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Author Topic: Porting Games To Amiga os4/4.1 platforms  (Read 8377 times)

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Offline GebrochenTopic starter

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Porting Games To Amiga os4/4.1 platforms
« on: October 15, 2008, 03:16:56 AM »
@ All:

Ok, wanted everybody who would be interested in seeing new game development, as well as porting existing games to the amiga os4 range(inc. os4.1) and ppc mobo's (or even the older ones, blizz and cyber ppc's possibly) to basically give a yes answer.

The more interest here the better the chance for development to proceed from various developers.

Also, those that give a yes answer, can also perhaps request a game, type of game, eg. strategy, fps, etc, or give a reasoning if they wish.

Any who do not wish to see potential new companies develop games and software for our beloved platform, dont bother responding.

All aros, morphos and amiga related os's can also respond with a yes and why, as there a development companies unsure if they should give it a risk, and if I can show them a HUGE positive response thread(or multiple if others start similar threads in other forums) than we have some ground to stand on, and the possible developers that are thinking about doing a game or software for the platform, will then see the interest there is among us, and hence, will more confidentally be ready to develop.

Thank you very kindly in advance for participating in potentially an important thread.

Kind Regards

Gebrochen

 8-)
Courtesy of SAM440 Flex & Amiga OS4.1FE

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MorphOS Powerbook G4

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Offline mikrucio

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #1 on: October 15, 2008, 03:52:56 AM »
Ahhhh newbs and their enthusiasm!
They come and go!

SURE id love to see games get ported.
But what id love to see more is a solid platform that people could actually buy.

This would give way to new games developers.
and ports.
 

Offline gazgod

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #2 on: October 15, 2008, 03:56:03 AM »
@[d]Starke[/d] [d]AmigaRises[/d] Gebrochen
I fail to see what the point of this thread is, yes it would be great to get more games ported to OS4/Morphos/AROS but how is one or more threads going to convince developers outside the community to develop for these platforms?

Are you looking for advise on what you should port? Are you a programmer?

The only way to encourage developers outside the community is to make the Amiga platforms viable and popular again, As to how to do this I haven't got a clue short of a a genie with 3 wishes ;)

Gaz

Offline GebrochenTopic starter

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #3 on: October 15, 2008, 05:01:34 AM »
@ GazGod:

Because when I asked various development companies, thier reply was more or less:
We would consider porting or & developing for the Amiga platform if there were people interested in using the platform, but, due to no sign of interest from the Amiga communities there seems no demand for it.

I have an Amiga club member from our club that is a programmer yes. I myself will in future start designing graphical content in Imagine software & photogenics.


@ Mikrucio:
Well a solid platform may only happen over time if the left over amiga community support Acube and Hyperion.
Either that or go the other way and support MorphOS, the choice is your alone. If there isnt enough interest in Hardware, even if it is PPC at the moment, then there will be the same effect of perhaps upcoming companies like Acube or Hyperion who may have thought about starting development, but simply discouraged at the lack of support given to the current development companies.

And yes, perhaps in future Hyperion would be able to financially support developing the Amiga OS for x86 hardware, as well as existing PPC.

After talk with Hyperion, the Discreet FX idea of porting os4 onto PS3 seems void at the moment, sorry guys.

@ALL:

Please refrain yourselves from giving hassle like comments like the two above amiga enthusiasts, while answering ofcourse or yes you would like to see new games and software. This is purely meant to be for the possible development companies I've contacted to see that there is still enough interest out there for them to actually still consider development for the Amiga platform.
Courtesy of SAM440 Flex & Amiga OS4.1FE

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https://blitterwolf.blogspot.com.au

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Offline Varthall

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #4 on: October 15, 2008, 02:34:28 PM »
I'm very interested, at least for now for older games that could run on the current platforms (Sam440, A1s, Pegasoses, perhaps Efika etc.). I believe most of the users on amigaworld.net and amigans.net would be interested, too.

Varthall
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Offline Piru

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #5 on: October 15, 2008, 03:05:57 PM »
Quote
We would consider porting or & developing for the Amiga platform if there were people interested in using the platform, but, due to no sign of interest from the Amiga communities there seems no demand for it.

Let me translate that for you: "Get lost"
Quote
This is purely meant to be for the possible development companies I've contacted to see that there is still enough interest out there for them to actually still consider development for the Amiga platform.

If you think couple of threads on some random forums will do it, you're gravely mistaken.
 

Offline Kin-Hell

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #6 on: October 15, 2008, 06:00:46 PM »
How about this then:

Sure, port games for OS4/4.1 but forget including the Amiga.
Anything after OS3.1 isn't really an Amiga, but grace can be set aside for OS3.5/3.9.
At least these OS's used ALL Amiga Hardware, whereas OS4 Classic does NOT & 4.1 aint even in the Equation for the "Amiga"

What's the point in coding/programming for Hardware that doesn't really exist in the main steam Computer Market?

Zilch, Zero, Nada, Nil Point, F'k All.

If they could make money out of it, don't you think someone would already be on the bandwagon!

....Which does make this thread pretty pointless. :horse:
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Offline Flashlab

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #7 on: October 15, 2008, 06:32:27 PM »
This thread made me sure Gebrochen is Starke indeed... Mails to viable companies about unrealistic Amiga expectations make me sometimes feel a bit embarrassed to be an Amiga user.
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Offline GebrochenTopic starter

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #8 on: October 16, 2008, 02:28:24 AM »
@Piru, Kin-Hell, FlashLAB:

Flashlab mainly,

Unrealistic expectations, where have you been, your the same guy that would've said all this time,(until recently), forget it, new hardware will never come out, well, you were wrong!!

I believe the same with other areas of development, it will come about slowly again, if enough people decide to buy the sam to use amiga os4 along side with linux/AROS/ or even zeta.

So how about you do us a favour, and stop your crap, and let the rest of us who've bought a sam with os4.1 get on with atleast trying to get interest back into our platform??

(667mhz with os4.1, nexus case, already got plans to custom modify the nexus, and have a giant boing ball neon lit on the side)

Its funny, when I posted on the new hardware thread, about sam, I didnt see none of you comment there, so, how about you do the same here(unless its positive), and let the rest of us who want to try and build up the platform again, do so.

THis is why I like M Schulz, he is trying with the AROS team to have it fully functional standalone on x86, but then, let me geuss, you guys also have negative things to say about it right. Why not except that our user base is a niche, and to port things or get things happening will take time because of it.

Also to note, OK, you may be right, but then, what if your wrong, like you were with the new hardware, what if many developers are turned away because they assume most of us are no longer interested in new development in the game and software fields, as everytime they come onto an amiga forum, they hear you guys being negative, and hence, it turns them away maybe??

Negativity is the biggest killer guys, but then, those few that still have hope and positivity, remain true, and continue to build for Amiga platform future.
AROS, MorphOS, Hyperion, Acube, etc.

Now please, dont reply to this reply, and reply to the topic thread, do we want to see new developers emerge for GAMES and SOFTWARE

Simple YES or NO will do. and reasoning if so desired.


 :-D

And no, I have not as yet emailed developer companies about this, there is only a point if I have something to show for it. But after talking with Hyperion, about the ps3 porting that discreet fx have on their website, I also found out other things, such as why many developers get turned away, from the same people that made os4.1 happen.

SO, stop assuming things.
Courtesy of SAM440 Flex & Amiga OS4.1FE

A1000 Amiga with classic 520 Amiga OS3.2.2
MorphOS Powerbook G4

https://blitterwolf.blogspot.com.au

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Offline Kin-Hell

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #9 on: October 16, 2008, 11:05:31 AM »
I have to admit, your aspirations are what the Amiga was all about. Problem is, you`re about 14 years too late & Bill Gates got in the way.

Negative: yeah. - Reason: 14 years
Sceptical: always. - Reason: 14 years
Yes or No: NO. - Reason: 14 years

How can you assume anything knowing the above?

Here's another dead horse! :horse:





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Offline persia

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #10 on: October 16, 2008, 02:45:56 PM »
Nobody is going to port anything to a machine that has sales (optimistically) in the hundreds.  What OS4 needs is to be ported to intel so that you can get a decent MS Windows emulator or failing that have a Mac emulator written for it that will run PPC and Universal games...


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Offline skurk

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #11 on: October 16, 2008, 02:59:05 PM »
Quote

Gebrochen wrote:
Ok, wanted everybody who would be interested in seeing new game development, as well as porting existing games to the amiga os4 range(inc. os4.1) and ppc mobo's (or even the older ones, blizz and cyber ppc's possibly) to basically give a yes answer.


Ok.  For the record, I do admire your energy and efforts, but you're missing a couple of important points:

1. Copyrights and lawsuits
2. We already have excellent emulators for old games
3. Can you attract new users with old software?  Not me..

Here's a better idea:  Come up with a new, unique and exciting game idea and have someone help you make it on MOS/AOS4/AROS.

I'm not buying Sam440 just to play Rick Dangerous again.
Code 6502 asm or... DIE!!

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Offline GebrochenTopic starter

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #12 on: October 16, 2008, 03:35:08 PM »
@ Skurk:
no I wouldnt either, but I would expect that from the low income they retrieve from the user base, they would be looking at making better hardware in future.

As for AROS, if it had browser support, im sure many of us would use this instead anyway.

As for your comment, perhaps you would buy a sam440ep, if it had a similar game to doom 3, similar game to supreme commander, etc, with far less cpu ower needed, after all, I played an 1997 game on my a1000 that isnt even meant to work on it, this is what amiga always had, good gaphics, low ram usage, the same type of game on a pc, much higher demand on ram back then, with {bleep}ter graphics, different architecure granted.(until the PCI cards became cheaper)

anyway, {bleep} aside

what if something like shogo 3 was available, or imagine 8 software, this can only happen if the user base is willing to sacrificein the right places, problem is, there are too many amig type os or emulated s options now, that seperates the amiga grup as a whole, this and many other things yes.

I understand peoples frustration, but point stil remains, any who are buyng classical hardware for 1400 dollars/smacks to run os4.0, would surely find it cheaper to buy a sam with os4.1 for around 700 or so dllars, and to be able to have the advantage to develop, but thats the problem, most amiga users are sitting on their arse, complaining about lack of development, and yet, often the case im sure, these same people, have desiging experience, or coding experience, far beyond the users that actually would love to get in there, and rip it up.
(Mmmm, many would be complaining from a mac/xppc/linux type os right now also - haha)

Anyway, as for kin hell:

Your head is still in the sand is it, if it is such a dead horse, why did hyperion and Acube even bother trying to help out our community by bringing new hardware onto the plate?
OK, one needs to compare it to amiga hardware here, to see the advantages, negativity granted there but, positive wise, atleast they are doing something,rather than just complaining on a simple yes no survey, for statistical information, such as this one.

It would help some of our club members with their ideas, to bring them forward, if they have statistics(of any type) backing them, but, if it continues like this in this thread, Ill have wayne shut it down.

Its amusing, such an intelligent user group Im sure, but cant even keep it to a "yes I would be interested" approach for a simple survey type thread,  so, perhaps I was dismayed at the intelligence of simple tasks, whereas for difficult solvng problem tasks on our classical machines, you all have it people I know, I read it and see it everywhere.

night.

Take it easy guys,

@Wayne:
Is there a way to delete an old thread, such as the shogo one I had created a while back?? Perhaps you may find 1 minute of time to do so?

Courtesy of SAM440 Flex & Amiga OS4.1FE

A1000 Amiga with classic 520 Amiga OS3.2.2
MorphOS Powerbook G4

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Offline jorkany

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #13 on: October 16, 2008, 03:56:01 PM »
Please move this thread to the appropriate forum, thanks.
 

Offline Stevo

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Re: Porting Games To Amiga os4/4.1 platforms
« Reply #14 on: October 16, 2008, 04:14:50 PM »
@Gebrochen

"Your head is still in the sand is it, if it is such a dead horse, why did hyperion and Acube even bother trying to help out our community by bringing new hardware onto the plate?"

Because there's money in it. Not much, but still. It's not hard for Hyperion to alter the OS4 code to make it run on the SAM and it's kinda important for Acube I'd say, since their mobo isn't very impressive. Simple economics, not "trying to help out".
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