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Author Topic: Fist II walk around. (C64)  (Read 3095 times)

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Offline HellCoderTopic starter

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Fist II walk around. (C64)
« on: March 16, 2006, 10:22:31 AM »
Hi,
has anyone actually ever finished Fist II ?
I can collect up to 5 scrolls and than I endup not falling down after walking from the edge of a cliff. I can walk in mid-air, which is nice but can't finish the game because of this. I would like to know what happens in the end. :)
 :lol:
 

Offline humppa

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Re: Fist II walk around. (C64)
« Reply #1 on: March 16, 2006, 10:44:38 AM »
There is a longplay (walkthrough video) of Fist II available:

http://www.transoil.de/longplays/v10.html

Edonkey 2000 link
 

Offline HellCoderTopic starter

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Re: Fist II walk around. (C64)
« Reply #2 on: March 16, 2006, 11:05:01 AM »
Man, that site is coOl.
Thanks!!!
 

Offline Morax

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Re: Fist II walk around. (C64)
« Reply #3 on: March 16, 2006, 01:25:06 PM »
I just have to say it, respect to the machine though, but what an ugly color palette the C64 has...  :-P
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Offline HellCoderTopic starter

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Re: Fist II walk around. (C64)
« Reply #4 on: March 16, 2006, 02:15:05 PM »
Ugly ???
No way!!
The C64 was full in colour while the PC was still messing with monochrome stuff.
 

Offline 560SL

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Re: Fist II walk around. (C64)
« Reply #5 on: March 16, 2006, 02:18:40 PM »
Nothing wrong with the C64 palette. It was beautiful.

Brilliant site, though was not not able to download now.

AmigaOS: Forward Into The Past
 

Offline Morax

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Re: Fist II walk around. (C64)
« Reply #6 on: March 16, 2006, 02:54:26 PM »
Yeah very beautiful: Dark brown, yellow & grey mixed with a little bit of blue and a tad of green, all very colourful... You know it's true, it's just because you all grew up with the machine so it's all good childmemories (or such), so it can never be wrong. And you shouldn't compare with PC graphics, but more with other 8-bit homecomputers of that time (and I don't mean ZX Spectrum ofcourse, although it DID have a more colourful palette  :-P )
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Offline redrumloa

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Re: Fist II walk around. (C64)
« Reply #7 on: March 16, 2006, 03:21:13 PM »
Quote
And you shouldn't compare with PC graphics, but more with other 8-bit homecomputers of that time (and I don't mean ZX Spectrum ofcourse, although it DID have a more colourful palette  :-P )


Of course you should compare it to early PCs, because early PCs (8088) were 8bit. Just compare it to all the machines available prior it's launch. The C64 with 16 colors, SID sound and 64K was revolutionary. When finish, check it's priced against the competition.
Someone has to state the obvious and that someone is me!
 

Offline Morax

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Re: Fist II walk around. (C64)
« Reply #8 on: March 16, 2006, 04:29:42 PM »
I was talking about 8-bit homecomputers (like Amstrad CPC, Atari XL). In those days a PC was more of a business computer, and not really for games.

And I know about the SID, I used to have a C64 myself years ago, so I know there wasn't anything better. And I know it has 16 different colors. But if you just look at the colors, they have a weird "plastic"-feel about them, the pink being too pink, brown being too brown, etc (hard to describe really). What I'm trying to say is that the colors are just "weird", but on the other hand, that way it distinguishes itself very easy from the rest ;-) . But it can be that it looks that way because of the low resolution (160x200).  
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Offline humppa

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Re: Fist II walk around. (C64)
« Reply #9 on: March 16, 2006, 06:06:59 PM »
Quote
The C64 with 16 colors, SID sound and 64K was revolutionary. When finish, check it's priced against the competition.


Exactly. Way better than what PC's had 5 years later.
Much better than ugly CGA graphics that were popular during that time:
 

Offline Morax

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Re: Fist II walk around. (C64)
« Reply #10 on: March 16, 2006, 07:59:23 PM »
As I mentioned before, the PC wasn't a gamesmachine in the early 80's, it was more suited for office duties (Even the ZX-Spectrum had better color). So that's the reason you shouldn't compare pre-'92 PC's with gamecomputers. And 5 years later we had stuff like MSX(2) (where the "2" was superior in everything except for the sound), and Atari ST (followed by Amiga's in '88), and a bunch of 8-bit consoles with better gfx.
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Offline TjLaZer

Re: Fist II walk around. (C64)
« Reply #11 on: March 16, 2006, 08:04:10 PM »
That game rocks!!  I have the original US game MIB from Mindscape.  I always wanted an Amiga version!
Going Bananas over AMIGAs since 1987...

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Offline HellCoderTopic starter

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Re: Fist II walk around. (C64)
« Reply #12 on: March 16, 2006, 08:36:06 PM »
Morax, I still don't agree with you on the colour subject. As you say yourself, the MSX came 5 years later. So at the time it was launched it was superiour and thus the colours are fine. :)

Me defending my childhood computer ???,. Naaahh.. :)
 

Offline Morax

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Re: Fist II walk around. (C64)
« Reply #13 on: March 16, 2006, 08:57:48 PM »
I understand why you can't see anything wrong about the C64 ;) Childhood memories  :-)

My childhood computer actually was a Speccie 48K, you know that compact black thingy with blue rubber keys, weird color-clash effects (which you also get on a C64 in games using 320x200), not even real dedicated graphics-hardware and stupid pc-speaker-style sounds :lol: .
But on the other hand, it DID had an easier BASIC, and faster disk-loading times, and I recently read somewhere that cassette loading speed on the C64 also was very slow (20 minutes for a program to load  :-o )

But later when the Spectrum got fried (due to tempering with stuff connected tot the expansion-port). I got a C64 with a 1541 diskdrive ofcourse. But I never got convinced graphics-wise (but also got loads of good memories of it though  ;-) , but mostly because of mr. SID :-D )
-Nothing to see here, move along!-