Hi, I'm working on two projects that i want to make for mobile phones, all related with Amiga, first i want to explain that i work on a videogame company programming games for mobile phones, i know j2me very well, and i made some bug corrections on symbian projects on the company i work.
One project is a Xtreme racing clone for mobile phones with java, and with bluetooth options to play with other users, i made the raycasting engine to drawing floor, and it is working now, on my Nokia 6600 it gets 23-24 fps on a small screen of 128x128 (this mobile have a bigger screen, 176x208).
The other project is an Amiga 500 Emulator for Symbian, it will be hard, i'm new to C++, but as i said i made some bugs corrections on symbian projects, i will not port any existing emulator to Symbian, i want to make optimized for mobiles, and i'm not soo good with C++ to understand a big project like uae to port, i prefer to start from 0. I'm searching any kind of info, i have three books: The amiga hardware reference, one of 68000 processors (i don't remember the name), and a Spanish book of Amiga hardware. With this books i think that i have most of the information i need, but if someone have other documents like 68000 processor opcodes, unknow custom chips functions, and any other info, please send me anything interesing ...
Bye!