Hello Sidewinder,
After I typed that, I realized, if it makes sense, it could be treated like
If
End If
------
Data
End Data
----------
Then, because of the restore command
Data Title
End Data
Restore Title
----------------
MAYBE even print commands could be treated that way? Does that make sense?
Print "Hello world"
"Here are the options you have"
"1. Start Game"
"2. Load Game"
"3. Quit"
End Print
And, if these could be "folded", like procedures in Amos Pro.
Another thing I'd like to say about DATA, is, when I was typing huge heaps of data, I always had to count it manually later, what a knightmare. I resorted to a repeat: read A$ : inc x : until a$="", to count the amount of items I had.
It would be cool if you had a semi-living editor where
Data Title (x,y)
Where "(x,y)" automatically is applied when you type in the word "Data". When it starts, it looks like this
Data TITLE (0,0)
As you type data in, if it's numerical, the first counter increases, when it's text, then the second counter increments. Sounds like a lot of overhead for the editor, but at 600MHz and 800MHz, it should be a piece of cake.
Also, if you type in FOR, REPEAT, WHILE, DO, it should be red, until you type in NEXT, UNTIL, WEND, LOOP. Then you KNOW, you didn't close the loop, until it's not red anymore.
What would also be clever is, clicking on a NEXT and the FOR, blinks, or on a WHILE, and the WEND starts blinking!
If these weren't explained clearly, I'll gladly try to describe it another way. Maybe all of these things have already been done?
I know some editors change the colours of all the keywords, AMOS Pro 1.0 doesn't, unfortunately.
AmigaOne! NEW (yet old) and IMPROVED!!