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Author Topic: Does MUI have to be registered?  (Read 5565 times)

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Offline AmidufferTopic starter

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Does MUI have to be registered?
« on: January 02, 2007, 05:47:18 PM »
Good day all.

I recently installed ReqAttack on my A3000D in order to liven the requesters up a little, since I had a hankering for an ARQ type WB. In order to properly setup the program, it told me to install the custom classes: betterstring.mcc, nlist.mcc and nlisttree.mcc. I found them on aminet, and put them in the proper MUI drawer with the other mcc's, but ReqAttack is still asking for those three files? I then ran MUI itself, and found that since its not registered, parts of it are disabled. Is that what is affecting ReqAttack?

The SASG site hasn't been updated in awhile! Thanks for any help.
Amiga 3000D UP and running! Hear that clicking. 8)
Amiga 3000D & 4000D in storage sadly.
 

Offline AmigaMance

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Re: Does MUI have to be registered?
« Reply #1 on: January 02, 2007, 05:50:34 PM »
The unregistered version of MUI is perfectly functional, just not so configurable. That's all.
 Run SnoopDos to see what is the real problem.
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Offline AmidufferTopic starter

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Re: Does MUI have to be registered?
« Reply #2 on: January 02, 2007, 05:55:50 PM »
I'm still amazed at how quick you can get answers sometimes on this site. Thanks, I'll download it and give it a whirl.

Is there still anyone at SASG who can take the $$. I got a nice christmas gift from the folks, and are feeling a little generous to programers whose programs I use often, besides upgrading the 3000.  :-)
Amiga 3000D UP and running! Hear that clicking. 8)
Amiga 3000D & 4000D in storage sadly.
 

Offline twizzle

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Re: Does MUI have to be registered?
« Reply #3 on: January 02, 2007, 06:05:14 PM »
stefan stuntz still supports mui there should be a registration form on the sasg site.
i think i paid about £10 to reg? long time ago.
 

Offline AmiKit

Re: Does MUI have to be registered?
« Reply #4 on: January 02, 2007, 06:20:37 PM »
yes, it is possible to register MUI at http://www.sasg.com/cgi-sasg/order_info?app=MUI

However Stefan has lost his keyfile generator or something so you'll get a keyfile registered on someone else :angry: It is said this is a temporary solution only but it takes somehow long...

Offline Kin-Hell

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Re: Does MUI have to be registered?
« Reply #5 on: January 02, 2007, 06:57:40 PM »
If it's a temp situation, does that mean Stefan will Re-issue Personal KeyFiles when he has found his KeyGen?

Er, htf do u loose a KeyGen! :-?
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Offline d0pefish

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Re: Does MUI have to be registered?
« Reply #6 on: January 02, 2007, 07:23:44 PM »
When I registered my MUI a while ago, Stefan told me his Amiga 3000 (which he must use for development, and he must keep his key generator on there) wasn't in a working state, and I was given someone else's key.

I recently emailed him to ask if he'd managed to get it working again yet, but I've had no reply.

Ah well.
 

Offline Castellen

Re: Does MUI have to be registered?
« Reply #7 on: January 02, 2007, 08:04:29 PM »
Thanks for the info, I was going to ask Stefan about this very thing.
When I registered MUI at the start of last year, he sent me David Gerber's key for temporary use and mentioned his A3000 wasn't working.
I even offered to repair his A3000 for only the cost of freight, but I didn't receive a reply.
That's assuming it wasn't a hard disk failure.  I'm sure someone as clever as Stefan would keep backups?!

If you hear any updates, please let us know.
 

Offline tony23

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Re: Does MUI have to be registered?
« Reply #8 on: January 02, 2007, 08:11:38 PM »
I ordered my MUI keyfile a few days ago and I just got an email back containing a keyfile. It seems that his A3000 is still down though and that he is still unable to generate personalized keys at this time. He says he'll send out personalized keys as soon as he is able to do so. I think its awsome that its still possible register MUI.

Thanks goes out to Stefan !  :-)
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Offline AmidufferTopic starter

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Re: Does MUI have to be registered?
« Reply #9 on: January 03, 2007, 06:03:03 PM »
Ok,heres a screen shot of my snoopdos screen. Too bad you have to see my ugly old WB screen.  :-o Anyone give me some direction? thanks.

Amiga 3000D UP and running! Hear that clicking. 8)
Amiga 3000D & 4000D in storage sadly.
 

Offline lurkist

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Re: Does MUI have to be registered?
« Reply #10 on: January 03, 2007, 06:09:08 PM »
Do you have the betterstring.mcp as well as the .mcc?  They should both be installed in the MUI:libs/mui drawer.

Might not fix your problem, but it's a start.

Cheers

EDIT - nlisttree also has a .mcp file.
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Offline Framiga

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Re: Does MUI have to be registered?
« Reply #11 on: January 03, 2007, 07:36:50 PM »
When you download Nlist, you have to install all the 6 classes in the archive.

NFloattext.mcc          
NList.mcc                
NListtree.mcc          
NListtree.mcp                
NListview.mcc                    
NListviews.mcp

NList0.98                  
 

Offline Castellen

Re: Does MUI have to be registered?
« Reply #12 on: January 03, 2007, 07:54:18 PM »
Download my MUI archive, extract it and follow the instructions included.
You just need to copy in your keyfile and the bulk of your MUI problems should go away.
 

Offline Amigaz

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Re: Does MUI have to be registered?
« Reply #13 on: January 03, 2007, 08:29:23 PM »
Quote

Castellen wrote:
Download my MUI archive, extract it and follow the instructions included.
You just need to copy in your keyfile and the bulk of your MUI problems should go away.


Interesting...is it up to date with all the latest classes?
-------------------------------------------------------------------
Amiga 4000T - A3640 '040
Amiga 4000 - CS MKIII
Amiga 1200 - Blizzard 1230 MKIV
Amiga 1200 - Stock
Amiga CD32 - TF360
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Offline Castellen

Re: Does MUI have to be registered?
« Reply #14 on: January 03, 2007, 08:57:18 PM »
Yes, though let me know if I've missed any or there are later versions available.

I suspect there might be problems with the current version of TextEditor though.  Been having nasty cut/paste problems with YAM since using the new version 15.19 released in November.
I've already logged the issue with the TextEditor support guys.