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Author Topic: NT4 Enabled versions of WinUAE  (Read 3309 times)

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Offline SHADESTopic starter

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Re: NT4 Enabled versions of WinUAE
« Reply #14 from previous page: June 27, 2003, 12:14:23 AM »
Ok AMIGA fans. Looks like WinUAE 0.8.14, Release 2 only is the last version of the emulator that works under NT4. Anything after this seems to give an exception error. Now to have a play ;) Thanks to all and esp pjhutch
It's not the question, that is the problem, it is the problem, that is the question.
 

Offline whabang

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Re: NT4 Enabled versions of WinUAE
« Reply #15 on: June 27, 2003, 12:49:54 PM »
Quote

mikeymike wrote:
Would you like to explain how opengl32.dll has a dependency on DDRAW.DLL then?  Run it through Dependency Checker (available in most MS resource kits, generally freely downloadable) and see for yourself.

If Quake didn't use any hardware acceleration, it wouldn't need to interface with DirectX.

Many display drivers have "fake" OpenGL drivers which basically converts the OpenGL API calls to D3D, or as it seems to be in this case, DirectDraw.
I doubt many Graphics-chip manufacturers write 2D-OpenGL drivers...
Beating the dead horse since 2002.
 

Offline Dr_Righteous

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Re: NT4 Enabled versions of WinUAE
« Reply #16 on: June 27, 2003, 03:02:57 PM »
Quote

pjhutch wrote:
Winuae 0.8.8 is the last known version to work on Windows NT4. Its downloadble from http://www.back2roots.org
NT4 SP3-6 uses DirectX v3. OpenGL works on most Windows platforms.

All later versions of Winuae require DirectX 7 or later
which will work on Windows 95/98/Me/2000 and XP.



I just checked that out... DAMN! Guess even M$ hates NT4!
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A4000D, A3640 OC-36.3MHz, custom tower, Mediator A4000D. Diamond Banshee 16M, Indivision AGA 4000, GVP HC+8.

Mac Mini 1.5GHz, that might run MorphOS someday, when the fools who own it come to the realization that 30 minutes just isn\'t enough time to play with it enough to decide whether or not you like it enough to cough up $200.

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Offline Tomas

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Re: NT4 Enabled versions of WinUAE
« Reply #17 on: June 29, 2003, 04:14:29 PM »
yeah... too bad m$ discontinued support for NT4.. This was the best WindowsOS  after my opinion... Actually somewhat useable.. But now, been no updates for years  :-(

I know uae runs fine on linux though  ;-)
 

Offline Tomas

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Re: NT4 Enabled versions of WinUAE
« Reply #18 on: June 29, 2003, 04:16:46 PM »
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I just checked that out... DAMN! Guess even M$ hates NT4!

Sure they do... It had to little bugs for them... If they continued to support it, no one would have switced to 2k, xp and so on... Though NT in reality is a much more solid system
 

Offline mikeymike

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Re: NT4 Enabled versions of WinUAE
« Reply #19 on: June 29, 2003, 04:28:23 PM »
Quote

Many display drivers have "fake" OpenGL drivers which basically converts the OpenGL API calls to D3D, or as it seems to be in this case, DirectDraw.

None AFAIK convert OpenGL calls into D3D calls, it would be terribly hacky if it worked at all.  DirectDraw however is a very different kettle of fish to D3D.  99% of graphics cards nowadays are designed to be at least DirectDraw 1.0 compliant, if not, the latest version of DirectX.
Quote

I doubt many Graphics-chip manufacturers write 2D-OpenGL drivers...


2D OpenGL drivers? :-)

Some driver designers replace opengl32.dll with their own.  I've seen it occasionally.