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Author Topic: Linux on Playstation 3 looks good...  (Read 7796 times)

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Offline Crom00Topic starter

Linux on Playstation 3 looks good...
« on: November 20, 2006, 01:31:20 PM »
http://www.ps3scene.com/

Fedora Linux on PS3. Pretty cool. The PS3 menu has an "other os" install option. Sony is allowing those that want to install a foreign os to do so....without a modchip.

Instead of waiting for amiga motherboards that may never see the light of day, why not release Amiga OS4 on a mass market supercomputer...the PS3

Morphos is ideal. Hope the powers at be are examining this avenue.
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Offline derringer3

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Re: Linux on Playstation 3 looks good...
« Reply #1 on: November 20, 2006, 02:15:29 PM »
Sony said that ps3 is more than a console... So without marketing speech sony ps3 is only a console. And that is what my promblem is with the mainstream consoles. These units is only game machines. You can use them for other things but you will be realize that ps3 is for game. Not for wordprocessing, not for  music composing, not for dtp works. Of course some crazy japanese university fellow will surely do for a toast/tea maker for it, but in real life you wouldn't torture your ps3 for such a tasks

In the old days amiga was a good game machine and a personal computer in one. One time you play on it, the other you work on it. That's why i hate consoles: you can't do these on it.

Whoever running os4 on ps3 is funny thing.
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Offline orange

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Re: Linux on Playstation 3 looks good...
« Reply #2 on: November 20, 2006, 02:49:56 PM »
whats the resolution- 640x480??

 :-(
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Offline Tomas

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Re: Linux on Playstation 3 looks good...
« Reply #3 on: November 20, 2006, 03:11:55 PM »
Too bad you cannot use the 3d accelration under linux or any other third party OS.
 

Offline AJCopland

Re: Linux on Playstation 3 looks good...
« Reply #4 on: November 20, 2006, 03:57:37 PM »
Quote

Tomas wrote:
Too bad you cannot use the 3d accelration under linux or any other third party OS.


What are you on about? Linux already has 3d acceleration, OpenGL specifically, it has desktop 3d hardware acceleration too, try doing a Google/YouTube search for "Compiz" to see it in action. Or just try installing FedoraCore6 which has it as an option. Alternatively look for anything about GLaux or xgl in Google.

The next releases of Ubuntu are expected to have it enabled by DEFAULT!

If you mean that Linux doesnt have 3D Hardware acceleration then you're just flat out wrong. It'll certainly be available on PS3 just like it was on the PS2 Linux kit!
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Offline tonyvdb

Re: Linux on Playstation 3 looks good...
« Reply #5 on: November 20, 2006, 04:00:56 PM »
Quote

orange wrote:
whats the resolution- 640x480??
:-(

The PS3 alows for 480i, 720p and 1080i resolutions so your desktop in Linux would also support that.
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Offline buzz

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Re: Linux on Playstation 3 looks good...
« Reply #6 on: November 20, 2006, 04:07:35 PM »
he said "The 3d acceleration" meaning the 3D hardware in the ps3 is unsupported in linux.

 

Offline AJCopland

Re: Linux on Playstation 3 looks good...
« Reply #7 on: November 20, 2006, 04:23:41 PM »
Quote

buzz wrote:
he said "The 3d acceleration" meaning the 3D hardware in the ps3 is unsupported in linux.


Ah that's kinda whats confused me. There's nothing i can find about it not supporting the 3D hardware and when they released the Linux kit for the PS2 it supported an OpenGL implementation for the Graphics Synthesizer. I'd be very suprised if they didn't provide access, even if only via libs, for the hardware in the PS3.

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Offline Floid

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Re: Linux on Playstation 3 looks good...
« Reply #8 on: November 20, 2006, 04:30:29 PM »
Quote

orange wrote:
whats the resolution- 640x480??


Because it's being output at TV resolution for a capture card.  (Now, the question would be, this being Sony, are you limited to displays that can authenticate themselves to the HDMI crapfest even when running Linux?*  Not that delaced 1080i or 1080p is bad, but notice the markup on (low-resolution!) DTVs versus "computer" displays with DVI inputs.

...

Now, with everyone I know geared up to line up to buy one or the other console, I put some thought into trying to use either as a workstation.  Linux, at least, is already available for both, the CPUs certainly have enough grunt for browsing and all the usual tasks, but there's one thing that sets both the Wii and the PS3 apart from even the A500 or A600:

     No RAM expansion.


The consoles have some wonderfully fast RAM installed, but this ranges from something like 64MB on the Wii to 256MB on the PS3 (GPU memory not included).  Plenty to boot AmigaOS, at least for now, but more than a little crippling if you intend to deal with modern bloatware or the large datasets that half of anything interesting is starting to require.

I suppose you could solve for this by using a hard drive with a really, really, really ridiculous amount of cache (how many drive interfaces does the PS3 have?), but the fact is that once you're out of main memory you're down to ATA speeds in the best case, and more like USB2.0 or SD throughput in more practical, plug'n'play configurations.

If only some sort of actual 'internal'-grade expansion bus had been reserved (ExpressCard, a sidecar port, anything...), you could conceivably imagine replacing your desktop with one.  As it is, even the Genesis and Saturn had more flexibility in that department.

[Obviously you don't want every developer to start requiring a RAM expansion and making the console side of the experience less plug'n'play, but... you didn't see that happen with Sega back then, did you?]



*I'm not really up to speed on how HDMI works when devices actually try to honor the copy-protection^H^H^H^H^H^H^H^H^H^H^H^H^H^H^H HDMI-membership-tax-enforcement aspect of it, but I assume the burden is on the display to prove it's a tax-paid, no-copy-bit honoring output device to the transmitting interface.
 

Offline Floid

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Re: Linux on Playstation 3 looks good...
« Reply #9 on: November 20, 2006, 04:34:20 PM »
Quote

AJCopland wrote:

Ah that's kinda whats confused me. There's nothing i can find about it not supporting the 3D hardware and when they released the Linux kit for the PS2 it supported an OpenGL implementation for the Graphics Synthesizer. I'd be very suprised if they didn't provide access, even if only via libs, for the hardware in the PS3.


I'd guess there's probably even code already written somewhere (internal to Sony, IBM, or whoever's boosting enterprise Linux on Cell), but it hasn't been merged into the official X.org tree or the particular version the Fedora project is packaging there.
 

Offline Tomas

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Re: Linux on Playstation 3 looks good...
« Reply #10 on: November 20, 2006, 04:39:02 PM »
Quote

AJCopland wrote:
Quote

Tomas wrote:
Too bad you cannot use the 3d accelration under linux or any other third party OS.


What are you on about? Linux already has 3d acceleration, OpenGL specifically, it has desktop 3d hardware acceleration too, try doing a Google/YouTube search for "Compiz" to see it in action.

You obviously misunderstood me completely. I am using linux with hardware acceleration here..  The point is that Sony has blocked any third party OS from 3d acceleration, in the means of stopping people from using linux or other third party oses to pirate games and similar.

You would not get 3d acceleration even if you knew how to write a driver for the gfx chip.
 

Offline Piru

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Re: Linux on Playstation 3 looks good...
« Reply #11 on: November 20, 2006, 04:47:38 PM »
Too bad Sony doesn't allow direct acccess to the hardware at all. See PS3 Linux kernel overview
 

Offline AJCopland

Re: Linux on Playstation 3 looks good...
« Reply #12 on: November 20, 2006, 05:05:24 PM »
Quote

You obviously misunderstood me completely. I am using linux with hardware acceleration here..  The point is that Sony has blocked any third party OS from 3d acceleration, in the means of stopping people from using linux or other third party oses to pirate games and similar.

You would not get 3d acceleration even if you knew how to write a driver for the gfx chip.


Yep i totally misunderstood you Tomas, i apologise! Initially I thought you mean't that Linux had no access to 3D Hardware acceleration.

As for the PS3 not allowing access to the hardware, well damn that sucks. I'd hope that an OpenGL layer becomes available eventually, simply because it's so ridiculously simple todo based on their libs. We did something similar at the last place i worked for porting our own libraries to PS3 from PS2/PSP. Ours was an OpenGL "like" internal library but the principles the same.

Andy
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Offline itix

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Re: Linux on Playstation 3 looks good...
« Reply #13 on: November 20, 2006, 05:10:48 PM »
Quote

There's nothing i can find about it not supporting the 3D hardware and when they released the Linux kit for the PS2 it supported an OpenGL implementation for the Graphics Synthesizer. I'd be very suprised if they didn't provide access, even if only via libs, for the hardware in the PS3.


Linux kit for PS2 did nothing good. Access to HW was too limited.
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Offline jj

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Re: Linux on Playstation 3 looks good...
« Reply #14 on: November 20, 2006, 05:46:07 PM »
Excuse me if im being mental, but how on earth does stopping direct access to the GPU for hardware 3d, stop people pirating games?

By this do they mean, they dont want people running pirated games on emulators?

im very confused by this....
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