #520 on: July 07, 2010, 01:52:56 PM »
Quote from: mikej;569341
I haven't got the Amiga data with me, but if I remember correctly the keyboard is 5V, gnd and serial clock/data - so you can probably wire it up to the PS2 connector and modify the interface block which handles mouse/kb to also handle the Amiga protocol.


In case of any A600 or A1200 the keyboard is connected with a flat cable to the MCU on the mainboard. These keyboards are totally passive (simple switch matrix) but require a lot of I/O lines to handle.
 

Offline mikej

  • Hero Member
  • *****
  • Join Date: Dec 2005
  • Posts: 822
    • Show only replies by mikej
    • http://www.fpgaarcade.com
Re: MiniMig with AGA
« Reply #521 on: July 07, 2010, 02:40:42 PM »
ah yes, I was thinking of the ST keyboard which has the MCU on the keyboard.

There are 30 odd IOs to the Amiga Keyboard, so you would need to wire it up to the main expansion connector if you wanted to do this.
/Mike
 

Offline Darrin

  • Lifetime Member
  • Hero Member
  • *****
  • Join Date: May 2002
  • Posts: 4430
    • Show only replies by Darrin
Re: MiniMig with AGA
« Reply #522 on: July 07, 2010, 06:06:54 PM »
Quote from: mikej;569350
ah yes, I was thinking of the ST keyboard which has the MCU on the keyboard.

There are 30 odd IOs to the Amiga Keyboard, so you would need to wire it up to the main expansion connector if you wanted to do this.
/Mike


So in reality, the only way we could expect to use the A1200 or A600 keyboards is if someone makes a piece of hardware to accept the keyboard ribbon and does all of the work to adapt it to a PS2 connector.

Were "big box" Amiga keyboards just as simple, or would it be easier to produce a PS2 adapter for the A1000/2000/3000/4000 keyboards?
A2000, A3000, 2 x A1200T, A1200, A4000Tower & Mediator, CD32, VIC-20, C64, C128, C128D, PET 8032, Minimig & ARM, C-One, FPGA Arcade... and AmigaOne X1000.
 

Offline freqmax

  • Hero Member
  • *****
  • Join Date: Mar 2006
  • Posts: 2179
    • Show only replies by freqmax
Re: MiniMig with AGA
« Reply #523 on: July 07, 2010, 06:20:37 PM »
Just put a ATmega or any other MCU that has enought GPIO pins connected to the keyboard and it can do both keyboard matrix decoding and PS/2 communication.

Hint: This is a not a problem, 32-bit 68020 core + DDR2 handling is ;)
 

Offline ferrellsl

Re: MiniMig with AGA
« Reply #524 from previous page: July 07, 2010, 06:23:02 PM »
Sheesh, just get a modern PS2 or USB keyboard with PS2 connector and remap the keys for an Amiga.  Amigans have a way of over complicating the hell out of everything.
« Last Edit: July 07, 2010, 06:27:44 PM by ferrellsl »