Bloodwych was one of my favourite Amiga games, especially the way that the two-player and one-player campaigns played out and i was wandering if people would be interested if i started developing some kind of clone. not a clone so much of bloodwych in particular but a generic step-based RPG engine with networking.
thoughts:
- SDL (sprite) based for easy porting
- grid based for the old school DM feel and easier porting to small/slow devices
- networked to allow bloodwych style campaigns
- several environs: dungeon,castle,caves,forests - perhaps even towns (though i'm wary of going full MMORPG)
anyway i dont want to get ahead of myself but before getting down to coding (and aside from learning the innards of SDL via porting doom ports to amiga/aros) it'd be interesting to know if there was a demand for this sort of thing out here in amigaland