@itix
When i set the 56KHZAUDIO variable of CGFX to 0, my mp3's are being played in slow motion!
Of course, because maximum playback rate is lower without 56kHz audio. Try using 27kHz in your mp3 player.
Hmm.. Ok! I reduced the "max freq" from 44100 to 32000hz in SongPlayer and mp3's are played correctly now.
But since most mp3's are encoded at 44100hz, does this mean that i will experience a small reduction in the quality of playback?
Is there a way to set 56KHZAUDIO to 1 and still have properly working native modes?
Why they would not work properly?
Because, like i said, the 56KHZAUDIO option messes up native graphics modes. If i launch a multitasking OCS/AGA game and start switching between the game's and the CGFX WorkBench screen, the game's screen will most likely become corrupted.
In fact, WHDLoad requires to set 56KHZAUDIO to 0, otherwise you will get totally distorted gfx and sound.
You probably wish to use DblPal modes though.
No. Just simple pal modes for non-rtg games and demos.