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Author Topic: Time for AROS and Natami ?  (Read 9996 times)

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Offline asymetrixTopic starter

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Time for AROS and Natami ?
« on: December 08, 2008, 01:38:13 PM »

Is it time for AROS to be the official OS for Natami ?

As you know Amiga OS3 users are not supported by the OS4 team.

More and more software for OS4.1 is breaking compatibility with AmigaOS3 and more software is becoming OS4 only.

This is the current situation, and OS4 team have chosen to break with the past and create new software OS4 only.

The Natami will have unique hardware and needs to keep optimised, so it will be hard to stay compatible even with Amiga OS3 as the default OS.

OS3/Natami incompatible with OS4.x

The only way forward would be to support AROS, which is very much AmigaOS like.

AROS can be improved upon, and developed further, while trying to keep API compatibility with AmigaOS.

Why is this happening ?

Simply the inability for hardware to be released in large batches and lowering prices for all users to buy.

Also the incompatibility to the Amiga chipset breaks most AmigaOS software.

NON OS4 users dont exist it seems.

If OS4 developers are breaking compatibility then why should AROS keep compatibility ?

Natami is chipset orientated - keep the same chipset for all Amigas.

OS4 /SAM is graphics card orientated - get AmigaOS4 to run on specific gfx cards they can develope for.

people dont be upset with each platform, its just the view they believe is the direction forward and are commited to.
 

Offline ddniUK

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Re: Time for AROS and Natami ?
« Reply #1 on: December 08, 2008, 01:51:29 PM »
Wouldn't it be better for AROS to focus on hardware that actually exists?
 

Offline Akiko

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Re: Time for AROS and Natami ?
« Reply #2 on: December 08, 2008, 02:04:54 PM »
Wake me up when either become more interesting  :sleep:
 

Offline kolla

Re: Time for AROS and Natami ?
« Reply #3 on: December 08, 2008, 02:10:31 PM »
I thought some of the point with Natami was to be backwards compatible for OS3.x.
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ChuckT

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Re: Time for AROS and Natami ?
« Reply #4 on: December 08, 2008, 02:28:33 PM »
My only Amiga was an Amiga 500 and it isn't currently working so even when people talk about Aros and other products, you can tell me a lot about it but remember that I have no clue as to what it is or why I would want it if and when I get another Amiga compatible.

 

Offline Piru

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Re: Time for AROS and Natami ?
« Reply #5 on: December 08, 2008, 03:49:19 PM »
@kolla
Quote
I thought some of the point with Natami was to be backwards compatible for OS3.x.

Didn't you get the memo? Natami is the cure for cancer and it will also fix the global warming.

creeping featurism
 

Offline Tripitaka

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Re: Time for AROS and Natami ?
« Reply #6 on: December 08, 2008, 03:53:42 PM »
Quote

kolla wrote:
I thought some of the point with Natami was to be backwards compatible for OS3.x.


It is, and IMHO should be.

Let us not forget what the Natami is  all about. In many ways it's the ultimate classic Amiga. Does it even need AROS? the idea is to use a full Amikit install, I like that.
Let's not delude ourselves, the Natami is a niche machine for enthusiast's.
It could be a thin client or netbook etc... but that being the case I ask again, does it need AROS?

I'm happy with AROS being an option but I think a full OS3.9 Amikit install is the best choice for Natami.
Falling into a dark and red rage.
 

Offline asymetrixTopic starter

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Re: Time for AROS and Natami ?
« Reply #7 on: December 08, 2008, 04:24:15 PM »
it will.

But im looking how far can AmigaOS 3 take us ?

When Natami is out, ppl will develope for its 3D features - is it compatible with other OS3 systems ? no if they dont have Natami - or more specifically if they dont have the SuperAGA chipset then they cannot use the 3D functions of the Natami.

Those 3D functions will have to be simulated and crawl on other systems. See the problem ?

If Natami is compatible with Amikit and Winuae is optimized for the 3D function then it could run at a workable speed.

My point is how can Amiga OS3 continue to develope without source code.

Natami could remain using Amikit, but can we still get out transperent windows ? and other stuff ?
 

Offline A1260

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Re: Time for AROS and Natami ?
« Reply #8 on: December 08, 2008, 04:41:48 PM »
More and more software for OS4.1 is breaking compatibility with AmigaOS3 and more software is becoming OS4 only.


thank good we move forward.. aos3.1 is only important for outdated old games and that we have the minimig for.

aros is going nowhere, its put on the shelves to collect dust, after the break up within the aros team. anubis is the new os where aros continue.....

read here...
http://www.osnews.com/story/20516/Former_AROS_Developers_Start_New_OS_Project_Much_Secrecy
 

Offline takemehomegrandma

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Re: Time for AROS and Natami ?
« Reply #9 on: December 08, 2008, 04:46:29 PM »
Quote

ddniUK wrote:
Wouldn't it be better for AROS to focus on hardware that actually exists?


Yeah, a perfect candidate for the Natami would be Anubis then! ;-) :-D
MorphOS is Amiga done right! :)
 

Offline Lorraine

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« Reply #10 on: December 08, 2008, 04:55:42 PM »
/
 

Offline yakumo9275

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Re: Time for AROS and Natami ?
« Reply #11 on: December 08, 2008, 05:06:40 PM »
Quote

When Natami is out, ppl will develope for its 3D features - is it compatible with other OS3 systems ? no if they dont have Natami - or more specifically if they dont have the SuperAGA chipset then they cannot use the 3D functions of the Natami.


I dont think anyone really gives a rats behind about the superaga + 3d capabilities of the natami. all people really want is new hardware to run old software. aka minimig + aga and faster cpu core + sdram.

imo the 3d + superaga is a lot of wasted developmental effort.

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Offline kolla

Re: Time for AROS and Natami ?
« Reply #12 on: December 08, 2008, 05:15:09 PM »
Quote

asymetrix wrote:
When Natami is out, ppl will develope for its 3D features - is it compatible with other OS3 systems ? no if they dont have Natami - or more specifically if they dont have the SuperAGA chipset then they cannot use the 3D functions of the Natami.

Those 3D functions will have to be simulated and crawl on other systems. See the problem ?


Not at all, I take it you think this is a huge problem in regards to AGA vs. ECS vs. OCS as well?

Quote

If Natami is compatible with Amikit and Winuae is optimized for the 3D function then it could run at a workable speed.

My point is how can Amiga OS3 continue to develope without source code.


The same way it has since.. decades, if anyone is bothered to.

Quote

Natami could remain using Amikit, but can we still get out transperent windows ? and other stuff ?


Oh, that transprarent windows - that changes everything!
 :lol:
B5D6A1D019D5D45BCC56F4782AC220D8B3E2A6CC
---
A3000/060CSPPC+CVPPC/128MB + 256MB BigRAM/Deneb USB
A4000/CS060/Mediator4000Di/Voodoo5/128MB
A1200/Blz1260/IndyAGA/192MB
A1200/Blz1260/64MB
A1200/Blz1230III/32MB
A1200/ACA1221
A600/V600v2/Subway USB
A600/Apollo630/32MB
A600/A6095
CD32/SX32/32MB/Plipbox
CD32/TF328
A500/V500v2
A500/MTec520
CDTV
MiSTer, MiST, FleaFPGAs and original Minimig
Peg1, SAM440 and Mac minis with MorphOS
 

Offline kolla

Re: Time for AROS and Natami ?
« Reply #13 on: December 08, 2008, 05:20:50 PM »
Quote

yakumo9275 wrote:

imo the 3d + superaga is a lot of wasted developmental effort.


I actually dont quite agree. The "SuperAGA" bit is appealing - Do I want to run DPaintV and do animations on 1024x768 HAM8 non-interlaced and thereabouts in decent speed? Yes, please  - thank you very much!

As for 3D - I'm not quite sure, depends how it is done and how old m68k software can use it.
B5D6A1D019D5D45BCC56F4782AC220D8B3E2A6CC
---
A3000/060CSPPC+CVPPC/128MB + 256MB BigRAM/Deneb USB
A4000/CS060/Mediator4000Di/Voodoo5/128MB
A1200/Blz1260/IndyAGA/192MB
A1200/Blz1260/64MB
A1200/Blz1230III/32MB
A1200/ACA1221
A600/V600v2/Subway USB
A600/Apollo630/32MB
A600/A6095
CD32/SX32/32MB/Plipbox
CD32/TF328
A500/V500v2
A500/MTec520
CDTV
MiSTer, MiST, FleaFPGAs and original Minimig
Peg1, SAM440 and Mac minis with MorphOS
 

Offline woof

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Re: Time for AROS and Natami ?
« Reply #14 on: December 08, 2008, 05:30:18 PM »
>As for 3D - I'm not quite sure, depends how it is done
I suppose  it will be some kind of Warp3D emulation so all the (few) existing 680x0 3D softwares will run
But i suppose only...

Alain Thellier