What are your recommendations for game development on OS4? I need a break, or a change of pace. Visual Studio 2003 is a great IDE but I'm sick of staring at it.
My background is a modest amount of FORTRAN 77 lots of VB .NET / DirectX stuff and Unix scripts (Perl, bash etc..) I'd like to learn C, but would prefer a more high level language to start with. I only program as a hobby really, but I enjoy it.
What are the graphics APIs/Libraries that are available, Warp3D? SDL?
I have 2 things I'd like to port over to OS4, a fractal planet maker (hardest) and a real time 2d combat module (like asteroids, or StarControl, fighting other ships)