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Author Topic: OS requirement for Vlab Motion 1.3  (Read 2726 times)

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Offline orb85750Topic starter

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OS requirement for Vlab Motion 1.3
« on: January 05, 2009, 02:27:29 AM »
Once my A2000 is fully working again (probably next week), I'd like to get this Vlab Motion 1.3 board properly installed.  I currently have OS2.1 on my hard drive.  Does anyone know the minimum OS requirement for the the Vlab Motion 1.3?  I cannot seem to find that info anywhere on the internet.  Other Vlab boards state OS2.0 is required, but there seems to be a general dearth of info on this particular Vlab board.  Thanks, -Dave
 

Offline ZeBeeDee

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Re: OS requirement for Vlab Motion 1.3
« Reply #1 on: January 05, 2009, 02:33:14 AM »
According to various places online ...

The VLab is a full length Zorro II, 24bit real-time digitizer. The card is capable of digitizing 30 full frames per second. The card contains two composite connectors, the Y/C version has an SVHS/Hi8 connector in addition to the composite connectors. It requires at least 1MB of Chip RAM, 2MB of Fast RAM and requires at least AmigaOS 2.0

The VLab Motion is a full length Zorro II card which is capable of digitizing 24bit video at up to 30 frames a second. The card is capable of playing back and editing non-linear MPEG video with YUV 4:2:2 pixel quality. The card also supports the playback of simultaneous non-linear audio if you also have the Toccata soundcard installed. Additionally the card also has genlocking features such as PiP (picture in picture) and chroma keying as well as realtime scaling in hardware with JPEG compression. The VLab Motion contains composite and Y/C connectors. There is also an expansion socket for a YUV or RGB component transcoder as well as an expansion module for connection directly to the Video Toaster. The VLab Motion does not require a time base corrector, but a fast hard drive, 030 and 8MB of Fast RAM are highly recommended.
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Offline orb85750Topic starter

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Re: OS requirement for Vlab Motion 1.3
« Reply #2 on: January 05, 2009, 03:54:20 AM »
Yes, that's all I had found -- and that's my point.  For the Vlab motion 1.3, there is no information about the required OS.  Thanks, -Dave
 

Offline Matt_H

Re: OS requirement for Vlab Motion 1.3
« Reply #3 on: January 05, 2009, 03:58:16 AM »
MovieShop is the software for the VLab Motion. Try looking for the requirements for that. My guess is that 2.1 will be fine, though.
 

Offline orb85750Topic starter

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Re: OS requirement for Vlab Motion 1.3
« Reply #4 on: January 05, 2009, 04:04:26 AM »
Thanks, yes.  I have MovieShop, and I figured OS2.1 would be sufficient.  It installed correctly, supposedly.  But with the board plugged into the Zorro II (only, not SCSI connection!) the software froze up before fully opening.  I noticed the free memory on the top bar dropping pretty quickly just before that, but not even close to zero -- and I have 2MB chip ram and 8MB fast ram, so that cannot be my problem, right?  Of course, I cannot test anything right now due to the (temporary) defunct nature of my A2000.
 

Offline T3000

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Re: OS requirement for Vlab Motion 1.3
« Reply #5 on: January 05, 2009, 07:53:09 PM »
You didn't mention if the A2000 was a stock 68000.

Here is a review of VLab Motion.

Offline Castellen

Re: OS requirement for Vlab Motion 1.3
« Reply #6 on: January 05, 2009, 09:15:42 PM »
The docs don't list any OS requirements as you've probably noticed, but in various sections they detail:
"Starting with AmigaDOS 3.0 ......" suggesting some slightly different behaviour from previous OS versions, i.e. OS2.x.  So perhaps operation could be possible under 2.x??

Never tried it on anything less than OS3.1 myself, though I can confirm MovieShop 4.3 runs fine under OS3.9 + BB2.

A bit off topic, but here's some good info on additional operators, if you have them: Video Works.

 

Offline orb85750Topic starter

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Re: OS requirement for Vlab Motion 1.3
« Reply #7 on: January 06, 2009, 02:30:02 AM »
Quote

T3000 wrote:
You didn't mention if the A2000 was a stock 68000.

Here is a review of VLab Motion.


I have the A2630 board.  So will the 68030 change anything?
 

Offline orb85750Topic starter

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Re: OS requirement for Vlab Motion 1.3
« Reply #8 on: January 06, 2009, 02:33:22 AM »
Quote

Castellen wrote:
The docs don't list any OS requirements as you've probably noticed, but in various sections they detail:
"Starting with AmigaDOS 3.0 ......" suggesting some slightly different behaviour from previous OS versions, i.e. OS2.x.  So perhaps operation could be possible under 2.x??

Never tried it on anything less than OS3.1 myself, though I can confirm MovieShop 4.3 runs fine under OS3.9 + BB2.

A bit off topic, but here's some good info on additional operators, if you have them: Video Works.



Thanks.  Here I'm talking about MovieShop from, I think, 1994-96 --- version 1.2 or 1.3?  I contacted Macrosystem US in Colorado and they know absolutely nothing about their legacy hardware/software.  Maybe we can convince them that they should be a part of the new Amiga desktop video revival?

I don't have any access to English Movieshop or Vlab Motion instructions or manuals.  Do you know of such a source online or off?
 

Offline Matt_H

Re: OS requirement for Vlab Motion 1.3
« Reply #9 on: January 06, 2009, 03:25:42 AM »
 

Offline Castellen

Re: OS requirement for Vlab Motion 1.3
« Reply #10 on: January 06, 2009, 03:57:02 AM »
I have a copy of MovieShop 4.3, documentation (English & Deutsch) and various operator disk images in this archive.  That's the latest version of MovieShop for the VLab Motion.

This software would normally have been supplied with your VLM card on floppy disk.  Note that the software is of no use unless you have the hardware.

Not sure how you'll get on with OS2.x.  But the upgrade to OS3.1 is very worthwhile.  AmigaKit have licenced ROMs for sale.
 

Offline orb85750Topic starter

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Re: OS requirement for Vlab Motion 1.3
« Reply #11 on: January 06, 2009, 06:55:24 AM »
Thank you Matt H and Castellen.  You're very helpful.  One way or another, I should be able to get this thing working, unless there is something wrong with the Vlab board itself.  Hopefully that's not why the software was freezing in the first place!  -Dave