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Author Topic: PS3 Developement and UAE  (Read 3857 times)

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Offline trekiejTopic starter

PS3 Developement and UAE
« on: April 24, 2008, 06:15:06 PM »
Does anyone know how one gets to develope for the PS3?
The reason for this post is to see how UAE could be ported to the PS3 with out using linux.
I guess one would have to be an Official Developer and recieve the development hardware and software from Sony.

Thanks.
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Offline motorollin

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Re: PS3 Developement and UAE
« Reply #1 on: April 24, 2008, 06:40:55 PM »
Link
"The PlayStation 3 Reference Tool will now be available for JPY 950,000 in Japan, USD 10,250 in North America and EUR 7500 in Europe"

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline Piru

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Re: PS3 Developement and UAE
« Reply #2 on: April 24, 2008, 07:08:22 PM »
Quote
The reason for this post is to see how UAE could be ported to the PS3 with out using linux.

Why?
 

Offline trekiejTopic starter

Re: PS3 Developement and UAE
« Reply #3 on: April 24, 2008, 07:53:46 PM »
I do not have that much money, not for a long time.

I was hoping low over head. I guess Linux could be recompiled and made as small as possible.  
I do not think that Linux has all the functionality the PS3 SDK has access.
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Offline AJCopland

Re: PS3 Developement and UAE
« Reply #4 on: April 24, 2008, 10:06:39 PM »
PS3 linux only gives you a framebuffer without 3D hardware acceleration but you'll still have access to the PowerPC and most of the SPEs. You can forget attempting to get the full devkit. For one thing they're very expensive, and for another you only hire them and pay for access to the SDK you'll also need to get approved as a Sony developer. Do not try.

Linux should be fine though, there's plenty of grunt in the Cell CPU.

Andy
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Offline trekiejTopic starter

Re: PS3 Developement and UAE
« Reply #5 on: April 25, 2008, 01:52:40 AM »
@ AJ : Thanks, that is the answer I had a feeling was going to be the reply.
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Offline Krusher

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Re: PS3 Developement and UAE
« Reply #6 on: April 25, 2008, 02:01:17 AM »
It's stupid though to sell your development platform for too much money.

Give it for free and people will write code and make it populair = more sales.
 

Offline AJCopland

Re: PS3 Developement and UAE
« Reply #7 on: April 25, 2008, 04:28:41 PM »
Quote

Krusher wrote:
It's stupid though to sell your development platform for too much money.

Give it for free and people will write code and make it populair = more sales.

That's not how console manufacturers see it though and indeed they have a good reason too from past experience.

See it's not that they couldn't give everyone access their kits, in fact Sony do let you use Linux and give you largely unfettered access to Cell. However giving anyone access to console development isn't their goal, they gate access so that you can ONLY release software for their platform if you've gone through them and they allow you too.

Opening their platforms as MS have done to some degree with XNA and Arcade _potentially_ risks their primary revenue stream being subverted.

It's not so much that it'd even be a real problem should open development be allow but as this gating of software release is what makes them the big bucks it's merely the potential disruption that causes them to come down so hard on preventing it from happening.

Hmm posting from work so that may not be totally coherent... what does that say about my job!?! :-D

Andy
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Offline trekiejTopic starter

Re: PS3 Developement and UAE
« Reply #8 on: April 25, 2008, 07:10:00 PM »
@ AJCopland : what job do you have, may I ask?
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Offline AJCopland

Re: PS3 Developement and UAE
« Reply #9 on: April 25, 2008, 07:18:08 PM »
Quote

trekiej wrote:
@ AJCopland : what job do you have, may I ask?


I'm a Software Engineer doing games coding -> PC, Linux, xbox, xbox360, Wii, PS2, PSP and long ago when I started in testing (before it became QA) MegaDrive and SNES :-D

Had a tinker with PS3 but they were early devkits and I've left that place now. Currently just PC (windows) and Linux server for an MMO.

Andy
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Offline trekiejTopic starter

Re: PS3 Developement and UAE
« Reply #10 on: April 25, 2008, 07:29:19 PM »
@ AJCopland :
We are not worthy, we are not worthy. :-D
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Offline AJCopland

Re: PS3 Developement and UAE
« Reply #11 on: April 25, 2008, 07:33:01 PM »
haha yeah right, you should see how games companies are run :-o it's a nightmare, besides I'm embarrassed (I don't think "highly" of it atm) to even talk about the game I'm currently stuck working on :-(

Andy
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Offline trekiejTopic starter

Re: PS3 Developement and UAE
« Reply #12 on: April 25, 2008, 07:45:34 PM »
@ AJCopland:
I guess it is a proverbial tiger by the tail.

I will be happy to get C# done this summer so I can get to pointers in C++ and then Amiga programming. I plan to buy StormC from Alinea and run it on Amikit or AmigaSYS.
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Offline SamuraiCrow

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Re: PS3 Developement and UAE
« Reply #13 on: April 25, 2008, 08:00:18 PM »
@trekiej

Pardon my saying so but running a GCC-based compiler like Storm C 4.x is stupid.  You can run a GCC-based cross compiler directly under Windows and use the emulator strictly for running the generated code so the compiler will run faster.

Also, don't forget to test on a real Amiga before you release code.  (I learned that from experience.)
 

Offline trekiejTopic starter

Re: PS3 Developement and UAE
« Reply #14 on: April 25, 2008, 08:35:10 PM »
@ SamuraiCrow :
I will keep that bit of advice in mind. I still have AmidevCPP Monster Pack. Unfortunately, my real Amiga is lacking in ram, speed, etc.
How can I make money on the Amiga. I wonder if Open Source software has made it hard to make money with commercial software. One could get paid to maintain open source software, I guess.
Amiga 2000 Forever :)
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