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Author Topic: Quake level editor - anybody had experience?  (Read 2011 times)

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Offline AngusTopic starter

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Quake level editor - anybody had experience?
« on: September 16, 2008, 12:08:12 PM »
Hi guys,

I was wondering about trying to use a Quake level editor. I gather there is no 68k version, so I would need to use a pc. but my objective would be to use it to create something , maybe a simple rally level, that would run okay on a 68060 Amiga and be hopefully runnable on an 030 - so I'd obviously be looking at minimising the cpu effort.

Questions:

Is there a preferred Quake level editor?

Is it difficult to use for a non-programmer like me?

General thoughts?


 

Offline xeron

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Re: Quake level editor - anybody had experience?
« Reply #1 on: September 16, 2008, 12:46:20 PM »
I don't know about Quake 1, but i've used GtkRadiant to make Quake 3 levels.

GtkRadiant can make Quake 1, 2 and 3 levels, AFAIK. I followed some online tutorials and found it pretty OK.
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Offline AngusTopic starter

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Re: Quake level editor - anybody had experience?
« Reply #2 on: September 18, 2008, 08:56:00 AM »
Thanks for that, I'll investigate GtkRadiant.

Nobody with any experience of making Quake levels for 68K use?
 

Offline raefamiga

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Re: Quake level editor - anybody had experience?
« Reply #3 on: September 18, 2008, 01:29:28 PM »
 yes i did on 68k  long time a go but i think i stil have the progs
 

Offline AngusTopic starter

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Re: Quake level editor - anybody had experience?
« Reply #4 on: September 19, 2008, 11:18:28 AM »
Really?

You actually designed the levels on 68K, or you designed them on a PC for 68k?

I'd be interested to hear of your experiences.
 

Offline raefamiga

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Re: Quake level editor - anybody had experience?
« Reply #5 on: September 19, 2008, 11:41:27 AM »
hi yes we did work on some amiga 4000,s with a leveleditor
all working on the amiga i have to look for the files
but if u can get on msn and add me   raefamiga@hotmail.com
gr raefamiga.