Welcome, Guest. Please login or register.

Author Topic: Higher resolution Dooms?  (Read 6429 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline motorollinTopic starter

  • Hero Member
  • *****
  • Join Date: Nov 2005
  • Posts: 8669
    • Show only replies by motorollin
Higher resolution Dooms?
« on: February 24, 2006, 05:24:29 PM »
I can now run Doom at a very respectable speed (yay, I'm only 13 years behind :lol: ) Are there any Doom clones that run in a higher resolution than 320x240? DoomAttack will run at higher resolution, but it just makes everything smaller. Is it possible to get higher resolutions to fill the whole screen?

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline adonay

  • Hero Member
  • *****
  • Join Date: Jan 2005
  • Posts: 1144
    • Show only replies by adonay
    • http://www.freewebs.com/adonay-/index.htm
Re: Higher resolution Dooms?
« Reply #1 on: February 24, 2006, 05:32:26 PM »
lol. i know i dont realy see the point in listing all those screen modes if they all suck annyways. altho i used to run windoom on my pc at 800x600 with full screen so my best gues is that it is possible if you buff around in the config file
A1200 ACA 1230
 

Offline motorollinTopic starter

  • Hero Member
  • *****
  • Join Date: Nov 2005
  • Posts: 8669
    • Show only replies by motorollin
Re: Higher resolution Dooms?
« Reply #2 on: February 24, 2006, 05:37:18 PM »
Would the game actually look any different? Or would it look just the same as 320x240? I have played Doom ports on the PC which are a rewrite of the engine, and are actually in a much higher resolution. They look amazing! While we're talking FPS, is there a playable demo of Quake on the Amiga? I want to give it a try on my new 060.

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline Legerdemain

  • Sr. Member
  • ****
  • Join Date: Apr 2002
  • Posts: 443
    • Show only replies by Legerdemain
Re: Higher resolution Dooms?
« Reply #3 on: February 24, 2006, 05:49:15 PM »
Quote
While we're talking FPS, is there a playable demo of Quake on the Amiga? I want to give it a try on my new 060.


To be honest, there are no really playable 68k versions of Quake out there to be found. BlitzQuake and the original ClickBoom Quake of course works, and in really low resolutions you COULD play through the game if you are sadistic...
Amiga 1200, Mirage Tower, PC-Key 1200, Blizzard 1260/50, SCSI Kit, 256MB RAM, 40GB HD, Mediator SX, Soundblaster 128, Voodoo 3 and Realtek 8139.
 

Offline motorollinTopic starter

  • Hero Member
  • *****
  • Join Date: Nov 2005
  • Posts: 8669
    • Show only replies by motorollin
Re: Higher resolution Dooms?
« Reply #4 on: February 24, 2006, 05:57:31 PM »
Ok I won't bother with that then :lol:

--
moto
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline jutrem

  • Jr. Member
  • **
  • Join Date: Nov 2002
  • Posts: 67
    • Show only replies by jutrem
Re: Higher resolution Dooms?
« Reply #5 on: February 24, 2006, 06:38:57 PM »
 Quake is great on a 060. If you have enough memory for it (>64mb). GFX card also helps.   No problems on my 4000/060.

 

Offline B00tDisk

  • VIP / Donor - Lifetime Member
  • Hero Member
  • *****
  • Join Date: Dec 2002
  • Posts: 1670
    • Show only replies by B00tDisk
    • http://www.thedelversdungeon.com
Re: Higher resolution Dooms?
« Reply #6 on: February 24, 2006, 07:16:17 PM »
Quote



To be honest, there are no really playable 68k versions of Quake out there to be found. BlitzQuake and the original ClickBoom Quake of course works, and in really low resolutions you COULD play through the game if you are sadistic...


Oh I dunno...I can run Quake I for 68k through WinUAE at 1024x768 and still get about 30fps. :-D

(But SysInfo thinks I've got a 14 ghz 040 :-D )
Back away from the EU-SSR!
 

Offline doctorq

  • Hero Member
  • *****
  • Join Date: Aug 2003
  • Posts: 2082
    • Show only replies by doctorq
Re: Higher resolution Dooms?
« Reply #7 on: February 24, 2006, 07:35:45 PM »
Quote

To be honest, there are no really playable 68k versions of Quake out there to be found. BlitzQuake and the original ClickBoom Quake of course works, and in really low resolutions you COULD play through the game if you are sadistic...


When I ran BlitzQuake on my 060/Mediator setup it ran just as fast as the ClickBoom port on my PPC equipped A4000, and faster than any of the DOOM ports I have tried.
 

Offline XDelusion

  • Alien Breeder
  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 5089
    • Show only replies by XDelusion
    • http://starwarslegacy.net/
Re: Higher resolution Dooms?
« Reply #8 on: February 24, 2006, 07:49:15 PM »
I'm still trying to figure out why there is a total and absolute lack of PPC based DOOM ports on the Amiga such as:


GZDOOM

ZDOOM

DOOM Legacy

Eternity

etc

 What the Amiga has is very very very very very limited, and only fun if you insist upon playing the game in low res, and don't have any intention to script or use models or hi-res textures and what not when you are map building.

 Amiga and DOOM at this point have had a horrid relationship. :/
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline Legerdemain

  • Sr. Member
  • ****
  • Join Date: Apr 2002
  • Posts: 443
    • Show only replies by Legerdemain
Re: Higher resolution Dooms?
« Reply #9 on: February 24, 2006, 08:11:56 PM »
Quote
Quake is great on a 060. If you have enough memory for it (>64mb). GFX card also helps. No problems on my 4000/060.


No problems? And what resolution are you running the game in and what are your FPS? It's beneath playable according to me, with our without a GFX card.


Quote
When I ran BlitzQuake on my 060/Mediator setup it ran just as fast as the ClickBoom port on my PPC equipped A4000, and faster than any of the DOOM ports I have tried.


The ClickBoom port on your PPC? The PPC doesn't matter at all in this case since the ClickBoom version doesn't support PPC (unless there is some patch for the game, I haven't bothered).

...furthermore, Quake doesn't run faster than the Doom ports   in general. You must have tried out some really lousy Doom port if that's the case. I've ran Doom ports on my B1230 that were far more playable than Quake on a 060, with or without GFX-card.
Amiga 1200, Mirage Tower, PC-Key 1200, Blizzard 1260/50, SCSI Kit, 256MB RAM, 40GB HD, Mediator SX, Soundblaster 128, Voodoo 3 and Realtek 8139.
 

Offline koaftder

  • Hero Member
  • *****
  • Join Date: Apr 2004
  • Posts: 2116
    • Show only replies by koaftder
    • http://koft.net
Re: Higher resolution Dooms?
« Reply #10 on: February 24, 2006, 08:15:13 PM »
A higher resolution in doom looks retarded without higher resolution textures. You will get nice sharply defined lines at the edges of surfaces, and huge blocky pictures pasted on them.
 

Offline doctorq

  • Hero Member
  • *****
  • Join Date: Aug 2003
  • Posts: 2082
    • Show only replies by doctorq
Re: Higher resolution Dooms?
« Reply #11 on: February 24, 2006, 08:19:48 PM »
Quote

The ClickBoom port on your PPC? The PPC doesn't matter at all in this case since the ClickBoom version doesn't support PPC (unless there is some patch for the game, I haven't bothered).

...furthermore, Quake doesn't run faster than the Doom ports   in general. You must have tried out some really lousy Doom port if that's the case. I've ran Doom ports on my B1230 that were far more playable than Quake on a 060, with or without GFX-card.


Maybe you have higher expections than I have. As for lousy Doom port, I have always used ADoom, since I haven't bothered to find any other ports because it plays nicely on my systems. And BlitzQuake runs faster than this Doom port on the same system (060/Mediator).
 

Offline billt

  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 910
    • Show only replies by billt
    • http://www.billtoner.net
Re: Higher resolution Dooms?
« Reply #12 on: February 24, 2006, 08:22:27 PM »
Quote
BlitzQuake and the original ClickBoom Quake of course works, and in really low resolutions you COULD play through the game if you are sadistic...


I'd recommend not. Clickboom Quake on my 060/66 averaged 9 FPS. I never got up to the 12 or so FPS that some managed. :/ Ick...
Bill T
All Glory to the Hypnotoad!
 

Offline Legerdemain

  • Sr. Member
  • ****
  • Join Date: Apr 2002
  • Posts: 443
    • Show only replies by Legerdemain
Re: Higher resolution Dooms?
« Reply #13 on: February 24, 2006, 08:31:52 PM »
Quote
I'd recommend not. Clickboom Quake on my 060/66 averaged 9 FPS. I never got up to the 12 or so FPS that some managed. :/ Ick...


I didn't recommend it but thank you for proving my point, that the game is unplayable...  to be honest, I have never understood why they even bothered releasing it. It seems more to be a "look, it works", than "look, it is actually playable" game. And apparently it sold rather well (and got good reviews by the critics). Some things are by me never to be understood. I would have given it a really low grade...  an average game which isn't even playable to any pleasureable extent should never be given good grades.

Quake has a really lousy 3D-engine. The one in Quake II is way much faster. In theory, a good port of Quake II should be able to perform better than any Quake port on the 68k.
Amiga 1200, Mirage Tower, PC-Key 1200, Blizzard 1260/50, SCSI Kit, 256MB RAM, 40GB HD, Mediator SX, Soundblaster 128, Voodoo 3 and Realtek 8139.
 

Offline SuperTurbo

  • Full Member
  • ***
  • Join Date: Oct 2004
  • Posts: 169
    • Show only replies by SuperTurbo
Re: Higher resolution Dooms?
« Reply #14 on: February 24, 2006, 08:44:33 PM »
I agree that Quake is unplayable on a A1200/060/Voodoo/AGA, however it seems like it runs faster on an A4000 with similar specs (probable bec. of the hardware architecture) . Could someone please confirm if this might be true as I don´t have access to an A4000.

Quote
Quake has a really lousy 3D-engine. The one in Quake II is way much faster. In theory, a good port of Quake II should be able to perform better than any Quake port on the 68k.


So is the existing 68k port of Quake2 no good then?
\\"I´ve got the flag!!\\"