I've just been examining the
Amiga C Manual I found on
Amiga University.
From what I understand of Classic OS RTG and OS4 in general (of which I have neither), if a program is OS friendly it will work. Does this hold true for low-level graphics through the api (e.g. viewports, hardware sprites, VSprites, etc...)? Or is graphics only retargetted when done through Intuition? If the latter is the case, what happens when you use low level graphics (API) functions in OS4 (or MOS/AROS for that matter.)
Please forgive me if this is a well known question but I am (very) new to AmigaOS development.