Welcome, Guest. Please login or register.

Author Topic: Turbo Silver: Render bigger images?  (Read 1577 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline robo-antTopic starter

  • Jr. Member
  • **
  • Join Date: Apr 2007
  • Posts: 87
    • Show only replies by robo-ant
Turbo Silver: Render bigger images?
« on: April 20, 2007, 04:37:36 AM »
Hi,

I've got some images that I generated way-back-when using Turbo Silver 3.0, that I'd like to re-render in higher resolutions, like 1024x768 or 1600x1200.

Thinking I was clever, I hex-edited the executable, modifying each instance of 0x02C0 (704) to 0x0400 (1024), and rendered an image from a project that was set up for HIRES and OVERSCAN in the project's .SCR file, but it made no difference.

I guess I could try again with the more basic resolutions, like 320x200, to see if I can get a reaction (other than crashing), but I thought I'd ask:  Has someone managed to do something like this before?
 

Offline weirdami

  • Hero Member
  • *****
  • Join Date: Jan 2003
  • Posts: 3776
    • Show only replies by weirdami
    • Http://Bindingpolymer.com
Re: Turbo Silver: Render bigger images?
« Reply #1 on: April 20, 2007, 04:57:02 AM »
If all else fails, you could see if there's anything to convert the project files into ones for modern rederators or find a modern renderator that recognized the old ones.
----
Binding Polymer: Keeping you together since 1892.
 

Offline JaXanim

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 1120
    • Show only replies by JaXanim
    • http://www.intuitionbase.com/waveguide/home.html
Re: Turbo Silver: Render bigger images?
« Reply #2 on: April 20, 2007, 11:09:25 AM »
TurboSilver evolved into Imagine. Maybe that would help?

JaX
Be inspired! It\\\'s back!
 

Offline robo-antTopic starter

  • Jr. Member
  • **
  • Join Date: Apr 2007
  • Posts: 87
    • Show only replies by robo-ant
Re: Turbo Silver: Render bigger images?
« Reply #3 on: April 25, 2007, 06:22:28 AM »
> TurboSilver evolved into Imagine. Maybe that would help?

I remember that Impulse used to send me newsletters with upgrade offers from time to time, but I didn't have the money to take advantage of it at the time (and my 1MB A1K would've had trouble with Imagine).

IIRC, I have Imagine 2 on a magazine disk.  I tried that and it was able to read Turbo Silver's object files, but not the scenes.  Often I didn't even save objects from TS, but kept everything in the scenes (CELL files).  I could save everything as objects and set the camera and lighting up, based on the numbers from TS, and see how it goes, I guess.

I was hoping for something easier than that, but my attempts at hacking the TS executable have failed so far.


Concerning conversion software, I had something called Interchange a looong time ago, that could convert between different 3D object formats.  I remember it doing Sculpt3D, VideoScape 3D, and Turbo Silver.  I'll have to search around to see if there's a more modern tool that could understand the Turbo Silver CELL files and convert them to something more modern.


Thanks for the suggestions, guys!
 

Offline JaXanim

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 1120
    • Show only replies by JaXanim
    • http://www.intuitionbase.com/waveguide/home.html
Re: Turbo Silver: Render bigger images?
« Reply #4 on: April 25, 2007, 01:52:28 PM »
Might be worth checking out Magic Link which came with the CU Amiga coverdisk version of Cinema 4D. I think Magic Link handles TurboSilver, but can't be positive. More details here.

JaX
Be inspired! It\\\'s back!
 

Offline Piru

  • \' union select name,pwd--
  • Hero Member
  • *****
  • Join Date: Aug 2002
  • Posts: 6946
    • Show only replies by Piru
    • http://www.iki.fi/sintonen/
Re: Turbo Silver: Render bigger images?
« Reply #5 on: April 25, 2007, 01:59:42 PM »
Quote
Thinking I was clever, I hex-edited the executable, modifying each instance of 0x02C0 (704) to 0x0400 (1024), and rendered an image from a project that was set up for HIRES and OVERSCAN in the project's .SCR file, but it made no difference.

Well, obviously that will not work. You need to change the exact correct values or you'll just break the thing.

Even if would remove the limit, it still might fail to work for higher resolutions.