The only real bottleneck in many JIT systems is the transcription time, which you would eliminate this way. However, as any winuae user could point out, the transcription overhead really isnt noticable at all.
Thinking more about the issue...
Dunno about WinUAE JIT, but on morphos Trance is a task in the background, and fiddles with the code in the spare time of the CPU, so you can't notice stops in the code running - only that it gets hell a lotsa more faster after the first 2-4 loops.
The two goals with "precompiling" 68K binaries into JIT PPC code can be the following two: speed and lessening memory consumption (no use of JIT buffers).
However:
The speed issue - the only extra speed you gain is the first 2-4 loops run by the non-JIT compile. That's not that much to make all the fuss worth it. The non looping code is pretty irrevelant speed wise.
The memory usage issue: JIT only buffers the looping code, and the non-JIT 68K emulator uses some memory too. It seems that a precompiled program can gain a lot - but it's a false impression. PPC code is occupying much larger space usually than 68K code (it's because of cache aligning issues and others(
So all in all, having precompiled JIT code is not that big idea at all, and have little advantages, not to mention, it even has some drawbacks...