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Author Topic: Replacing m68k in Blizz PPC  (Read 3540 times)

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Offline delshay

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Re: Replacing m68k in Blizz PPC
« Reply #14 from previous page: February 18, 2007, 11:16:34 AM »
lets make things clear:

do you flash with 060 libs & flash with a 040 chip still inside or do you flash after the mod with a 060 chip inside?
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Offline mrtabakaTopic starter

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Re: Replacing m68k in Blizz PPC
« Reply #15 on: February 18, 2007, 04:43:02 PM »
May be other way - if EC060 without MMU will work on Blizz PPC?
 

Offline Piru

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Re: Replacing m68k in Blizz PPC
« Reply #16 on: February 19, 2007, 01:38:49 AM »
My understanding is that MMU is required. BPPC has pretty complex MMU setup normally and I don't quite see how it would be possible to reproduce that with just transparent translation registers in EC060.

68LC060 should work, however. At least 68LC040 does. Note that applications requiring FPU won't work then. Many 060 apps assume FPU, so those would just crash with LC060.
 

Offline mrtabakaTopic starter

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Re: Replacing m68k in Blizz PPC
« Reply #17 on: February 26, 2007, 08:47:42 AM »
And how is going? It's working??
 

Offline djbase

Re: Replacing m68k in Blizz PPC
« Reply #18 on: February 26, 2007, 11:24:58 AM »
I know someone had a EC060 on his CSPPC and it worked. Maybe the BPPC is a bit different or the EC060 had a working MMU.
 

Offline rkauer

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Re: Replacing m68k in Blizz PPC
« Reply #19 on: February 26, 2007, 07:54:35 PM »
In Motorola line of processors, the FAULTY cpus are marked as EC.

 If you are just luck, they could mark a production lot as faulty, but one in the middle of the mess actually is a FULL working cpu.

But problably the guy have some hardware issues very often.

I cannot be subjected to that kind of risk. :inquisitive:
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