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Author Topic: The OpenAmiga Standard  (Read 30620 times)

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Offline filson

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Re: The OpenAmiga Standard
« Reply #44 on: June 11, 2003, 04:08:45 PM »
We don't have to declare support for the extensions if thats to much of a huste to implement but at least OGL 1.3 would be nice. That way we could also make an effort against ports of old api's that never gets updated. but hey, thats just me ranting  ;-)
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Offline alx

Re: The OpenAmiga Standard
« Reply #45 on: June 11, 2003, 04:10:34 PM »
@mdma

Here's a little logo I just did in the GIMP:



I'm not the best at HTML or graphics, but I'll help if you want it.


---edit----

OK - just saw the post below - better leave this to the pros :-D

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Re: The OpenAmiga Standard
« Reply #46 on: June 11, 2003, 04:11:49 PM »
Quote

filson wrote:
mdma, can you give me access to the web code?
It doesn't work under mozilla 1.4. that wont do much for an open standards page :-)


Damn geocities!! ;-)

I've PM'd you the login name and password.  Do what you like to it, as it's bloody awful atm.

I'm thinking dark blues/purples, and the Amiga rainbow tick symbol.  No boing ball, no blue butterfly, as we are impartial!
 

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Re: The OpenAmiga Standard
« Reply #47 on: June 11, 2003, 04:16:44 PM »
Quote

alx wrote:
@mdma

Here's a little logo I just did in the GIMP:



I'm not the best at HTML or graphics, but I'll help if you want it.


F*ck me thats a cool logo!  Forget what I said about the boing ball! ;-)

Filson, can you put the logo alx has done on the site?

Maybe we should have a competition on this site for the best logo? Winner gets good Karma? :-D

email your entries to mdma AT aros DOT org and i'll put them up on a site and setup a poll on here.

PNG format with max compression please, as it's a hotmail account!  Not too big on the screen either please.
 

Offline takemehomegrandma

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Re: The OpenAmiga Standard
« Reply #48 on: June 11, 2003, 04:28:35 PM »
Hmm, as long as this doesn't become another "I've got an idea ... - Yeah that was a great idea, let's do something with this - We need a WEBPAGE! - Yeah and a logo! - And a contest! - And a paypal account! - and ...", and then it stops there. Webpages and logos are nice, but perhaps it is not the key issue this early in development?
MorphOS is Amiga done right! :)
 

Offline bloodlineTopic starter

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Re: The OpenAmiga Standard
« Reply #49 on: June 11, 2003, 04:33:10 PM »
Quote

takemehomegrandma wrote:
Hmm, as long as this doesn't become another "I've got an idea ... - Yeah that was a great idea, let's do something with this - We need a WEBPAGE! - Yeah and a logo! - And a contest! - And a paypal account! - and ...", and then it stops there. Webpages and logos are nice, but perhaps it is not the key issue this early in development?


Yeah, that's about as far as most things get, but getting this far is better than just a bunch of people moaning... at least something is happening!!!!

I love the logo... but you kinda forgot x86 :-D I personally see that as a big part of the platforms future along with the new IBM PPCs...

If linux can exist across CPU, damnit, so can we!!!

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Re: The OpenAmiga Standard
« Reply #50 on: June 11, 2003, 04:39:53 PM »
Quote

takemehomegrandma wrote:
Hmm, as long as this doesn't become another "I've got an idea ... - Yeah that was a great idea, let's do something with this - We need a WEBPAGE! - Yeah and a logo! - And a contest! - And a paypal account! - and ...", and then it stops there. Webpages and logos are nice, but perhaps it is not the key issue this early in development?


I think my 7/8 years of professional software development may come in handy here, and as I'm now in marketing also (Secondment, I got bored just coding), things should be organized well.  And hopefully Greenboy from Phoenix will come on board.
 

Offline NewRevolution

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Re: The OpenAmiga Standard
« Reply #51 on: June 11, 2003, 04:41:07 PM »
Can somebody please let me in on the loop here? There's a lot of termonology that I'm uncertain of:
MUI,  CGX, BSDSocket,  ELF......

And if you guys are gonna define a standard for OpenGL, why not also include Direct 3D?

And does ISO and IEEE mean anything for this discussion / idea?
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Re: The OpenAmiga Standard
« Reply #52 on: June 11, 2003, 04:45:48 PM »
Quote

NewRevolution wrote:
Can somebody please let me in on the loop here? There's a lot of termonology that I'm uncertain of:
MUI,  CGX, BSDSocket,  ELF......

And if you guys are gonna define a standard for OpenGL, why not also include Direct 3D?

And does ISO and IEEE mean anything for this discussion / idea?


We are not definind a standard for OpenGL, we are defining a set of standards for amig/amiga-compatible programmers to voluntarily adhere to when developing their software, so that their apps will work across all OS platforms with no change.

RE: Direct3D  - When did MS opensource their API? ;-)
RE: ISO and IEEE.  Steady on! We've only just started!
 

Offline bloodlineTopic starter

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Re: The OpenAmiga Standard
« Reply #53 on: June 11, 2003, 04:45:55 PM »
Quote

NewRevolution wrote:
Can somebody please let me in on the loop here? There's a lot of termonology that I'm uncertain of:
MUI,  CGX, BSDSocket,  ELF......

And if you guys are gonna define a standard for OpenGL, why not also include Direct 3D?

And does ISO and IEEE mean anything for this discussion / idea?


The Standards were based on what already exists across the platform... DirectX does not exist, it is M$ proprietory code and we can't have it... so we'll have to cross that one off the list.

In one of my earlier posts I explained what each API related to...

AHI is an Audio specification for example, cgx is a graphics one...

ISO and EEEE are not in discussion here, they are standards but not really to do with APIs

Offline alx

Re: The OpenAmiga Standard
« Reply #54 on: June 11, 2003, 04:47:12 PM »
MUI: Magic User Interface - the user interface libraries which a lot of Amiga software (particularly internet software) is based.  Software built around the MUI classes can look better, have a more configurable UI, and have new gadgets.

CGX - Cybergraphics - a system that allows the Amiga's graphics to be retargeted to a graphics card.  The other one often used is P96 (Picasso 96).

BSDSocket: Standard for networking.  Hardly used it myself.

ELF: Don't know much, but AFAIK it's a format for executable files (programs).

Direct3D isn't there as it's M$ only technology, only on windoze.  OpenGL is used on many other OSes (All Amiga-type OSes, Linux etc) and there is no point in having 2 3D APIs in a standard really.

Offline restore2003

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Re: The OpenAmiga Standard
« Reply #55 on: June 11, 2003, 04:53:51 PM »
OpenAmiga is the best idea i have heard of ages! too bad im not a coder or graphic artist, then i would have contributed heavily to this project   ;-)

But i have many great ideas to contribute with!  :-D
If you need music for games, demos or are in a need of a studio mastering engineer, just contact me :-)
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Offline NewRevolution

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Re: The OpenAmiga Standard
« Reply #56 on: June 11, 2003, 05:02:54 PM »
Thanks!
I understand there are a lot of coders here. I'm no hardcore coder nor a graphical artis (though I do both) so I guess I can't participate too much either.

But, if new "standards" are to be made, document it - and do it carefully. Maybe use CVS? And for classes ans such, use UML diagrams? UML diagram are easy for system designers to understand, rather than trying to read the code.

If MorphOS and Amiga Inc is wants to adopt these ideas, and unless they all are coders, I think having some propper diagrams to mach the code will help making everything a bit more systematicall and "readable"

Anyway - a fantastic initiative guys! It looks like this might go somewhere.  :-D

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Offline filson

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Re: The OpenAmiga Standard
« Reply #57 on: June 11, 2003, 05:16:57 PM »
well then, you do what you feel you can contribute with, grandma. everything has to start somewhere.

would anyone throw a fit if i added a background of bloks of random "ant tracks" like it is now on the logo. its not that it looks very good but the background on the logo has a  hard time trying to blend in with the rest of the page. or maybe if it was possible to get the anttracks in an oval shape with the remaining area set to transparent?
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Offline DethKnight

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Re: The OpenAmiga Standard
« Reply #58 on: June 11, 2003, 05:38:57 PM »
re: alx
Quote
Here's a little logo I just did in the GIMP:


You did that in the GIMP ?!?!?!?

You must have better resource material than
"Grokking the GIMP"

where to find such resource, where to find.......
wanted; NONfunctional A3K keyboard wanted
 

Offline downix

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Re: The OpenAmiga Standard
« Reply #59 from previous page: June 11, 2003, 05:50:55 PM »
@DethKnight

I use the Gimp all of the time.  Did a lot of the original pegasos-usa.com and genesi-support.com graphics in it (before Andre' stepped in, as he's the pro gfx artist).
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