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Author Topic: New video of TBL Assembly 2006 demo  (Read 7110 times)

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Offline ptek

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Re: New video of TBL Assembly 2006 demo
« Reply #14 on: August 12, 2006, 04:25:25 PM »
Well I found the video quality good, considering the A/D conversion to the DVD recorder, and MPEG2 to divx transcoding :)

The sound could be improved by replacing the audio with the original mp3 TBL released, with a few offset adjustments... If I have some free time, i'll do it :)

BTW: What DVD recorder did you used ? Yes, i'm very curious.
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Offline jlariv8957Topic starter

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Re: New video of TBL Assembly 2006 demo
« Reply #15 on: August 12, 2006, 08:06:39 PM »
I used a Philips 3355-19 a 150€ model I didn't even use the SVHS port, only composite...

Thanks for the sound.

I tried to record them directly from UAE but it was very slow
 

Offline Dr_Righteous

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Re: New video of TBL Assembly 2006 demo
« Reply #16 on: August 12, 2006, 08:26:16 PM »
I'm probably in the minority here, but I was unimpressed with the demo. It's painfully obvious to me most of the work was done in Lightwave, which is available on just about every platform out there. Call me oldschool, but I'm far more impressed by demos done primarily in code... Preferably assembler... Written to take full advantage of the system's hardware directly.

Damn I miss Future Crew.
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Offline Karlos

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Re: New video of TBL Assembly 2006 demo
« Reply #17 on: August 12, 2006, 08:46:01 PM »
@Dr_Righteous

Well I think you are missing something here.

I've no doubt that the backgrounds were raytraced in some package or whatever, but the rest is definately realtime. If I had to guess, I'd say they use animated "skyboxes" for the background stage then realtime render polygon objects within it. It's a nifty effect combination in its own right. Simply pumping out the animated skybox alone would be quite a feat for a basic 680x0, let alone adding the polygon model.

As for the other effects, I am sure the landscape stuff is realtime calculated, as is the scene with the robotic hammerhead.

It might not be your cup of tea and to be fair there were parts I felt were getting passe for TBL, but it is technically excellent. It didn't come first place by accident.
int p; // A
 

Offline motorollin

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Re: New video of TBL Assembly 2006 demo
« Reply #18 on: August 12, 2006, 09:34:26 PM »
I have just installed WinUAE on my company laptop and a piece of software called CamStudio, which records the Windows screen and saves it as an AVI. I was hoping to play the Starstruck demo in UAE and capture it directly to an AVI. That should give the best possible quality. Unfortunately, in the captured video the WinUAE window is black. I guess this is due to the way WinUAE overlays the video on to the Windows screen.

Any ideas?

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline mihcael

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Re: New video of TBL Assembly 2006 demo
« Reply #19 on: August 13, 2006, 04:59:54 AM »
Try Fraps!
Worked ok for my when i tried it!

Offline weirdami

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Re: New video of TBL Assembly 2006 demo
« Reply #20 on: August 13, 2006, 08:54:20 AM »
@Piru

I don't know why anyone would advocate bittorrent over a direct FTP download.
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Offline carls

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Re: New video of TBL Assembly 2006 demo
« Reply #21 on: August 13, 2006, 10:16:42 AM »
Quote

Dr_Righteous wrote:
I'm probably in the minority here, but I was unimpressed with the demo. It's painfully obvious to me most of the work was done in Lightwave, which is available on just about every platform out there. Call me oldschool, but I'm far more impressed by demos done primarily in code... Preferably assembler... Written to take full advantage of the system's hardware directly.

Damn I miss Future Crew.


Unlike some impressive-looking Amiga "demos" released lately, this is NOT just an animation player. Yes, some of the backgrounds are animated textures rather than 3D objects but the HUD-girl, the Robot fish, the greetings robot and the crow at the end are all proper texturemapped 3D objects.

The robot spider and mountain scenes crawled along nicely at about 5 fps on my 1200/060 so I guess they haven't been checked on a proper Amiga (Kalms' 060 card broke before they went to Assembly so he had to finish coding the demo in UAE).

There is no question whatsoever that what TBL are doing _is_ pushing the limits of what 060+AGA can do and I'm pretty certain there's a lot of good assembly code in there. If not only for the fact that Kalms' c2p routines seems to be used by quite a lot of other coders.

If you miss Future Crew, who to my knowledge never released an Amiga demo, I can't see why you're bashing TBL...
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Offline lempkee

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Re: New video of TBL Assembly 2006 demo
« Reply #22 on: August 13, 2006, 10:23:22 AM »
Quote

jlariv8957 wrote:
I made two videos from this demo with Winuae compressed using DivX. witch are far better than those I've seen til now: one for general PC (~55mb) and one for the Pocket Pc (~17Mb) just to amaze your colleagues !

You can download them from Emule/Edonkey by searching "amiga assembly" or use my FTP

ftp:jlhome.fr
login : amiga (no password)

up to 5 connections allowed at the same time, please be patient !


Thanks man, leechin it as we speak.

Whats up with all the hate!
 

Offline motorollin

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Re: New video of TBL Assembly 2006 demo
« Reply #23 on: August 13, 2006, 12:13:17 PM »
@mihcael
Fraps worked perfectly, thanks :-)

@Thread
The demo plays perfectly under UAE on my Media Center PC. I have used Fraps to capture the video, but turned off sound emulation in UAE and audio capture in Fraps to get the best video capture possible. I'm just working on mixing the high quality MP3 using Final Cut on my Mac to get the audio and video in sync. This should be the best possible quality for the demo.

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline jj

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Re: New video of TBL Assembly 2006 demo
« Reply #24 on: August 13, 2006, 01:36:52 PM »
refuse to use p2p clients.  Has anyone got this video on ftp now, or is anyone seeding
“We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw

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Offline Piru

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Re: New video of TBL Assembly 2006 demo
« Reply #25 on: August 13, 2006, 03:01:13 PM »
@weirdami
Quote
I don't know why anyone would advocate bittorrent over a direct FTP download.

Couple of reasons:
- files can be downloaded faster (minutes instead of 2 hours)
- downloaders are not limited to 5 or 10 simultanous downloads. download begins immediately instead of being blocked by ftp slots being full.
- the file will stay available longer than just what the initial uploader is able to keep the ftp up (depends on how long people are willing to seed it, naturally)

bittorrent economy
 

Offline jmbattle

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Re: New video of TBL Assembly 2006 demo
« Reply #26 on: August 13, 2006, 03:57:59 PM »
motorollin, have you not tried WinUAE's built-in AVI capture?

Cheers,
James
x
 

Offline motorollin

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Re: New video of TBL Assembly 2006 demo
« Reply #27 on: August 13, 2006, 04:18:31 PM »
Yes I tried that, but it was very slow. When I turned on video capture within UAE it skipped so many frames that it only appeared to be displaying about 1 FPS. Fraps OTOH, captured at 50FPS.

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline jj

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Re: New video of TBL Assembly 2006 demo
« Reply #28 on: August 13, 2006, 06:14:40 PM »
Is there a torrent for this, if not would somebody do me a favour and create one and send me the torrent link please
“We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw

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Offline ptek

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Re: New video of TBL Assembly 2006 demo
« Reply #29 from previous page: August 14, 2006, 05:10:11 PM »
Hi all,

As promised, I took the jlariv8957 capture and replaced the audio by the original MP3 composed by Olof Gustafsson.

I also clipped 1 ou 2 seconds from the end of the video where the workbench was visible.

The video data was not transcoded, so no extra loss of quality. I used the Direct Stream option on VirtualDub.

It took me more it I was expecting, since I had to add an offset to start of the MP3. Moreover, due to slight timing differences between the original audio and the MP3, I also had to do a less than a second time shift - don't worry, I preserved the pitch. Although there is some extra processing over the original MP3, I hear no loss of quality and the timing is right (looking at the end the bird sounds seems syncronized).

This whole thing, due the the unnexpected time shift issue took me almost 2 hours :P But it's done.

Now the bad news ;)

I will not distribute it on a FTP since I often reboot my PC and my upload bandwith is ofter cluttered by use and abuse of P2P software ;)

So, I putted on filelodge webspace, on 3 .RAR parts. Free web space sucks... I had to split the file into 3 parts.


Important : Download only one part at a time. Otherwise, the server might kick you.

I may also seed it on emule if asked.

One last word : jlariv8957, I hope you don't mind that I distribute this version. If you do, tell me and I'll remove it from the 'net.

So, here it goes :


http://www.filelodge.com/files/1043/Amiga_TBL_assembly_06_audio_by_ptek.part1.rar

http://www.filelodge.com/files/1043/Amiga_TBL_assembly_06_audio_by_ptek.part2.rar

http://www.filelodge.com/files/1043/Amiga_TBL_assembly_06_audio_by_ptek.part3.rar

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