Welcome, Guest. Please login or register.

Author Topic: OctaMED tutorials  (Read 8605 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline motorollinTopic starter

  • Hero Member
  • *****
  • Join Date: Nov 2005
  • Posts: 8669
    • Show only replies by motorollin
OctaMED tutorials
« on: September 10, 2006, 03:52:58 PM »
Well, might as well get the ball rolling with the new forum. I really want to get in to OctaMED SoundStudio but I don't know where to start. Are there any decent tutorials around to get me started?

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline spihunter

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 1501
    • Show only replies by spihunter
Re: OctaMED tutorials
« Reply #1 on: September 10, 2006, 04:16:49 PM »
Thats the big problem with Octamed. Its interface is scary and there is a serious lack of documentation of how to use it.

There is a little bit of info on the Octamed web site but no actual manual. I know V6 of Octamed actually came with a printed manual but I have been unable to find it online. I know "the Goose" has a copy of it but I'm not sure if he could legally scan it and post it.

The PC version of Octamed works pretty much the same as the Amiga version so maybe you could get some info there?

I've thought about doing a short video tutorial of learning the basics of Octamed since getting started seems to be the biggest stepping stone.

 

Offline motorollinTopic starter

  • Hero Member
  • *****
  • Join Date: Nov 2005
  • Posts: 8669
    • Show only replies by motorollin
Re: OctaMED tutorials
« Reply #2 on: September 10, 2006, 04:28:29 PM »
Thanks. Does the manual include a step-by-step guide, or is it just a reference?

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline d0pefish

  • Full Member
  • ***
  • Join Date: Apr 2006
  • Posts: 150
    • Show only replies by d0pefish
    • http://lavaburn.com
Re: OctaMED tutorials
« Reply #3 on: September 10, 2006, 05:29:05 PM »
My copy of OctaSS has an AmigaGuide with quite a nice reference, but AFAICR it doesnt have a walkthrough style tutorial.

Amiga Format (or was it CU Amiga?) ran a few tutorial series with Tony Horgan, at least on the old OctaMED versions anyway. No idea which issues they will have been in though.

Are you new to tracking in general, or just OctaMED?

I too could probably make a few videos for you to show the basics and stick it on YouTube or something. Anything specific you want to know? :-)
 

Offline Wilse

Re: OctaMED tutorials
« Reply #4 on: September 10, 2006, 06:16:19 PM »
@motorolin:

I thought Amiga University had some tutorials on-line but I can't seem to access the site to check.

as someone already mentioned, there were tutorials in AF, issues 64-69. Don't know if you'd be able to find these on-line somewhere?

Offline motorollinTopic starter

  • Hero Member
  • *****
  • Join Date: Nov 2005
  • Posts: 8669
    • Show only replies by motorollin
Re: OctaMED tutorials
« Reply #5 on: September 10, 2006, 07:54:05 PM »
@d0pefish
I'm new to tracking in general. Though I understand the principle behind it, I don't know what numbers to put where to get it to do anything :-) Your offer of making tutorial videos is kind. However, they would probably have to be very long to teach me what I need to know  :-P Also, I don't know what I need to learn, since I don't know how the software works yet.

@Wilse
I'll try to find those copies of AF, and check out the Amiga University (never heard of it actually. Hello Google...)

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline Wilse

Re: OctaMED tutorials
« Reply #6 on: September 10, 2006, 09:24:42 PM »
@motorolin:

Have you been able to load any samples in? (from memory Instrument>Load)
Once you load a sample in, the qwerty keyboard represents a piano-type keyboard. As long as Edit is ticked you should be able to move the cursor to the first blank space (it may already be there) and punch in a note.
Try punching in a kick drum every four lines on channel one, then hit 'play block', and you'll begin to get an idea of how it works.

Truly wonderful piece of software in my opinion.

-EDIT-
If you don't have any samples yet, go here:
http://www.octamed.co.uk/
Click the amiga link, then '8-bit samples' on the left hand side of the page. ;-)

Offline motorollinTopic starter

  • Hero Member
  • *****
  • Join Date: Nov 2005
  • Posts: 8669
    • Show only replies by motorollin
Re: OctaMED tutorials
« Reply #7 on: September 10, 2006, 09:27:22 PM »
I've loaded samples in, but I don't know what to do next :-) I understand the matrix of numbers is where you specify the pitch and duration of the samples, but I also need to know how to use effects etc.

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline Wilse

Re: OctaMED tutorials
« Reply #8 on: September 10, 2006, 09:37:40 PM »
As far as effects are concerned, I still don't use that many.
The list of five(?) zeros after the note is where you put control/effects commands. For example, "C" is volume. Volume levels are 0-64, so if you have:
10C32
then you are playing instrument 1 at half volume.
-EDIT-
10000 would play instrument one at default, full volume.
-EDIT-

I don't know if that's any use to you but I'd recommend concentrating on learning how to build up a basic song first, then worry about effects later.

Just my opinion of course.
:pint:

Offline motorollinTopic starter

  • Hero Member
  • *****
  • Join Date: Nov 2005
  • Posts: 8669
    • Show only replies by motorollin
Re: OctaMED tutorials
« Reply #9 on: September 10, 2006, 09:45:17 PM »
Thanks - I'll have a play when I have more time. I'm using Reason on my Mac so I'm used to being able to insert effects all over the place :-D

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline Lonewolf10

  • Jr. Member
  • **
  • Join Date: Apr 2005
  • Posts: 94
    • Show only replies by Lonewolf10
    • http://www.geocities.com/aliensrcooluk
Re: OctaMED tutorials
« Reply #10 on: September 10, 2006, 10:39:16 PM »
I personally prefer OctaMED 5 (I do have OSS on disk somewhere with no manuals), and always use the score sheets to compose music. It usually takes me about 2 hours to compose a decent (1 min 30 secs) piece of music.

If there are tutorials about changing the numbers to add sound effects I'd love to see them too.


I have Soundtracker, but don't like it at all.


Regards,
Lonewolf10
 

Offline Wilse

Re: OctaMED tutorials
« Reply #11 on: September 10, 2006, 10:41:31 PM »
Quote
I personally prefer OctaMED 5 (I do have OSS on disk somewhere with no manuals), and always use the score sheets to compose music. It usually takes me about 2 hours to compose a decent (1 min 30 secs) piece of music.


That's a part of the programme I've never used.

Offline Lonewolf10

  • Jr. Member
  • **
  • Join Date: Apr 2005
  • Posts: 94
    • Show only replies by Lonewolf10
    • http://www.geocities.com/aliensrcooluk
Re: OctaMED tutorials
« Reply #12 on: September 10, 2006, 10:48:50 PM »

I only use it as I have no keyboard and can't play any musical instruments! With all the sound samples I currently have (including some from Bars & Pipes aswell as others) I can play over 100 instruments! ;)


Regards,
Lonewolf10

 

Offline spihunter

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 1501
    • Show only replies by spihunter
Re: OctaMED tutorials
« Reply #13 on: September 11, 2006, 12:14:17 AM »
There are some basic effects that can come in really handy. Like using 0 volume to apruptly cut off samples. There's also the slide effect that will smoothly change the pitch if a sample over time.

 

Offline SamuraiCrow

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 2281
  • Country: us
  • Gender: Male
    • Show only replies by SamuraiCrow
Re: OctaMED tutorials
« Reply #14 on: September 11, 2006, 04:35:21 AM »
http://tech.groups.yahoo.com/group/MED_Soundstudio_Amiga/ is the official mailing list/Yahoo group for Amiga's versions of MED Soundstudio.  Assuming you select to have emails sent to your inbox, it will send instructions on how to download the latest 68k version of MED Soundstudio as well as a link to the Amigaguide instruction file as soon as you sign up.