motorollin wrote:
What do you mean? I'd be doing all the work :-)
It does not go like "OK, I'm waiting for music" and then forget about it. We would need to discuss a bit about what is needed, where it is needed, why it needed, etc. and I also would need to add the code for handling the audio. Not wise, given that the project is practically stopped.
Audio will come only when/if I have serious graphics and levels (let's not forget that I also need designers for levels, weapons, enemies, etc.), i.e. when the project moves ahead in the right direction.
saimo