Ok, I always wanted to try this
port of Quake , but
NEVER actually succeded to run it, not with my BPPC and not with my current CS-PPC! :madashell:
It looks great,
Requires: PPC, 64MB RAM, WarpOS, Warp3D v4.2
Architecture: ppc-warpup
BlitzQuake - GLQuake and GLQwcl ports by Christian Michael
GLqwcl/GLquake for WarpOS (v1.0 - first Aminet-Release)
Changes since beta4 (was 68k-only):
WarpOS versions of GLquake/GLqwcl - compiled with GCC
IMPORTANT: needs at least 600K stack set manually
- Scripts for launching from quakedir: are includedI suppose it supports warp3D , so it looks better... but I always get a ppc exception when running it, I changed the stack tooltype to 650000 , also did assign quakedir: [install dir] (I cannot see any scripts!) but nothing works!
Has anyone ever run this? I tried all the ports I could find on aminet, no other seems to have warp3D support! any suggestions?