Welcome, Guest. Please login or register.

Author Topic: Amiga Quake on 060  (Read 5281 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline pan1kTopic starter

  • Hero Member
  • *****
  • Join Date: Nov 2004
  • Posts: 841
    • Show only replies by pan1k
Amiga Quake on 060
« on: November 29, 2007, 05:29:59 PM »
Anyone here played quake on an Amiga w/ an 060. I've got 128mb of ram on the CSMKIII. How slow is it? I've also got a Cybervision 64/3D.
A4K: \\\'060, Cyberstorm MKIII Cybervision 64/3D w/ Scandoubler, Buddha Flash XSurf, MP3@64, A4K: \\\'040, Toaster, Y/C, A1200: Apollo \\\'040, A1200 GVP \'030, A1200: Stock, A2000: 68K, Trump SCSI, Supra 8Mb, and Toaster 4K, A2500: \\\'030, GVP SCSI, Supra 8MB x2, Video Toaster, CD32, Minimig, Efika and Hopefully an A4000T soon!
 

Offline Rob

Re: Amiga Quake on 060
« Reply #1 on: November 29, 2007, 05:47:55 PM »
It should be playable on that setup.  The Clickboom Amiga executable should be faster than the open source ports.
 

Offline LaserBack

  • Sr. Member
  • ****
  • Join Date: Mar 2007
  • Posts: 345
    • Show only replies by LaserBack
Re: Amiga Quake on 060
« Reply #2 on: November 29, 2007, 06:22:10 PM »
well...I think that clickboom'quake on the amiga was a fraud

on a 040/40 mhz aprox 11-12fps...

on a 060/50 aprox 13-14 fps

on a 060/50 + gfx card 17-18 fps

that's not playlable for anybody

 

Offline utri007

Re: Amiga Quake on 060
« Reply #3 on: November 29, 2007, 06:52:14 PM »
It is.

ACube Sam 440ep Flex 800mhz, 1gb ram and 240gb hd and OS4.1FE
A1200 Micronic tower, OS3.9, Apollo 060 66mhz, xPert Merlin, Delfina Lite and Micronic Scandy, 500Gb hd, 66mb ram, DVD-burner and WLAN.
A1200 desktop, OS3.9, Blizzard 060 66mhz, 66mb ram, Ide Fix Express with 160Gb HD and WLAN
A500 OS2.1, GVP+HD8 with 4mb ram, 1mb chip ram and 4gb HD
Commodore CDTV KS3.1, 1mb chip, 4mb fast ram and IDE HD
 

Offline A4000_Mad

  • Hero Member
  • *****
  • Join Date: Dec 2006
  • Posts: 1392
    • Show only replies by A4000_Mad
Re: Amiga Quake on 060
« Reply #4 on: November 29, 2007, 07:01:17 PM »
@ pan1k

With the brightness turned right up the demo didn't look too bad to me on your setup. But I've got some sort of joystick problem! When I press the fire button it keeps toggling to and from the menu screen  :crazy:
A4000 Mad
 

Offline whabang

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 7270
    • Show only replies by whabang
Re: Amiga Quake on 060
« Reply #5 on: November 29, 2007, 08:53:56 PM »
Dude, seriously, playing a shooter at anything lower than 25 FPS is stupid, you'd get insta-fragged by skilled players on better systems.

I'm not trying to be an ass, and I truly appreciate ClickBoom's effort when porting Quake to 68k, but it's true.

Single-player mode is another matter, but low framerates can still cause headaches. :-)
Beating the dead horse since 2002.
 

Offline motorollin

  • Hero Member
  • *****
  • Join Date: Nov 2005
  • Posts: 8669
    • Show only replies by motorollin
Re: Amiga Quake on 060
« Reply #6 on: November 29, 2007, 08:57:13 PM »
Here's my opinion. FPSs are all about amazing, smooth graphics and atmosphere which takes your breath away. Without a decent framerate and resolution, you just can't get that atmosphere.

I would much rather use my Amiga for things it is good at - fun, classic games - than trying to shoehorn games in to it which are never going to run well.

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline Thomas

Re: Amiga Quake on 060
« Reply #7 on: November 29, 2007, 09:05:14 PM »

IMHO 10 FPS is totally sufficient for a smooth animation and Quake is perfectly playable on a 060. I liked this game very much.


Offline keropi

  • Hero Member
  • *****
  • Join Date: Sep 2004
  • Posts: 2466
    • Show only replies by keropi
Re: Amiga Quake on 060
« Reply #8 on: November 29, 2007, 09:11:33 PM »
any fps UNDER 30fps is ultra CRAP.
moto is right  :-D
 

Offline Miked

  • Full Member
  • ***
  • Join Date: Apr 2006
  • Posts: 181
    • Show only replies by Miked
Re: Amiga Quake on 060
« Reply #9 on: November 29, 2007, 09:42:00 PM »
Has anyone tried to play this game on an Apollo 060/66 or 060/75?  I'd be curious to know what the fps would be.

 

Offline Damion

Re: Amiga Quake on 060
« Reply #10 on: November 29, 2007, 09:55:55 PM »
Quote

Thomas wrote:

IMHO 10 FPS is totally sufficient for a smooth animation and Quake is perfectly playable on a 060. I liked this game very much.



I remember playing this game with AGA (Pal Hi-Res Laced), and at 66MHz it was totally playable, at least for single player. I used the free version on aminet, IIRC it gave better performance than Clickboom's version. Also, using good software patches can really help speed it up.

With a graphics card I'm sure it would play fine.

Thing is, (IMHO) you can't take it too seriously or compare it to modern games. It's just a "cool" factor that it runs reasonably well on older hardware.

I haven't really tried it on my new Apollo card, but I'd be happy to post some benchmarks at 50, 70 and 80MHz.

 

Offline B00tDisk

  • VIP / Donor - Lifetime Member
  • Hero Member
  • *****
  • Join Date: Dec 2002
  • Posts: 1670
    • Show only replies by B00tDisk
    • http://www.thedelversdungeon.com
Re: Amiga Quake on 060
« Reply #11 on: November 29, 2007, 10:24:08 PM »
You can play it at 800x600 in WinUAE and get about 60fps, generally! :-D :-D :-D
Back away from the EU-SSR!
 

Offline zyphoid

  • Sr. Member
  • ****
  • Join Date: Aug 2006
  • Posts: 406
    • Show only replies by zyphoid
Re: Amiga Quake on 060
« Reply #12 on: November 29, 2007, 11:04:00 PM »
@ -D- I would like to try the demo for myself to see if it is indeed at a playable speed on a 060. What do I need to do to play the aminet demo?
A1200T Mid-Night 060@50mhz tv tuner,voodoo banshee,usb subway,mediator,Dual Multi partition 200Gig 2.5/3.5HD, Twin dual-layer lite-on dvd 52x dvd-rw, sx-32pro030@50mhz my favorite system what xbox came from til someone says otherwise,A500 Efika...
 

Offline Plaz

Re: Amiga Quake on 060
« Reply #13 on: November 29, 2007, 11:06:05 PM »
@Miked

I had an overclocked MKIII/060 at 66mhz with a PicassoIV and got about 24FPS tops at 640*400. Sure compared to my PC it's ugly, but it was still fun at the time. Anyone tried playing it on a mediator or prometheus with a VooDoo video card? How does that work?

Plaz
 

Offline redrumloa

  • Original Omega User
  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 10126
    • Show only replies by redrumloa
Re: Amiga Quake on 060
« Reply #14 on: November 29, 2007, 11:21:56 PM »
Quote

Plaz wrote:
Anyone tried playing it on a mediator or prometheus with a VooDoo video card? How does that work?


Yes. Quake and Quake II on an Amiga with 060/66 and Prometheus w/Voodoo 3 absolutely screams, well for an Amiga it screams. If you use a search here you can probably find some benchmarks I did. It has been a long time, but the name BlitzQuake comes to mind. Clickboom Quake did not support 3d cards.

I can't speak for Mediator as I never used inferior solutions ;-)
Someone has to state the obvious and that someone is me!